Player Matchup

Pele
Pele
CleanAshton194
Pele
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 213L
1,533 Elo+
Party 2
Neith
Neith
MrFunJohn
Neith
Level 13
God Stats
1W - 2L
1,363 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Hera
Hera
UnversedHook
Hera
Level 93
God Stats
11W - 4L
1,693 SR
Queue Stats
431W - 419L
1,510 Elo+
Party 2
Team Averages
Level 57
1,519 SR
1,422 Elo+

VS

Team Averages
Level 70
1,513 SR
1,323 Elo+
Ishtar
Ishtar
EyeShum
Ishtar
Level 17
God Stats
12W - 15L
1,414 SR
Queue Stats
27W - 36L
1,292 Elo+
Party 1
Achilles
Achilles
MrPAPI420
Achilles
Level 86
God Stats
1W - 3L
1,819 SR
Queue Stats
13W - 23L
1,282 Elo+
Solo
Chang'e
Chang'e
TenuredKarma476
Chang'e
Level 106
God Stats
0W - 3L
1,306 SR
Queue Stats
41W - 43L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,971
712
5,476
13,597
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
MrFunJohn
Neith
15
0 / 2 / 8
9,296
664
6,885
8,943
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
12 / 0 / 2
12,471
891
29,252
7,030
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EyeShum
Ishtar
14
1 / 5 / 3
8,737
624
6,749
12,088
3,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MrPAPI420
Achilles
14
2 / 3 / 2
9,051
647
6,168
20,485
21,111
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 2
8,766
626
7,407
16,717
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
5
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Ishtar
EyeShum
Ishtar
1
5
3
0.5
W
Neith
MrFunJohn
Neith
0
2
8
2
L
Achilles
MrPAPI420
Achilles
2
3
2
1
L
2
6
2
0.5
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,613
Damage
20,324
29,570
Taken
49,290
13,409
Mitigated
30,210
6,425
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,476
1,392
0
2,621
13,597
5,753
0
4,044
9,553
0
42,593
L
Ishtar
EyeShum
Ishtar
6,749
4,491
0
607
12,088
3,728
0
8,505
3,583
0
30,756
W
Neith
MrFunJohn
Neith
6,885
2,349
86
1,962
8,943
4,550
1,169
2,260
6,683
0
20,710
L
Achilles
MrPAPI420
Achilles
6,168
1,658
470
1,479
20,485
21,111
0
10,740
9,745
0
28,109
L
7,407
463
1,860
3,523
16,717
5,371
0
10,035
6,682
29,178
0
W
29,252
6,928
0
1,756
7,030
3,106
1,855
1,238
5,792
89,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
26,554
181
Minions Killed
132
0
Camps Cleared
0
774,993
Distance Traveled
685,121
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,971
712
50
4
0
289,758
0
L
Ishtar
8,737
624
51
4
0
218,451
0
W
Neith
9,296
664
23
2
0
220,403
0
L
Achilles
9,051
647
34
2
0
261,201
0
L
Chang'e
8,766
626
47
3
0
205,469
2
W
Hera
12,471
891
108
8
0
264,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role