Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Grimalkin_55
Susano
Level 119
God Stats
1W - 6L
1,318 SR
Queue Stats
99W - 91L
1,384 Elo+
Party 1
Scylla
Scylla
RwbyStar
Scylla
Level 57
God Stats
4W - 2L
1,572 SR
Queue Stats
58W - 65L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
Theguy353
Sylvanus
Level 121
God Stats
1W - 4L
1,401 SR
Queue Stats
92W - 103L
1,336 Elo+
Party 1
Hades
Hades
squeakx_
Hades
Level 105
God Stats
0W - 4L
1,134 SR
Queue Stats
42W - 62L
1,312 Elo+
Party 1
Team Averages
Level 112
1,385 SR
1,376 Elo+

VS

Team Averages
Level 128
1,407 SR
1,480 Elo+
Terra
Terra
Jaana67
Terra
Level 106
God Stats
2W - 3L
1,256 SR
Queue Stats
168W - 202L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Orkunhty
Kuzenbo
Level 156
God Stats
1W - 1L
1,551 SR
Queue Stats
25W - 30L
1,480 Elo+
Party 3
Thoth
Thoth
Silver 5 Sol
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,452 Elo+
Party 3
Merlin
Merlin
WhiteScarrow
Merlin
Level 124
God Stats
5W - 3L
1,625 SR
Queue Stats
157W - 119L
1,537 Elo+
Party 2
Loki
Loki
Zloolia
Loki
Level 105
God Stats
1W - 4L
1,104 SR
Queue Stats
721W - 707L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 2 / 4
8,215
632
17,112
9,359
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
14
1 / 5 / 4
7,740
595
8,073
14,692
6,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
RwbyStar
Scylla
15
0 / 3 / 5
7,867
605
6,298
8,114
3,298
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Theguy353
Sylvanus
16
5 / 4 / 1
8,871
682
9,650
15,776
8,574
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
squeakx_
Hades
14
1 / 3 / 4
7,731
595
1,984
9,304
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jaana67
Terra
16
1 / 2 / 13
9,525
733
3,395
13,438
16,240
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Orkunhty
Kuzenbo
16
5 / 1 / 10
9,465
728
7,702
13,663
14,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 10
9,606
739
16,934
8,747
4,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
19
5 / 1 / 10
10,753
827
15,484
8,982
4,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Zloolia
Loki
15
2 / 3 / 8
8,809
678
6,847
10,013
5,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
8
Kills
17
17
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
4
1.5
L
Susano
1
5
4
0.6
W
Terra
Jaana67
Terra
1
2
13
3.75
W
Kuzenbo
Orkunhty
Kuzenbo
5
1
10
10
L
Scylla
RwbyStar
Scylla
0
3
5
0.83
W
4
1
10
9
L
Sylvanus
Theguy353
Sylvanus
5
4
1
1.38
W
Merlin
5
1
10
10
W
Loki
Zloolia
Loki
2
3
8
2
L
Hades
squeakx_
Hades
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
50,362
57,245
Taken
54,843
27,730
Mitigated
45,147
20,239
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,112
548
935
1,936
9,359
4,241
0
7,305
2,054
36,048
0
L
Susano
8,073
637
472
1,058
14,692
6,438
211
11,414
3,278
0
14,699
W
Terra
Jaana67
Terra
3,395
442
6,484
4,565
13,438
16,240
170
6,703
6,735
6,356
0
W
Kuzenbo
Orkunhty
Kuzenbo
7,702
2,649
3,079
5,058
13,663
14,682
576
8,029
5,634
13,933
0
L
Scylla
RwbyStar
Scylla
6,298
164
633
1,160
8,114
3,298
0
6,420
1,694
20,049
0
W
16,934
494
778
1,659
8,747
4,525
487
6,333
2,414
28,927
0
L
Sylvanus
Theguy353
Sylvanus
9,650
931
6,118
5,443
15,776
8,574
44
12,514
3,262
20,724
0
W
Merlin
15,484
1,506
2,137
2,315
8,982
4,475
928
6,725
2,257
43,509
0
W
Loki
Zloolia
Loki
6,847
863
1,372
1,018
10,013
5,225
0
7,254
2,759
0
19,834
L
Hades
squeakx_
Hades
1,984
71
1,296
1,188
9,304
5,179
20
5,862
3,442
10,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
48,158
125
Minions Killed
144
0
Camps Cleared
0
1,167,552
Distance Traveled
1,292,144
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,215
632
41
3
0
228,707
0
L
Susano
7,740
595
13
1
0
250,252
1
W
Terra
9,525
733
6
0
0
241,083
5
W
Kuzenbo
9,465
728
15
1
0
283,383
0
L
Scylla
7,867
605
30
2
0
238,854
0
W
Thoth
9,606
739
32
2
0
273,475
1
L
Sylvanus
8,871
682
24
2
0
218,136
0
W
Merlin
10,753
827
68
5
0
244,267
2
W
Loki
8,809
678
23
2
0
249,936
0
L
Hades
7,731
595
17
1
0
231,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role