Player Matchup

Maui
Maui
CreamyMcDreamy
Maui
Level 139
God Stats
2W - 2L
1,589 SR
Queue Stats
146W - 121L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
DankaJP
Baron Samedi
Level 103
God Stats
1W - 7L
1,306 SR
Queue Stats
135W - 165L
1,340 Elo+
Party 3
Heimdallr
Heimdallr
Lihmorango
Heimdallr
Level 107
God Stats
6W - 10L
1,328 SR
Queue Stats
153W - 189L
1,335 Elo+
Party 3
Arachne
Arachne
Mrkill3rr
Arachne
Level 86
God Stats
29W - 18L
1,558 SR
Queue Stats
38W - 32L
1,425 Elo+
Solo
Jing Wei
Jing Wei
imdiiiydiiiy
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
1,556 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,450 Elo+

VS

Team Averages
Level 112
1,506 SR
1,374 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ImKyurem
Yemoja
Level 66
God Stats
5W - 1L
1,550 SR
Queue Stats
32W - 34L
1,489 Elo+
Solo
Mercury
Mercury
Kranska
Mercury
Level 105
God Stats
3W - 3L
1,462 SR
Queue Stats
50W - 58L
1,421 Elo+
Solo
Cernunnos
Cernunnos
Mattisess
Cernunnos
Level 124
God Stats
1W - 1L
1,520 SR
Queue Stats
12W - 15L
1,340 Elo+
Party 2
Chaac
Chaac
SoyDrakk
Chaac
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
11,831
455
19,900
29,687
47,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
DankaJP
Baron Samedi
18
8 / 8 / 4
12,972
499
23,389
23,669
15,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Lihmorango
Heimdallr
16
0 / 7 / 11
11,083
426
12,245
18,615
19,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Mrkill3rr
Arachne
20
5 / 2 / 5
12,507
481
14,774
28,922
16,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
imdiiiydiiiy
Jing Wei
18
4 / 1 / 5
11,902
458
22,979
25,659
13,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 4 / 6
12,235
471
17,600
15,539
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ImKyurem
Yemoja
16
0 / 3 / 8
11,935
459
8,071
30,406
36,482
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Kranska
Mercury
20
14 / 5 / 2
15,741
605
26,951
28,164
15,422
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Mattisess
Cernunnos
16
0 / 4 / 4
11,104
427
22,884
29,279
13,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SoyDrakk
Chaac
20
5 / 5 / 6
13,827
532
17,024
33,738
43,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
21
Kills
20
20
Deaths
21
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
6
1
L
4
2
9
4.25
L
Baron Samedi
DankaJP
Baron Samedi
8
8
4
1.25
W
Yemoja
ImKyurem
Yemoja
0
3
8
1.33
W
Mercury
Kranska
Mercury
14
5
2
3
L
Heimdallr
Lihmorango
Heimdallr
0
7
11
0.79
W
Cernunnos
Mattisess
Cernunnos
0
4
4
0.5
L
Arachne
Mrkill3rr
Arachne
5
2
5
3.75
W
Chaac
SoyDrakk
Chaac
5
5
6
1.6
L
Jing Wei
imdiiiydiiiy
Jing Wei
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,287
Damage
92,530
126,552
Taken
137,126
113,112
Mitigated
116,108
42,442
Healing
59,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,600
3,446
106
3,184
15,539
7,216
1,755
5,196
10,343
112,082
0
L
19,900
5,257
0
5,477
29,687
47,591
0
6,817
22,870
70,635
30,452
L
Baron Samedi
DankaJP
Baron Samedi
23,389
1,887
4,190
6,571
23,669
15,346
2,410
5,928
17,741
88,222
2,443
W
Yemoja
ImKyurem
Yemoja
8,071
3,638
14,861
11,566
30,406
36,482
1,060
13,129
17,099
28,412
0
W
Mercury
Kranska
Mercury
26,951
14,020
0
5,326
28,164
15,422
3,456
7,883
20,166
0
148,926
L
Heimdallr
Lihmorango
Heimdallr
12,245
3,341
0
1,664
18,615
19,666
2,620
3,364
15,251
0
67,945
W
Cernunnos
Mattisess
Cernunnos
22,884
14,956
0
12,420
29,279
13,352
2,266
10,261
18,948
0
99,778
L
Arachne
Mrkill3rr
Arachne
14,774
9,981
0
10,218
28,922
16,868
0
4,248
24,674
43
124,885
W
Chaac
SoyDrakk
Chaac
17,024
2,739
0
12,082
33,738
43,636
1,871
6,529
27,070
0
96,164
L
Jing Wei
imdiiiydiiiy
Jing Wei
22,979
18,169
0
14,322
25,659
13,641
644
6,162
19,497
0
108,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
64,842
650
Minions Killed
645
0
Camps Cleared
0
2,313,634
Distance Traveled
2,506,484
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,235
471
187
7
0
471,511
6
L
Maui
11,831
455
118
5
0
465,981
1
L
Baron Samedi
12,972
499
132
5
0
407,073
2
W
Yemoja
11,935
459
36
1
0
467,770
5
W
Mercury
15,741
605
168
6
0
623,383
4
L
Heimdallr
11,083
426
117
5
0
441,242
1
W
Cernunnos
11,104
427
110
4
0
434,449
1
L
Arachne
12,507
481
145
6
0
509,923
1
W
Chaac
13,827
532
144
6
0
509,371
3
L
Jing Wei
11,902
458
138
5
0
489,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role