Player Matchup

Anubis
Anubis
DJRLIVE
Anubis
Level 103
God Stats
6W - 6L
1,633 SR
Queue Stats
359W - 331L
1,573 Elo+
Party 1
Ganesha
Ganesha
DaOrangeSnail
Ganesha
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
20W - 29L
1,366 Elo+
Solo
Fenrir
Fenrir
Sakajaboooty
Fenrir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 5L
1,387 Elo+
Party 1
Team Averages
Level 66
1,630 SR
1,442 Elo+

VS

Team Averages
Level 124
1,504 SR
1,541 Elo+
Ares
Ares
D4DDYD3V1L
Ares
Level 98
God Stats
34W - 10L
1,784 SR
Queue Stats
180W - 132L
1,616 Elo+
Party 2
Bakasura
Bakasura
Hunter6341
Bakasura
Level 149
God Stats
6W - 6L
1,419 SR
Queue Stats
436W - 288L
1,622 Elo+
Party 2
Neith
Neith
Palko28
Neith
Level 126
God Stats
13W - 20L
1,310 SR
Queue Stats
45W - 71L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJRLIVE
Anubis
19
7 / 7 / 0
14,394
758
27,304
21,199
13,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
18
0 / 4 / 8
13,208
695
8,991
26,108
37,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
1 / 6 / 5
12,225
643
7,637
18,792
23,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 14
13,419
706
13,211
23,096
34,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Hunter6341
Bakasura
20
10 / 3 / 6
15,413
811
19,384
23,899
20,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Palko28
Neith
19
4 / 3 / 9
13,453
708
23,007
12,463
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Anubis
DJRLIVE
Anubis
7
7
0
1
L
Ganesha
0
4
8
1
W
Bakasura
Hunter6341
Bakasura
10
3
6
4.33
W
Neith
Palko28
Neith
4
3
9
2.83
L
Fenrir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
55,602
66,099
Taken
59,458
74,331
Mitigated
60,043
14,539
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,211
653
0
4,721
23,096
34,599
225
12,348
10,748
34,067
0
L
Anubis
DJRLIVE
Anubis
27,304
1,134
0
9,325
21,199
13,231
1,049
4,222
14,830
95,891
0
L
Ganesha
8,991
1,171
0
4,104
26,108
37,872
241
4,866
19,380
53,790
0
W
Bakasura
Hunter6341
Bakasura
19,384
10,487
0
10,971
23,899
20,039
1,972
14,931
8,968
0
73,713
W
Neith
Palko28
Neith
23,007
6,880
502
4,738
12,463
5,405
2,065
9,473
2,990
0
86,223
L
Fenrir
7,637
1,916
0
1,110
18,792
23,228
668
4,135
12,674
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
42,285
225
Minions Killed
254
0
Camps Cleared
0
913,299
Distance Traveled
983,284
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,419
706
20
1
0
327,444
3
L
Anubis
14,394
758
165
9
0
266,143
0
L
Ganesha
13,208
695
14
1
0
329,236
3
W
Bakasura
15,413
811
118
6
0
347,650
0
W
Neith
13,453
708
116
6
0
308,190
3
L
Fenrir
12,225
643
46
2
0
317,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role