Player Matchup

Agni
Agni
AAMDylan
Agni
Level 49
God Stats
3W - 2L
1,696 SR
Queue Stats
145W - 105L
1,581 Elo+
Party 1
Ishtar
Ishtar
GumboEater69
Ishtar
Level 42
God Stats
10W - 3L
1,956 SR
Queue Stats
136W - 52L
1,817 Elo+
Party 1
Odin
Odin
Orachorus
Odin
Level 154
God Stats
4W - 2L
1,655 SR
Queue Stats
193W - 154L
1,671 Elo+
Party 1
Ratatoskr
Ratatoskr
ShadowHatsuma
Ratatoskr
Level 149
God Stats
1W - 0L
1,288 SR
Queue Stats
66W - 45L
1,561 Elo+
Party 1
Achilles
Achilles
TeamM4rio
Achilles
Level 89
God Stats
2W - 1L
1,417 SR
Queue Stats
120W - 78L
1,623 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,651 Elo+

VS

Team Averages
Level 35
1,605 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
Autizms
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,257 Elo+
Party 2
Ne Zha
Ne Zha
BirchDoors
Ne Zha
Level 30
God Stats
4W - 1L
1,935 SR
Queue Stats
67W - 12L
1,851 Elo+
Party 3
Arachne
Arachne
Sukumilk
Arachne
Level 58
God Stats
3W - 1L
1,901 SR
Queue Stats
37W - 8L
1,787 Elo+
Party 3
Anhur
Anhur
Ygrtslinger69
Anhur
Level 24
God Stats
2W - 9L
1,209 SR
Queue Stats
26W - 51L
1,320 Elo+
Party 2
Sol
Sol
funkmaster69
Sol
Level 40
God Stats
4W - 7L
1,482 SR
Queue Stats
50W - 73L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 5 / 3
8,731
514
6,303
10,294
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
18
8 / 1 / 3
11,822
695
13,720
13,404
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
2 / 2 / 10
9,959
586
9,492
14,804
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
ShadowHatsuma
Ratatoskr
13
2 / 6 / 3
8,321
489
7,308
13,982
5,529
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
TeamM4rio
Achilles
13
4 / 4 / 0
8,790
517
12,617
21,867
24,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Autizms
Kumbhakarna
10
1 / 4 / 1
7,013
413
2,331
11,165
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
BirchDoors
Ne Zha
16
8 / 3 / 3
9,978
587
19,092
20,464
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Sukumilk
Arachne
15
6 / 1 / 8
9,432
555
13,474
16,589
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
7,824
460
5,468
12,032
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 6 / 2
7,210
424
5,354
11,388
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
18
18
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
3
5
3
0.9
L
Kumbhakarna
Autizms
Kumbhakarna
1
4
1
0.38
L
Ne Zha
BirchDoors
Ne Zha
8
3
3
3.17
W
Ishtar
8
1
3
9.5
W
Odin
2
2
10
3.5
W
Ratatoskr
ShadowHatsuma
Ratatoskr
2
6
3
0.58
L
Arachne
Sukumilk
Arachne
6
1
8
10
W
Achilles
TeamM4rio
Achilles
4
4
0
1
L
1
5
1
0.3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,440
Damage
45,719
74,351
Taken
71,638
54,612
Mitigated
33,474
24,552
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,303
596
0
1,248
10,294
3,628
1,431
2,359
7,884
55,931
0
L
Kumbhakarna
Autizms
Kumbhakarna
2,331
368
0
1,818
11,165
5,220
0
1,027
10,011
9,173
0
L
Ne Zha
BirchDoors
Ne Zha
19,092
6,784
0
7,918
20,464
13,420
0
1,590
17,820
0
67,958
W
Ishtar
13,720
8,841
0
7,606
13,404
6,064
4,647
715
12,689
0
111,812
W
Odin
9,492
1,683
0
4,236
14,804
14,562
509
3,080
11,580
0
38,678
W
Ratatoskr
ShadowHatsuma
Ratatoskr
7,308
2,527
0
3,691
13,982
5,529
0
1,897
11,812
0
54,366
L
Arachne
Sukumilk
Arachne
13,474
8,793
0
6,815
16,589
7,557
0
679
15,403
0
73,536
W
Achilles
TeamM4rio
Achilles
12,617
2,692
0
7,771
21,867
24,829
0
63
20,577
0
47,512
L
5,468
1,817
0
3,717
12,032
3,718
0
178
11,828
0
51,102
L
5,354
1,369
0
1,695
11,388
3,559
193
2,229
8,844
40,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,623
Gold Earned
41,457
480
Minions Killed
363
0
Camps Cleared
0
1,591,975
Distance Traveled
1,412,312
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,731
514
97
6
0
305,515
4
L
Kumbhakarna
7,013
413
17
1
0
251,254
1
L
Ne Zha
9,978
587
96
6
0
333,924
3
W
Ishtar
11,822
695
176
10
0
298,710
2
W
Odin
9,959
586
50
3
0
349,199
3
W
Ratatoskr
8,321
489
72
4
0
349,607
5
L
Arachne
9,432
555
116
7
0
352,371
3
W
Achilles
8,790
517
85
5
0
288,944
4
L
Anhur
7,824
460
75
4
0
245,598
0
L
Sol
7,210
424
59
3
0
229,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role