Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Aussieland
Chronos
Level 48
God Stats
4W - 1L
1,730 SR
Queue Stats
4W - 3L
1,595 Elo+
Solo
Fenrir
Fenrir
LordGriffith27
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,456 Elo+
Party 2
Ganesha
Ganesha
ParisDrakeDoee
Ganesha
Level 126
God Stats
1W - 3L
1,412 SR
Queue Stats
387W - 402L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
THANA7OS 904
Baron Samedi
Level 106
God Stats
1W - 1L
1,691 SR
Queue Stats
58W - 42L
1,495 Elo+
Solo
Team Averages
Level 87
1,567 SR
1,498 Elo+

VS

Team Averages
Level 96
1,548 SR
1,554 Elo+
He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BlazeSzn
Bellona
Level 128
God Stats
3W - 1L
1,722 SR
Queue Stats
56W - 31L
1,681 Elo+
Party 1
Thanatos
Thanatos
TheDevil9349
Thanatos
Level 61
God Stats
46W - 37L
1,516 SR
Queue Stats
99W - 130L
1,357 Elo+
Solo
Ymir
Ymir
twodollasucky
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 5L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 4 / 0
7,093
473
8,746
17,265
16,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Aussieland
Chronos
10
1 / 5 / 0
6,526
435
8,961
10,603
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 1
6,770
451
1,952
11,582
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 3
6,711
447
4,281
16,840
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
THANA7OS 904
Baron Samedi
12
2 / 3 / 2
7,199
480
5,712
9,054
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 1 / 4
9,981
665
12,426
8,242
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
 
Izanami
16
2 / 0 / 2
9,533
636
11,856
11,659
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
BlazeSzn
Bellona
14
5 / 1 / 5
8,822
588
11,492
13,648
11,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
TheDevil9349
Thanatos
11
1 / 3 / 2
6,985
466
3,264
9,991
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 9
7,946
530
8,803
12,891
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
20
20
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
W
He Bo
 
He Bo
9
1
4
11
W
Izanami
 
Izanami
2
0
2
3
L
Chronos
Aussieland
Chronos
1
5
0
0.2
W
Bellona
BlazeSzn
Bellona
5
1
5
7.5
L
2
3
1
0.83
L
0
5
3
0.3
L
Baron Samedi
THANA7OS 904
Baron Samedi
2
3
2
1
W
Thanatos
TheDevil9349
Thanatos
1
3
2
0.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
47,841
65,344
Taken
56,431
43,203
Mitigated
35,315
16,442
Healing
24,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,746
3,892
0
6,566
17,265
16,318
0
532
16,733
0
50,395
W
He Bo
 
He Bo
12,426
850
54
2,614
8,242
3,278
660
2,647
5,595
89,192
0
W
Izanami
 
Izanami
11,856
9,618
0
4,451
11,659
5,015
2,919
0
11,659
0
89,374
L
Chronos
Aussieland
Chronos
8,961
1,142
0
1,821
10,603
3,452
0
3,412
7,191
42,342
1,457
W
Bellona
BlazeSzn
Bellona
11,492
5,722
141
5,230
13,648
11,121
0
7,663
5,985
0
76,499
L
1,952
586
0
2,255
11,582
4,791
0
4,393
7,189
0
44,824
L
4,281
1,260
0
2,890
16,840
13,662
0
8,149
8,691
20,951
0
L
Baron Samedi
THANA7OS 904
Baron Samedi
5,712
502
527
2,383
9,054
4,980
0
4,132
4,922
46,642
0
W
Thanatos
TheDevil9349
Thanatos
3,264
652
0
7,225
9,991
4,945
0
1,530
8,461
0
42,299
W
8,803
2,715
459
4,339
12,891
10,956
0
6,794
6,097
24,089
2,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
43,267
381
Minions Killed
547
0
Camps Cleared
0
1,340,155
Distance Traveled
1,411,616
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,093
473
89
6
0
261,637
5
W
He Bo
9,981
665
152
10
0
301,906
4
W
Izanami
9,533
636
168
11
0
258,414
2
L
Chronos
6,526
435
89
6
0
263,111
5
W
Bellona
8,822
588
126
8
0
313,444
4
L
Fenrir
6,770
451
88
6
0
307,217
1
L
Ganesha
6,711
447
12
1
0
247,408
3
L
Baron Samedi
7,199
480
103
7
0
260,782
5
W
Thanatos
6,985
466
69
5
0
286,862
4
W
Ymir
7,946
530
32
2
0
250,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role