Player Matchup

Bellona
Bellona
CheemsWalterDoge
Bellona
Level 128
God Stats
0W - 1L
1,936 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Lvl9Goodra
Khepri
Level 107
God Stats
16W - 19L
1,512 SR
Queue Stats
442W - 468L
1,502 Elo+
Party 1
Charybdis
Charybdis
PeacePM
Charybdis
Level 124
God Stats
32W - 30L
1,583 SR
Queue Stats
327W - 290L
1,600 Elo+
Party 1
Thor
Thor
SuSSless
Thor
Level 157
God Stats
0W - 1L
1,664 SR
Queue Stats
69W - 57L
1,545 Elo+
Party 2
Scylla
Scylla
dwuhbzy
Scylla
Level 129
God Stats
44W - 38L
1,577 SR
Queue Stats
522W - 466L
1,567 Elo+
Party 1
Team Averages
Level 129
1,654 SR
1,543 Elo+

VS

Team Averages
Level 132
1,599 SR
1,534 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Antebellum2
Ishtar
Level 138
God Stats
21W - 16L
1,478 SR
Queue Stats
106W - 90L
1,613 Elo+
Party 3
Fenrir
Fenrir
Gambit XXI
Fenrir
Level 137
God Stats
3W - 0L
1,854 SR
Queue Stats
136W - 124L
1,549 Elo+
Party 3
Cerberus
Cerberus
JackHuncho16
Cerberus
Level 117
God Stats
8W - 6L
1,719 SR
Queue Stats
73W - 75L
1,494 Elo+
Solo
Thor
Thor
vzlachris
Thor
Level 141
God Stats
6W - 12L
1,445 SR
Queue Stats
169W - 149L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,688
427
4,933
16,201
12,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Lvl9Goodra
Khepri
10
1 / 5 / 4
7,373
410
3,837
17,569
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
PeacePM
Charybdis
14
3 / 4 / 5
8,822
490
14,875
15,208
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
14
3 / 5 / 3
8,541
475
7,878
20,290
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
dwuhbzy
Scylla
15
5 / 2 / 4
9,364
520
10,959
9,638
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 3 / 2
10,356
575
10,554
8,126
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
16
3 / 3 / 8
10,289
572
16,438
18,893
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Gambit XXI
Fenrir
14
5 / 3 / 6
9,735
541
8,072
17,560
14,695
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
JackHuncho16
Cerberus
17
5 / 0 / 3
11,386
633
13,444
12,007
12,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
16
4 / 3 / 3
10,338
574
9,144
16,226
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
21
21
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
3
2
1.67
W
Ishtar
3
3
8
2.33
L
0
5
0
0
W
Fenrir
Gambit XXI
Fenrir
5
3
6
2.67
W
Cerberus
JackHuncho16
Cerberus
5
0
3
6.5
L
Khepri
Lvl9Goodra
Khepri
1
5
4
0.6
L
Charybdis
PeacePM
Charybdis
3
4
5
1.38
L
Thor
3
5
3
0.9
L
Scylla
dwuhbzy
Scylla
5
2
4
3.5
W
Thor
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
57,652
78,906
Taken
72,812
42,177
Mitigated
44,739
20,037
Healing
27,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,554
2,175
0
2,284
8,126
3,575
567
3,095
5,031
84,603
0
W
Ishtar
16,438
9,742
0
9,587
18,893
7,666
228
2,637
16,256
0
97,844
L
4,933
1,584
0
4,195
16,201
12,413
310
6,704
9,497
0
48,645
W
Fenrir
Gambit XXI
Fenrir
8,072
2,322
0
3,224
17,560
14,695
9
4,479
13,081
0
31,794
W
Cerberus
JackHuncho16
Cerberus
13,444
1,689
0
5,708
12,007
12,198
480
1,753
10,254
96,809
0
L
Khepri
Lvl9Goodra
Khepri
3,837
151
287
3,082
17,569
12,427
84
5,790
11,779
17,492
0
L
Charybdis
PeacePM
Charybdis
14,875
7,216
0
5,837
15,208
4,831
487
1,286
13,922
0
68,775
L
Thor
7,878
1,704
0
5,298
20,290
8,760
0
5,108
15,182
0
61,701
L
Scylla
dwuhbzy
Scylla
10,959
1,750
0
1,338
9,638
3,746
0
5,110
4,528
66,034
0
W
Thor
9,144
1,966
0
7,100
16,226
6,605
0
3,245
12,981
0
92,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
52,104
429
Minions Killed
670
0
Camps Cleared
0
1,718,579
Distance Traveled
1,722,318
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,356
575
145
8
0
344,104
6
W
Ishtar
10,289
572
148
8
0
319,563
3
L
Bellona
7,688
427
89
5
0
347,743
2
W
Fenrir
9,735
541
34
2
0
373,219
5
W
Cerberus
11,386
633
214
12
0
313,070
4
L
Khepri
7,373
410
22
1
0
330,610
11
L
Charybdis
8,822
490
105
6
0
331,554
7
L
Thor
8,541
475
94
5
0
358,569
3
L
Scylla
9,364
520
119
7
0
350,103
4
W
Thor
10,338
574
129
7
0
372,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role