Player Matchup

Maui
Maui
Canes_1501
Maui
Level 145
God Stats
0W - 1L
1,505 SR
Queue Stats
38W - 19L
1,654 Elo+
Party 1
Yemoja
Yemoja
Ruthless527
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
mnoa7227
Sylvanus
Level 147
God Stats
0W - 3L
1,534 SR
Queue Stats
40W - 27L
1,557 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,572 Elo+

VS

Team Averages
Level 121
1,520 SR
1,482 Elo+
Poseidon
Poseidon
Fercucho
Poseidon
Level 146
God Stats
2W - 1L
1,707 SR
Queue Stats
50W - 29L
1,578 Elo+
Solo
Chaac
Chaac
Theslimeman31
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,347 Elo+
Solo
Medusa
Medusa
mikyle myers
Medusa
Level 148
God Stats
2W - 2L
1,352 SR
Queue Stats
70W - 87L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,911
727
15,086
19,449
13,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
16
5 / 4 / 9
11,025
735
11,726
18,454
12,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
mnoa7227
Sylvanus
16
4 / 6 / 8
10,606
707
12,130
23,266
18,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fercucho
Poseidon
16
4 / 6 / 7
11,251
750
18,810
12,951
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 7
11,130
742
13,020
19,531
13,523
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
6 / 3 / 5
11,577
772
15,821
14,742
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
14
Kills
13
13
Deaths
14
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
W
Poseidon
Fercucho
Poseidon
4
6
7
1.25
L
Yemoja
5
4
9
2.38
W
3
5
7
1.3
W
Medusa
6
3
5
2.83
L
Sylvanus
mnoa7227
Sylvanus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
47,651
61,169
Taken
47,224
43,780
Mitigated
26,894
19,874
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,086
6,397
0
2,230
19,449
13,508
493
5,611
13,838
40,808
6,513
W
Poseidon
Fercucho
Poseidon
18,810
1,928
0
1,941
12,951
6,703
964
9,691
3,260
64,469
0
L
Yemoja
11,726
6,438
4,072
2,968
18,454
12,001
707
6,303
12,151
26,892
2,667
W
13,020
3,830
131
5,397
19,531
13,523
540
15,087
4,444
0
30,108
W
Medusa
15,821
7,434
0
1,591
14,742
6,668
1,337
12,026
2,716
0
50,847
L
Sylvanus
mnoa7227
Sylvanus
12,130
4,976
4,452
6,152
23,266
18,271
823
6,946
16,320
28,876
5,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
33,958
142
Minions Killed
181
0
Camps Cleared
0
731,409
Distance Traveled
809,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,911
727
56
4
0
280,027
1
W
Poseidon
11,251
750
82
5
0
249,490
1
L
Yemoja
11,025
735
39
3
0
241,094
3
W
Chaac
11,130
742
37
2
0
291,274
2
W
Medusa
11,577
772
62
4
0
268,863
1
L
Sylvanus
10,606
707
47
3
0
210,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role