Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Druloq1
Bellona
Level 74
God Stats
1W - 4L
1,119 SR
Queue Stats
315W - 349L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Kasidis
Cthulhu
Level 123
God Stats
2W - 1L
1,270 SR
Queue Stats
262W - 248L
1,509 Elo+
Party 1
Yemoja
Yemoja
Naikman
Yemoja
Level 28
God Stats
5W - 3L
1,540 SR
Queue Stats
95W - 128L
1,448 Elo+
Solo
Skadi
Skadi
ЯRainbowPirate
Skadi
Level 154
God Stats
3W - 0L
1,809 SR
Queue Stats
271W - 256L
1,509 Elo+
Party 1
Team Averages
Level 108
1,447 SR
1,490 Elo+

VS

Team Averages
Level 117
1,473 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EnPeeCee
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,538 Elo+
Solo
Aphrodite
Aphrodite
FalseClown3039
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,450 Elo+
Solo
Achilles
Achilles
KyraniJ
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,204 Elo+
Solo
Artemis
Artemis
Melaniana
Artemis
Level 127
God Stats
4W - 5L
1,363 SR
Queue Stats
115W - 113L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 2 / 16
10,147
781
17,297
23,822
29,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Druloq1
Bellona
16
7 / 4 / 4
10,392
799
15,175
21,526
30,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Kasidis
Cthulhu
18
5 / 5 / 11
10,464
805
22,117
25,930
30,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Naikman
Yemoja
13
0 / 3 / 9
8,324
640
4,919
14,770
13,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 2 / 12
10,913
839
24,507
18,360
14,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 5 / 8
10,014
770
13,373
26,125
33,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 3 / 7
9,660
743
14,657
11,810
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
FalseClown3039
Aphrodite
17
3 / 4 / 9
9,740
749
16,136
24,009
17,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
KyraniJ
Achilles
17
6 / 4 / 6
9,703
746
10,914
22,679
34,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Melaniana
Artemis
13
1 / 5 / 10
8,372
644
21,950
14,484
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
20
Kills
16
16
Deaths
21
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
16
5
L
Cthulhu
 
Cthulhu
4
5
8
1.6
W
Bellona
Druloq1
Bellona
7
4
4
2.25
L
2
3
7
1.83
L
Aphrodite
FalseClown3039
Aphrodite
3
4
9
1.88
W
Cthulhu
Kasidis
Cthulhu
5
5
11
2.1
L
Achilles
KyraniJ
Achilles
6
4
6
2.25
L
Artemis
Melaniana
Artemis
1
5
10
1.2
W
Yemoja
Naikman
Yemoja
0
3
9
1.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,015
Damage
77,030
104,408
Taken
99,107
117,348
Mitigated
101,270
55,784
Healing
41,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,297
1,975
1,947
8,895
23,822
29,257
1,080
8,491
15,331
286
35,642
L
Cthulhu
 
Cthulhu
13,373
2,091
2,447
3,042
26,125
33,203
125
7,895
18,230
24,556
0
W
Bellona
Druloq1
Bellona
15,175
3,136
3,432
4,524
21,526
30,197
229
10,545
10,981
485
23,852
L
14,657
1,411
1,141
2,018
11,810
7,535
1,509
3,279
8,531
31,820
0
L
Aphrodite
FalseClown3039
Aphrodite
16,136
3,197
11,866
14,058
24,009
17,863
922
6,180
17,829
30,027
0
W
Cthulhu
Kasidis
Cthulhu
22,117
2,136
1,358
5,632
25,930
30,473
765
10,496
15,434
36,644
0
L
Achilles
KyraniJ
Achilles
10,914
4,805
1,528
2,167
22,679
34,756
486
6,542
16,137
0
15,810
L
Artemis
Melaniana
Artemis
21,950
9,377
825
2,586
14,484
7,913
1,316
3,375
11,109
0
32,275
W
Yemoja
Naikman
Yemoja
4,919
1,915
18,179
3,957
14,770
13,383
323
5,928
8,842
9,789
0
W
24,507
10,909
1,030
6,830
18,360
14,038
5,850
8,706
9,654
0
50,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
47,489
142
Minions Killed
125
0
Camps Cleared
0
1,152,871
Distance Traveled
1,070,301
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,147
781
26
2
0
284,727
1
L
Cthulhu
10,014
770
15
1
0
237,031
4
W
Bellona
10,392
799
14
1
0
248,918
0
L
Nox
9,660
743
48
4
0
209,828
0
L
Aphrodite
9,740
749
38
3
0
206,521
1
W
Cthulhu
10,464
805
41
3
0
233,491
0
L
Achilles
9,703
746
12
1
0
216,221
0
L
Artemis
8,372
644
12
1
0
200,700
4
W
Yemoja
8,324
640
7
1
0
184,627
0
W
Skadi
10,913
839
54
4
0
201,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role