Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AlexGalletaJg
Susano
Level 24
God Stats
9W - 2L
1,857 SR
Queue Stats
11W - 4L
1,646 Elo+
Party 2
Yemoja
Yemoja
KRIZ13
Yemoja
Level 141
God Stats
0W - 1L
1,733 SR
Queue Stats
114W - 82L
1,608 Elo+
Party 2
Baba Yaga
Baba Yaga
SORVETICO
Baba Yaga
Level 125
God Stats
0W - 1L
1,633 SR
Queue Stats
10W - 9L
1,551 Elo+
Party 2
Neith
Neith
WaifuSmitera
Neith
Level 149
God Stats
8W - 13L
1,524 SR
Queue Stats
60W - 64L
1,472 Elo+
Party 2
Team Averages
Level 117
1,650 SR
1,555 Elo+

VS

Team Averages
Level 41
1,641 SR
1,650 Elo+
Cthulhu
Cthulhu
FunkTown
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,637 Elo+
Party 1
Izanami
Izanami
GIOTTOGEORGIO
Izanami
Level 6
God Stats
4W - 0L
1,837 SR
Queue Stats
6W - 1L
1,723 Elo+
Party 1
Nu Wa
Nu Wa
IamOOMagain
Nu Wa
Level 3
God Stats
36W - 24L
1,699 SR
Queue Stats
36W - 25L
1,676 Elo+
Solo
Horus
Horus
KingJohannes
Horus
Level 63
God Stats
14W - 14L
1,552 SR
Queue Stats
42W - 31L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
MatrixMaster55
Kukulkan
Level 107
God Stats
83W - 74L
1,616 SR
Queue Stats
84W - 74L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 4 / 4
7,393
821
3,604
7,579
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 2
8,490
943
11,175
11,010
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
KRIZ13
Yemoja
12
1 / 0 / 5
6,680
742
1,939
5,976
6,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
SORVETICO
Baba Yaga
8
0 / 0 / 0
4,186
465
0
634
360
13
1 / 5 / 4
6,999
778
6,409
7,761
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FunkTown
Cthulhu
12
1 / 3 / 4
6,834
759
6,416
10,807
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
13
3 / 3 / 5
7,462
829
4,389
9,950
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 0 / 3
8,018
891
4,125
3,381
1,279
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 5
7,331
815
5,246
9,432
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
15
5 / 3 / 3
8,142
905
7,888
6,341
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
11
11
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
4
0.75
L
9
2
2
5
W
Cthulhu
FunkTown
Cthulhu
1
3
4
1
W
Izanami
3
3
5
1.83
W
0
0
3
1.5
L
Yemoja
KRIZ13
Yemoja
1
0
5
3.5
W
2
4
5
1.13
W
Kukulkan
5
3
3
2.17
L
Baba Yaga
SORVETICO
Baba Yaga
0
0
0
0
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
28,064
32,960
Taken
39,911
18,746
Mitigated
25,290
4,973
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,604
224
0
500
7,579
3,295
0
5,621
1,558
23,922
0
L
11,175
2,400
0
3,438
11,010
5,748
0
4,631
6,058
0
33,532
W
Cthulhu
FunkTown
Cthulhu
6,416
1,065
0
1,508
10,807
9,919
121
2,393
8,295
13,528
0
W
Izanami
4,389
3,073
0
1,369
9,950
3,868
1,701
980
8,664
0
15,452
W
4,125
664
0
391
3,381
1,279
783
65
3,228
44,725
0
L
Yemoja
KRIZ13
Yemoja
1,939
276
340
38
5,976
6,141
0
3,509
2,144
6,054
0
W
5,246
2,052
398
1,747
9,432
7,535
1,098
1,418
7,844
0
12,387
W
Kukulkan
7,888
1,059
0
547
6,341
2,689
1,381
687
5,513
30,458
0
L
Baba Yaga
SORVETICO
Baba Yaga
0
0
0
0
634
360
0
634
0
0
0
L
6,409
2,030
0
657
7,761
3,202
302
3,150
4,274
0
19,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
37,787
135
Minions Killed
235
0
Camps Cleared
0
594,060
Distance Traveled
981,950
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,393
821
51
6
0
171,688
0
L
Susano
8,490
943
39
4
0
209,333
1
W
Cthulhu
6,834
759
16
2
0
198,102
0
W
Izanami
7,462
829
35
4
0
196,289
1
W
Nu Wa
8,018
891
91
10
0
196,844
4
L
Yemoja
6,680
742
7
1
0
81,099
1
W
Horus
7,331
815
24
3
0
189,435
3
W
Kukulkan
8,142
905
69
8
0
201,280
0
L
Baba Yaga
4,186
465
0
0
0
3,628
0
L
Neith
6,999
778
38
4
0
128,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role