Player Matchup

Arachne
Arachne
TopChemical
Arachne
Level 66
God Stats
47W - 28L
1,646 SR
Queue Stats
132W - 144L
1,496 Elo+
Party 1
Sol
Sol
chrisibarra23
Sol
Level 154
God Stats
6W - 5L
1,394 SR
Queue Stats
314W - 323L
1,430 Elo+
Solo
Xbalanque
Xbalanque
sorry im bob
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Maui
Maui
temp-312323
Maui
Level 41
God Stats
1W - 1L
1,309 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 2
Hades
Hades
tuggle2715
Hades
Level 49
God Stats
14W - 8L
1,560 SR
Queue Stats
108W - 130L
1,438 Elo+
Party 1
Team Averages
Level 75
1,482 SR
1,448 Elo+

VS

Team Averages
Level 61
1,569 SR
1,419 Elo+
Da Ji
Da Ji
CLUTCHIN-WEASEL
Da Ji
Level 46
God Stats
6W - 3L
1,674 SR
Queue Stats
48W - 65L
1,421 Elo+
Solo
Awilix
Awilix
THC_PRODOGY69
Awilix
Level 93
God Stats
21W - 23L
1,616 SR
Queue Stats
55W - 68L
1,370 Elo+
Party 3
Sol
Sol
THCpLuNgEr
Sol
Level 15
God Stats
4W - 4L
1,524 SR
Queue Stats
61W - 80L
1,409 Elo+
Party 3
Bacchus
Bacchus
ThaHighGuy
Bacchus
Level 10
God Stats
6W - 6L
1,500 SR
Queue Stats
53W - 65L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
VVGreeley
Danzaburou
Level 140
God Stats
52W - 56L
1,531 SR
Queue Stats
659W - 640L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TopChemical
Arachne
16
8 / 2 / 3
9,860
657
12,619
12,719
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 3 / 5
9,438
629
13,340
12,261
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
sorry im bob
Xbalanque
12
1 / 4 / 2
6,983
466
2,624
8,430
3,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 5
7,070
471
2,070
9,745
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
13
2 / 2 / 2
8,088
539
7,973
10,773
7,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,292
486
5,476
15,082
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 3
8,234
549
8,500
13,004
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
8,003
534
10,983
13,779
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ThaHighGuy
Bacchus
10
1 / 2 / 4
7,138
476
5,440
10,470
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
VVGreeley
Danzaburou
13
4 / 1 / 2
8,410
561
6,212
7,538
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
12
12
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
4
3
3
1.83
L
2
3
2
1
L
Bacchus
ThaHighGuy
Bacchus
1
2
4
1.5
W
Arachne
TopChemical
Arachne
8
2
3
4.75
L
Danzaburou
VVGreeley
Danzaburou
4
1
2
5
W
6
3
5
2.83
W
Xbalanque
sorry im bob
Xbalanque
1
4
2
0.5
W
0
1
5
2.5
W
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,626
Damage
36,611
53,928
Taken
59,873
31,144
Mitigated
37,005
19,697
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,476
1,263
0
1,530
15,082
8,240
0
6,416
8,666
0
35,571
L
8,500
3,766
0
500
13,004
5,743
0
2,654
10,350
0
74,692
L
10,983
5,500
0
6,068
13,779
5,644
0
8,283
5,496
56,918
0
L
Bacchus
ThaHighGuy
Bacchus
5,440
1,222
0
2,502
10,470
14,066
0
2,868
7,602
14,609
0
W
Arachne
TopChemical
Arachne
12,619
9,396
127
5,288
12,719
6,917
414
3,221
9,451
0
74,704
L
Danzaburou
VVGreeley
Danzaburou
6,212
2,318
0
4,359
7,538
3,312
213
2,523
5,015
0
68,784
W
13,340
4,353
0
5,901
12,261
5,127
5,629
3,085
8,722
60,210
6,220
W
Xbalanque
sorry im bob
Xbalanque
2,624
735
0
1,803
8,430
3,202
539
2,185
6,245
0
38,552
W
2,070
672
0
2,065
9,745
8,401
135
2,711
7,034
19,258
0
W
Hades
7,973
1,036
259
4,254
10,773
7,497
288
5,221
5,552
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
39,077
424
Minions Killed
429
0
Camps Cleared
0
1,415,476
Distance Traveled
1,435,072
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,292
486
71
5
0
244,885
2
L
Awilix
8,234
549
110
7
0
356,854
3
L
Sol
8,003
534
111
7
0
255,262
3
L
Bacchus
7,138
476
17
1
0
294,888
3
W
Arachne
9,860
657
125
8
0
347,176
1
L
Danzaburou
8,410
561
120
8
0
283,183
7
W
Sol
9,438
629
112
7
0
242,361
4
W
Xbalanque
6,983
466
75
5
0
268,917
4
W
Maui
7,070
471
26
2
0
280,977
4
W
Hades
8,088
539
86
6
0
276,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role