Player Matchup

Cerberus
Cerberus
CRIZPYCHINuGz
Cerberus
Level 129
God Stats
10W - 12L
1,524 SR
Queue Stats
265W - 321L
1,410 Elo+
Solo
Eset
Eset
WetMoldyButt
Eset
Level 157
God Stats
3W - 6L
1,508 SR
Queue Stats
308W - 302L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
drumlord2112
Ah Muzen Cab
Level 80
God Stats
15W - 14L
1,572 SR
Queue Stats
240W - 251L
1,481 Elo+
Solo
Thanatos
Thanatos
kingroot1
Thanatos
Level 104
God Stats
136W - 118L
1,569 SR
Queue Stats
333W - 345L
1,463 Elo+
Solo
Charybdis
Charybdis
xCptckocx
Charybdis
Level 66
God Stats
3W - 1L
1,718 SR
Queue Stats
159W - 165L
1,543 Elo+
Solo
Team Averages
Level 107
1,578 SR
1,490 Elo+

VS

Team Averages
Level 97
1,455 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Inferion6677
Chang'e
Level 106
God Stats
4W - 3L
1,441 SR
Queue Stats
241W - 250L
1,453 Elo+
Solo
Mulan
Mulan
SergeantFatal
Mulan
Level 65
God Stats
18W - 26L
1,340 SR
Queue Stats
200W - 261L
1,422 Elo+
Solo
Da Ji
Da Ji
Thanatoxx
Da Ji
Level 147
God Stats
1W - 2L
1,493 SR
Queue Stats
160W - 151L
1,584 Elo+
Solo
Ymir
Ymir
skellyking
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRIZPYCHINuGz
Cerberus
14
0 / 4 / 1
8,883
342
6,560
27,583
17,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 6 / 1
11,822
455
12,036
18,856
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
drumlord2112
Ah Muzen Cab
16
2 / 1 / 0
10,972
422
7,344
12,400
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
kingroot1
Thanatos
19
6 / 6 / 2
12,445
479
8,938
25,237
15,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
xCptckocx
Charybdis
18
1 / 9 / 2
12,085
465
15,027
25,424
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 2 / 4
16,441
632
21,403
14,905
8,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Inferion6677
Chang'e
19
5 / 1 / 5
13,167
506
16,628
15,117
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 6
15,174
584
18,456
19,852
19,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Thanatoxx
Da Ji
19
5 / 5 / 8
13,099
504
17,888
25,179
12,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 1 / 8
13,583
522
10,707
20,837
25,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
11
Kills
26
26
Deaths
11
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
L
Cerberus
CRIZPYCHINuGz
Cerberus
0
4
1
0.13
W
Chang'e
Inferion6677
Chang'e
5
1
5
7.5
W
7
2
6
5
W
Da Ji
Thanatoxx
Da Ji
5
5
8
1.8
L
2
6
1
0.42
L
Ah Muzen Cab
drumlord2112
Ah Muzen Cab
2
1
0
2
L
Thanatos
kingroot1
Thanatos
6
6
2
1.17
W
3
1
8
7
L
Charybdis
xCptckocx
Charybdis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,905
Damage
85,082
109,500
Taken
95,890
55,102
Mitigated
72,360
44,898
Healing
39,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,403
9,250
0
5,615
14,905
8,238
6,212
1,616
13,289
0
183,060
L
Cerberus
CRIZPYCHINuGz
Cerberus
6,560
595
0
9,157
27,583
17,126
218
12,539
15,044
43,358
0
W
Chang'e
Inferion6677
Chang'e
16,628
2,030
4,780
10,863
15,117
6,764
2,270
4,427
10,690
97,081
0
W
18,456
2,661
0
7,259
19,852
19,549
3,437
1,927
17,925
0
104,393
W
Da Ji
Thanatoxx
Da Ji
17,888
5,702
0
6,444
25,179
12,228
5,698
3,725
21,454
0
110,042
L
12,036
1,020
574
4,258
18,856
7,539
0
6,202
12,654
88,970
0
L
Ah Muzen Cab
drumlord2112
Ah Muzen Cab
7,344
3,076
0
3,794
12,400
4,964
1,746
847
11,553
0
84,205
L
Thanatos
kingroot1
Thanatos
8,938
3,098
0
20,299
25,237
15,393
0
3,302
21,935
0
104,065
W
10,707
3,531
482
3,894
20,837
25,581
346
7,217
11,775
61,165
3,141
L
Charybdis
xCptckocx
Charybdis
15,027
8,196
0
6,816
25,424
10,080
3,594
4,046
21,378
0
104,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
71,464
698
Minions Killed
857
0
Camps Cleared
0
1,954,172
Distance Traveled
2,420,843
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,441
632
300
12
0
468,101
4
L
Cerberus
8,883
342
85
3
0
389,052
4
W
Chang'e
13,167
506
147
6
0
484,240
5
W
Mulan
15,174
584
204
8
0
500,503
3
W
Da Ji
13,099
504
136
5
0
498,157
8
L
Eset
11,822
455
159
6
0
389,025
5
L
Ah Muzen Cab
10,972
422
152
6
0
347,984
6
L
Thanatos
12,445
479
126
5
0
458,697
2
W
Ymir
13,583
522
70
3
0
469,842
1
L
Charybdis
12,085
465
176
7
0
369,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role