Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Crixxos
Artio
Level 66
God Stats
0W - 1L
1,768 SR
Queue Stats
34W - 62L
1,380 Elo+
Solo
Hou Yi
Hou Yi
PdePinta
Hou Yi
Level 88
God Stats
3W - 8L
1,364 SR
Queue Stats
67W - 71L
1,449 Elo+
Party 2
Susano
Susano
frombarranco
Susano
Level 69
God Stats
30W - 37L
1,427 SR
Queue Stats
117W - 134L
1,359 Elo+
Solo
Team Averages
Level 86
1,512 SR
1,438 Elo+

VS

Team Averages
Level 96
1,573 SR
1,378 Elo+
Nemesis
Nemesis
Alvax87
Nemesis
Level 73
God Stats
13W - 11L
1,608 SR
Queue Stats
87W - 123L
1,361 Elo+
Solo
Atlas
Atlas
DUKEOFCAIXINHAS
Atlas
Level 145
God Stats
23W - 21L
1,566 SR
Queue Stats
575W - 559L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
LegendARG
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,375 Elo+
Solo
Neith
Neith
UchihaCxstrin
Neith
Level 14
God Stats
5W - 6L
1,433 SR
Queue Stats
18W - 32L
1,255 Elo+
Party 1
Artio
Artio
mateus2745
Artio
Level 118
God Stats
2W - 0L
1,757 SR
Queue Stats
100W - 115L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 2 / 0
7,021
540
6,193
7,821
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
12
0 / 1 / 1
6,923
533
7,089
9,550
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
Crixxos
Artio
9
1 / 2 / 1
5,902
454
3,015
12,075
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
PdePinta
Hou Yi
11
0 / 0 / 1
6,656
512
4,100
8,271
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
10
0 / 1 / 2
6,210
478
3,822
11,034
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alvax87
Nemesis
12
2 / 2 / 3
6,870
528
5,968
10,207
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 4
7,058
543
7,663
12,955
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LegendARG
Baron Samedi
11
1 / 0 / 4
6,785
522
8,457
4,197
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
7,199
554
5,627
4,285
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artio
13
0 / 0 / 2
7,519
578
5,681
9,770
8,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
6
6
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
2
0
1
L
Mulan
 
Mulan
0
1
1
0.5
W
Nemesis
Alvax87
Nemesis
2
2
3
1.75
L
Artio
Crixxos
Artio
1
2
1
0.75
W
1
1
4
3
W
Baron Samedi
LegendARG
Baron Samedi
1
0
4
3
L
Hou Yi
PdePinta
Hou Yi
0
0
1
0.5
W
2
0
1
2.5
L
Susano
0
1
2
1
W
Artio
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,219
Damage
33,396
48,751
Taken
41,414
26,566
Mitigated
28,324
19,562
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,193
2,678
344
2,849
7,821
3,500
0
3,561
4,140
59,822
0
L
Mulan
 
Mulan
7,089
1,167
0
5,593
9,550
5,805
0
6,011
3,519
0
46,398
W
Nemesis
Alvax87
Nemesis
5,968
2,431
0
1,653
10,207
4,057
0
2,213
7,994
0
51,050
L
Artio
Crixxos
Artio
3,015
477
407
2,880
12,075
9,979
0
5,939
5,848
14,558
0
W
7,663
3,279
478
3,729
12,955
11,638
0
4,441
8,420
22,222
2,064
W
Baron Samedi
LegendARG
Baron Samedi
8,457
514
1,674
1,653
4,197
1,954
0
1,973
2,224
45,485
0
L
Hou Yi
PdePinta
Hou Yi
4,100
1,681
0
3,737
8,271
2,859
0
1,882
6,331
0
45,323
W
5,627
1,745
0
1,868
4,285
2,059
834
84
4,201
0
46,781
L
Susano
3,822
1,243
0
3,752
11,034
4,423
0
3,396
7,493
0
40,789
W
Artio
5,681
1,140
0
6,306
9,770
8,616
0
497
8,452
56,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
35,431
408
Minions Killed
415
0
Camps Cleared
0
1,207,769
Distance Traveled
1,353,240
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,021
540
104
8
0
242,257
3
L
Mulan
6,923
533
106
8
0
197,939
0
W
Nemesis
6,870
528
81
6
0
309,782
3
L
Artio
5,902
454
21
2
0
257,752
3
W
Atlas
7,058
543
20
2
0
241,763
4
W
Baron Samedi
6,785
522
110
8
0
264,742
3
L
Hou Yi
6,656
512
97
7
0
244,779
2
W
Neith
7,199
554
89
7
0
269,591
0
L
Susano
6,210
478
80
6
0
265,042
0
W
Artio
7,519
578
115
9
0
267,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role