Player Matchup

Medusa
Medusa
ReverseGadsby4
Medusa
Level 125
God Stats
1W - 0L
1,761 SR
Queue Stats
7W - 11L
1,432 Elo+
Party 1
Maui
Maui
Salionairre
Maui
Level 160
God Stats
1W - 1L
1,272 SR
Queue Stats
36W - 27L
1,608 Elo+
Party 1
Odin
Odin
StonedKorean
Odin
Level 160
God Stats
5W - 1L
1,918 SR
Queue Stats
293W - 174L
1,696 Elo+
Party 1
Neith
Neith
TheHoose
Neith
Level 155
God Stats
3W - 0L
1,721 SR
Queue Stats
43W - 26L
1,672 Elo+
Party 1
Ganesha
Ganesha
dccats21
Ganesha
Level 86
God Stats
1W - 0L
1,919 SR
Queue Stats
12W - 6L
1,618 Elo+
Party 1
Team Averages
Level 137
1,718 SR
1,605 Elo+

VS

Team Averages
Level 135
1,559 SR
1,573 Elo+
Thor
Thor
FCSquishyBoots
Thor
Level 69
God Stats
0W - 1L
1,799 SR
Queue Stats
8W - 5L
1,681 Elo+
Party 2
Vulcan
Vulcan
FizzierThunder
Vulcan
Level 160
God Stats
10W - 9L
1,633 SR
Queue Stats
404W - 457L
1,472 Elo+
Solo
Hun Batz
Hun Batz
PappyGirth2112
Hun Batz
Level 158
God Stats
0W - 1L
1,559 SR
Queue Stats
112W - 109L
1,554 Elo+
Party 2
Hades
Hades
SpatulaOfPurity
Hades
Level 160
God Stats
0W - 2L
1,339 SR
Queue Stats
109W - 109L
1,596 Elo+
Party 2
Heimdallr
Heimdallr
maverick904
Heimdallr
Level 128
God Stats
5W - 7L
1,465 SR
Queue Stats
313W - 304L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,405
764
11,201
11,917
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 18
9,115
829
5,532
14,021
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 12
9,521
866
10,477
11,962
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
TheHoose
Neith
18
10 / 1 / 9
10,238
931
22,773
10,160
6,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
dccats21
Ganesha
15
0 / 3 / 20
8,965
815
3,943
13,678
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
7,881
716
12,130
13,202
5,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 9
8,348
759
9,905
9,866
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
15
4 / 5 / 3
9,069
824
12,330
12,338
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 8
8,693
790
6,702
13,541
13,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
maverick904
Heimdallr
15
2 / 6 / 5
8,264
751
7,696
11,434
5,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
24
Kills
12
12
Deaths
24
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
L
1
5
9
1.1
L
Hun Batz
4
5
3
1.1
W
3
4
9
1.88
W
3
1
18
12
L
4
4
8
2
W
8
3
12
4.67
W
Neith
TheHoose
Neith
10
1
9
14.5
W
Ganesha
dccats21
Ganesha
0
3
20
3.33
L
Heimdallr
maverick904
Heimdallr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,926
Damage
48,763
61,738
Taken
60,381
61,069
Mitigated
36,554
20,089
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,130
1,818
576
3,310
13,202
5,932
0
2,500
10,284
0
19,249
L
9,905
2,216
1,067
1,091
9,866
4,477
542
2,276
7,403
21,426
0
L
Hun Batz
12,330
2,202
2,084
2,860
12,338
7,537
0
1,280
11,019
0
20,852
W
11,201
3,802
1,323
2,294
11,917
6,901
995
2,320
9,514
0
33,905
W
5,532
924
1,337
3,689
14,021
17,290
13
3,680
10,170
7,380
0
L
6,702
423
1,865
2,930
13,541
13,056
119
1,806
11,397
11,973
0
W
10,477
1,829
257
1,892
11,962
15,509
0
3,744
8,086
0
14,157
W
Neith
TheHoose
Neith
22,773
8,238
720
3,751
10,160
6,416
1,456
2,862
7,112
0
44,227
W
Ganesha
dccats21
Ganesha
3,943
314
2,123
2,703
13,678
14,953
0
4,001
9,506
6,923
0
L
Heimdallr
maverick904
Heimdallr
7,696
3,096
131
269
11,434
5,552
999
1,613
9,641
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
42,255
126
Minions Killed
99
0
Camps Cleared
0
1,186,208
Distance Traveled
974,214
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,881
716
17
2
0
194,080
0
L
Vulcan
8,348
759
32
3
0
203,180
0
L
Hun Batz
9,069
824
20
2
0
188,637
1
W
Medusa
8,405
764
59
5
0
215,064
2
W
Maui
9,115
829
5
0
0
261,596
0
L
Hades
8,693
790
2
0
0
213,654
3
W
Odin
9,521
866
11
1
0
279,652
1
W
Neith
10,238
931
51
5
0
213,356
1
W
Ganesha
8,965
815
0
0
0
216,540
0
L
Heimdallr
8,264
751
28
3
0
174,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role