Player Matchup

Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aronos808
Fenrir
Level 77
God Stats
13W - 11L
1,563 SR
Queue Stats
85W - 85L
1,505 Elo+
Solo
Shiva
Shiva
Solerelic540
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,374 Elo+
Party 1
Chang'e
Chang'e
ubeddarun
Chang'e
Level 127
God Stats
11W - 6L
1,678 SR
Queue Stats
249W - 282L
1,357 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,447 Elo+

VS

Team Averages
Level 118
1,472 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Crowbirdw
Vamana
Level 128
God Stats
5W - 3L
1,628 SR
Queue Stats
294W - 339L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Mattyboi4260
Danzaburou
Level 109
God Stats
1W - 1L
1,230 SR
Queue Stats
256W - 266L
1,393 Elo+
Solo
Lancelot
Lancelot
sugarmilk12
Lancelot
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 2
6,748
422
5,534
14,448
10,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
10
1 / 0 / 2
6,439
402
3,571
6,725
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Aronos808
Fenrir
10
1 / 0 / 3
6,917
432
6,918
9,819
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
6,460
404
6,637
10,079
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
ubeddarun
Chang'e
15
5 / 1 / 0
8,532
533
7,318
14,449
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 2
8,017
501
6,647
8,126
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
11
1 / 1 / 3
7,948
497
4,416
14,560
10,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Crowbirdw
Vamana
14
2 / 0 / 2
8,394
525
8,491
17,435
15,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Mattyboi4260
Danzaburou
12
1 / 2 / 2
7,637
477
9,353
11,816
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
sugarmilk12
Lancelot
11
1 / 5 / 0
7,490
468
2,893
10,871
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
6
6
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
2
1
L
Charybdis
 
Charybdis
1
0
2
2
W
Chang'e
 
Chang'e
1
1
2
2
W
Ares
 
Ares
1
1
3
2.5
L
Fenrir
Aronos808
Fenrir
1
0
3
2.5
W
Vamana
Crowbirdw
Vamana
2
0
2
3
W
Danzaburou
Mattyboi4260
Danzaburou
1
2
2
1
L
1
3
2
0.67
W
Lancelot
sugarmilk12
Lancelot
1
5
0
0.2
L
Chang'e
ubeddarun
Chang'e
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
31,800
55,520
Taken
62,808
33,454
Mitigated
39,053
16,459
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,534
659
205
4,009
14,448
10,428
0
4,226
10,222
30,142
3,038
L
Charybdis
 
Charybdis
3,571
1,874
112
3,778
6,725
1,831
0
381
6,344
0
34,094
W
Chang'e
 
Chang'e
6,647
866
1,044
3,685
8,126
3,793
0
3,367
4,759
65,439
0
W
Ares
 
Ares
4,416
302
3,067
4,560
14,560
10,845
579
2,799
11,594
23,410
0
L
Fenrir
Aronos808
Fenrir
6,918
1,680
0
1,660
9,819
4,049
0
954
8,865
0
48,858
W
Vamana
Crowbirdw
Vamana
8,491
4,241
0
5,911
17,435
15,078
195
1,815
14,883
0
64,397
W
Danzaburou
Mattyboi4260
Danzaburou
9,353
4,858
187
4,444
11,816
4,879
3,338
2,540
9,235
0
51,760
L
6,637
996
0
1,383
10,079
11,391
0
939
9,140
0
31,028
W
Lancelot
sugarmilk12
Lancelot
2,893
716
0
0
10,871
4,458
0
1,805
9,000
0
38,908
L
Chang'e
ubeddarun
Chang'e
7,318
215
456
4,856
14,449
5,755
342
4,563
9,886
69,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
39,486
352
Minions Killed
388
0
Camps Cleared
0
1,526,914
Distance Traveled
1,582,198
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,748
422
49
3
0
314,403
0
L
Charybdis
6,439
402
64
4
0
287,427
5
W
Chang'e
8,017
501
99
6
0
319,388
6
W
Ares
7,948
497
29
2
0
320,690
7
L
Fenrir
6,917
432
80
5
0
354,222
5
W
Vamana
8,394
525
102
6
0
315,346
4
W
Danzaburou
7,637
477
91
6
0
299,029
0
L
Shiva
6,460
404
43
3
0
281,126
0
W
Lancelot
7,490
468
67
4
0
327,745
1
L
Chang'e
8,532
533
116
7
0
289,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role