Player Matchup

Ganesha
Ganesha
Kaka ultimate2
Ganesha
Level 124
God Stats
2W - 0L
1,750 SR
Queue Stats
123W - 128L
1,442 Elo+
Party 3
Lancelot
Lancelot
NFreakForAll
Lancelot
Level 129
God Stats
1W - 1L
1,311 SR
Queue Stats
241W - 205L
1,561 Elo+
Party 3
Medusa
Medusa
XxRv3nxX
Medusa
Level 62
God Stats
2W - 0L
1,561 SR
Queue Stats
19W - 15L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
slurp3dup
Zhong Kui
Level 109
God Stats
144W - 146L
1,538 SR
Queue Stats
616W - 665L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
vloneflvme
Kuzenbo
Level 104
God Stats
21W - 23L
1,458 SR
Queue Stats
250W - 241L
1,447 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,498 Elo+

VS

Team Averages
Level 100
1,504 SR
1,457 Elo+
Atlas
Atlas
Ahudak04
Atlas
Level 119
God Stats
0W - 1L
1,277 SR
Queue Stats
67W - 80L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
Autokill7
Ao Kuang
Level 117
God Stats
1W - 1L
1,737 SR
Queue Stats
157W - 141L
1,476 Elo+
Party 1
Hercules
Hercules
SM GottenGrain
Hercules
Level 86
God Stats
8W - 11L
1,471 SR
Queue Stats
316W - 338L
1,524 Elo+
Party 2
Izanami
Izanami
TheRealFroShady
Izanami
Level 101
God Stats
13W - 6L
1,554 SR
Queue Stats
143W - 139L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
csasfadefqagweae
Baron Samedi
Level 77
God Stats
2W - 1L
1,483 SR
Queue Stats
172W - 203L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
9,436
472
12,181
18,231
16,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
NFreakForAll
Lancelot
17
8 / 5 / 3
10,778
539
10,735
16,142
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
XxRv3nxX
Medusa
16
0 / 1 / 7
9,604
480
10,629
12,651
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
slurp3dup
Zhong Kui
17
6 / 2 / 5
10,936
547
25,063
18,191
14,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
vloneflvme
Kuzenbo
16
6 / 2 / 6
10,712
536
8,037
18,199
20,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ahudak04
Atlas
14
3 / 3 / 5
9,936
497
11,304
24,528
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Autokill7
Ao Kuang
16
7 / 4 / 3
10,497
525
11,581
22,358
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
2 / 5 / 3
10,062
503
16,514
20,420
21,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 3 / 2
10,513
526
9,514
15,628
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
csasfadefqagweae
Baron Samedi
12
0 / 6 / 5
8,275
414
3,865
13,061
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
21
Kills
13
13
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ahudak04
Atlas
3
3
5
1.83
L
Ao Kuang
Autokill7
Ao Kuang
7
4
3
2.13
W
1
3
13
2.5
W
Lancelot
NFreakForAll
Lancelot
8
5
3
1.9
L
Hercules
2
5
3
0.7
L
1
3
2
0.67
W
Medusa
XxRv3nxX
Medusa
0
1
7
3.5
L
Baron Samedi
csasfadefqagweae
Baron Samedi
0
6
5
0.42
W
Zhong Kui
slurp3dup
Zhong Kui
6
2
5
4.25
W
Kuzenbo
vloneflvme
Kuzenbo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
52,778
83,414
Taken
95,995
64,646
Mitigated
65,858
35,897
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ahudak04
Atlas
11,304
5,004
0
3,481
24,528
23,013
184
12,088
12,440
35,165
0
L
Ao Kuang
Autokill7
Ao Kuang
11,581
3,001
0
9,966
22,358
9,118
580
12,245
10,113
65,298
0
W
12,181
575
0
5,923
18,231
16,419
70
5,462
12,769
47,179
0
W
Lancelot
NFreakForAll
Lancelot
10,735
2,755
0
4,864
16,142
7,727
141
2,691
13,451
0
73,449
L
Hercules
16,514
5,014
0
6,347
20,420
21,380
736
11,706
8,714
499
68,392
L
9,514
6,600
0
7,015
15,628
6,351
1,629
2,899
12,729
0
107,045
W
Medusa
XxRv3nxX
Medusa
10,629
5,118
0
7,701
12,651
5,312
1,248
2,942
9,709
0
75,958
L
Baron Samedi
csasfadefqagweae
Baron Samedi
3,865
166
543
1,993
13,061
5,996
0
9,135
3,926
38,862
0
W
Zhong Kui
slurp3dup
Zhong Kui
25,063
3,121
0
11,000
18,191
14,956
1,753
9,152
9,039
114,362
0
W
Kuzenbo
vloneflvme
Kuzenbo
8,037
1,578
720
5,689
18,199
20,232
334
7,894
10,305
39,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
49,283
521
Minions Killed
504
0
Camps Cleared
0
1,880,232
Distance Traveled
1,733,600
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,936
497
26
1
0
377,766
3
L
Ao Kuang
10,497
525
95
5
0
373,336
7
W
Ganesha
9,436
472
66
3
0
374,308
1
W
Lancelot
10,778
539
123
6
0
417,326
2
L
Hercules
10,062
503
124
6
0
349,863
2
L
Izanami
10,513
526
189
9
0
350,975
4
W
Medusa
9,604
480
122
6
0
370,488
2
L
Baron Samedi
8,275
414
70
4
0
281,660
1
W
Zhong Kui
10,936
547
171
9
0
339,278
4
W
Kuzenbo
10,712
536
39
2
0
378,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role