Player Matchup

Janus
Janus
Gold V
Gondel1169
Janus
Gold V
Level 65
God Stats
0W - 2L
1,367 SR
Queue Stats
176W - 208L
1,355 MMR
Solo
Sobek
Sobek
Gold V
Grandpagamingw
Sobek
Gold V
Level 117
God Stats
1W - 1L
1,463 SR
Queue Stats
9W - 12L
1,537 MMR
Solo
Anhur
Anhur
Gold IV
Padre_du_47
Anhur
Gold IV
Level 103
God Stats
3W - 8L
1,291 SR
Queue Stats
272W - 326L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,374 SR
1,424 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,636 SR
1,454 MMR
Guan Yu
Guan Yu
Silver I
Celtiras
Guan Yu
Silver I
Level 156
God Stats
3W - 2L
1,706 SR
Queue Stats
144W - 172L
1,340 MMR
Solo
Neith
Neith
Gold I
Revlock
Neith
Gold I
Level 69
God Stats
4W - 4L
1,632 SR
Queue Stats
73W - 84L
1,508 MMR
Solo
Anubis
Anubis
Gold III
x1Fry_Boy1x
Anubis
Gold III
Level 127
God Stats
41W - 30L
1,571 SR
Queue Stats
459W - 481L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 3 / 2
8,148
679
6,730
8,110
3,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 3
8,144
679
3,647
15,786
19,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 4 / 4
7,794
650
5,020
14,039
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AtlasAphroditeChaacYmirPoseidon

VS

Bans
GilgameshKumbhakarnaBaron SamediArtioKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Celtiras
Guan Yu
12
1 / 2 / 6
8,801
733
7,265
14,382
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Revlock
Neith
16
7 / 2 / 3
9,959
830
13,480
8,667
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
16
3 / 1 / 8
9,786
816
12,268
9,053
4,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
3
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Celtiras
Guan Yu
1
2
6
2
L
Janus
1
3
2
0.67
L
2
4
3
0.88
L
0
4
4
0.5
W
Neith
Revlock
Neith
7
2
3
4.25
W
Anubis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
33,013
37,935
Taken
32,102
27,200
Mitigated
23,203
7,640
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Celtiras
Guan Yu
7,265
717
459
5,066
14,382
14,818
27
3,358
11,024
433
17,488
L
Janus
6,730
495
0
1,479
8,110
3,425
0
3,163
4,947
35,447
0
L
3,647
230
0
3,298
15,786
19,414
0
6,192
9,594
10,648
0
L
5,020
2,130
0
2,863
14,039
4,361
0
3,257
10,782
0
34,715
W
Neith
Revlock
Neith
13,480
5,308
0
2,183
8,667
3,530
2,573
3,234
5,433
0
48,323
W
Anubis
12,268
220
0
3,717
9,053
4,855
356
3,800
5,253
47,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,086
Gold Earned
28,546
136
Minions Killed
166
0
Camps Cleared
0
566,238
Distance Traveled
647,416
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,801
733
24
2
0
241,735
1
L
Janus
8,148
679
66
6
0
174,988
5
L
Sobek
8,144
679
14
1
0
197,657
1
L
Anhur
7,794
650
56
5
0
193,593
2
W
Neith
9,959
830
73
6
0
211,835
1
W
Anubis
9,786
816
69
6
0
193,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role