Player Matchup

Yemoja
Yemoja
AjmorganS
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,426 Elo+
Party 1
Charybdis
Charybdis
Ernleo123
Charybdis
Level 156
God Stats
4W - 1L
1,592 SR
Queue Stats
664W - 651L
1,462 Elo+
Party 1
Awilix
Awilix
IChotryx
Awilix
Level 159
God Stats
3W - 2L
1,535 SR
Queue Stats
135W - 143L
1,454 Elo+
Party 2
Anubis
Anubis
SmrfxMunito
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
XJesusSonOfGodX
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,458 Elo+
Solo
Team Averages
Level 81
1,525 SR
1,458 Elo+

VS

Team Averages
Level 68
1,570 SR
1,571 Elo+
Ares
Ares
ArunDragonier
Ares
Level 41
God Stats
12W - 4L
1,695 SR
Queue Stats
104W - 97L
1,543 Elo+
Solo
Lancelot
Lancelot
Happytr1gger
Lancelot
Level 47
God Stats
123W - 115L
1,516 SR
Queue Stats
141W - 149L
1,488 Elo+
Solo
Hachiman
Hachiman
blxzi
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 20L
1,660 Elo+
Party 3
Vulcan
Vulcan
commander455
Vulcan
Level 157
God Stats
2W - 2L
1,641 SR
Queue Stats
13W - 8L
1,589 Elo+
Party 3
Sol
Sol
theman12126
Sol
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 115L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AjmorganS
Yemoja
14
0 / 3 / 1
9,933
397
3,984
14,832
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Ernleo123
Charybdis
16
1 / 6 / 0
10,304
412
11,590
24,841
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
IChotryx
Awilix
13
4 / 4 / 2
10,093
404
6,870
15,720
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
18
6 / 4 / 2
12,117
485
12,555
19,980
10,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
XJesusSonOfGodX
Xing Tian
19
2 / 2 / 5
12,698
508
17,571
25,281
22,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
11,422
457
18,163
27,167
26,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Happytr1gger
Lancelot
19
1 / 4 / 2
12,218
489
5,997
16,706
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
blxzi
Hachiman
20
10 / 1 / 4
13,809
552
20,511
19,322
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
19
5 / 0 / 6
12,522
501
18,643
8,231
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
1 / 7 / 4
10,599
424
7,585
17,455
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
19
19
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AjmorganS
Yemoja
0
3
1
0.17
W
2
1
8
6
L
Charybdis
Ernleo123
Charybdis
1
6
0
0.17
W
Lancelot
Happytr1gger
Lancelot
1
4
2
0.5
L
Awilix
IChotryx
Awilix
4
4
2
1.25
L
Anubis
6
4
2
1.75
L
Xing Tian
XJesusSonOfGodX
Xing Tian
2
2
5
2.25
W
Hachiman
blxzi
Hachiman
10
1
4
12
W
Vulcan
5
0
6
8
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
70,899
100,654
Taken
88,881
61,439
Mitigated
53,451
28,031
Healing
31,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AjmorganS
Yemoja
3,984
938
4,897
2,166
14,832
12,765
517
5,452
9,280
29,001
918
W
18,163
1,338
0
10,637
27,167
26,852
287
12,751
13,612
70,189
0
L
Charybdis
Ernleo123
Charybdis
11,590
4,878
0
5,865
24,841
9,466
1,293
6,350
18,294
0
88,054
W
Lancelot
Happytr1gger
Lancelot
5,997
538
0
1,966
16,706
7,690
204
3,677
12,917
0
120,419
L
Awilix
IChotryx
Awilix
6,870
2,638
0
750
15,720
6,466
0
5,891
9,557
0
57,548
L
Anubis
12,555
494
0
10,688
19,980
10,637
337
10,057
9,854
125,733
0
L
Xing Tian
XJesusSonOfGodX
Xing Tian
17,571
1,122
0
3,665
25,281
22,105
152
14,314
9,617
101,291
0
W
Hachiman
blxzi
Hachiman
20,511
11,616
0
11,560
19,322
8,059
2,533
5,745
13,467
0
118,151
W
Vulcan
18,643
8,303
0
692
8,231
3,967
869
1,571
6,620
113,456
1,355
W
7,585
999
0
6,952
17,455
6,883
249
9,323
8,004
75,156
6,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
60,570
605
Minions Killed
723
0
Camps Cleared
0
2,135,236
Distance Traveled
2,428,526
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,933
397
40
2
0
424,692
1
W
Ares
11,422
457
95
4
0
486,602
6
L
Charybdis
10,304
412
128
5
0
419,487
6
W
Lancelot
12,218
489
171
7
0
507,595
2
L
Awilix
10,093
404
89
4
0
379,353
2
L
Anubis
12,117
485
181
7
0
431,242
5
L
Xing Tian
12,698
508
167
7
0
480,462
4
W
Hachiman
13,809
552
184
7
0
463,468
12
W
Vulcan
12,522
501
174
7
0
529,790
7
W
Sol
10,599
424
99
4
0
441,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role