Player Matchup

Chaac
Chaac
ItzNani
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 1
Scylla
Scylla
RimuruTempest259
Scylla
Level 124
God Stats
1W - 0L
1,533 SR
Queue Stats
23W - 16L
1,637 Elo+
Party 1
Ymir
Ymir
RochyRD
Ymir
Level 18
God Stats
3W - 2L
1,449 SR
Queue Stats
42W - 29L
1,603 Elo+
Party 4
Lancelot
Lancelot
syhmbols
Lancelot
Level 107
God Stats
1W - 1L
1,225 SR
Queue Stats
244W - 207L
1,584 Elo+
Party 4
Cernunnos
Cernunnos
xNotions
Cernunnos
Level 32
God Stats
2W - 1L
1,565 SR
Queue Stats
32W - 21L
1,610 Elo+
Party 4
Team Averages
Level 57
1,454 SR
1,629 Elo+

VS

Team Averages
Level 51
1,778 SR
1,577 Elo+
Pele
Pele
Acceleratxx
Pele
Level 32
God Stats
4W - 2L
1,766 SR
Queue Stats
131W - 85L
1,629 Elo+
Party 2
Bacchus
Bacchus
Darksider89
Bacchus
Level 42
God Stats
6W - 2L
1,829 SR
Queue Stats
48W - 47L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
Longershloonger
Danzaburou
Level 29
God Stats
5W - 2L
1,974 SR
Queue Stats
41W - 38L
1,499 Elo+
Party 3
Ra
Ra
WantedKatana428
Ra
Level 92
God Stats
19W - 13L
1,687 SR
Queue Stats
285W - 226L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
kingoflean
Ne Zha
Level 61
God Stats
2W - 2L
1,633 SR
Queue Stats
207W - 168L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItzNani
Chaac
19
4 / 3 / 8
12,265
558
21,277
24,053
23,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 1 / 4
11,480
522
12,483
8,050
3,402
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
RochyRD
Ymir
16
1 / 3 / 11
11,078
504
10,219
22,165
24,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
syhmbols
Lancelot
17
4 / 7 / 3
11,037
502
11,951
19,199
10,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
xNotions
Cernunnos
20
8 / 1 / 2
12,929
588
20,057
19,842
9,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
10,948
498
14,837
22,427
14,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Darksider89
Bacchus
14
1 / 4 / 7
9,444
429
11,245
21,590
31,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Longershloonger
Danzaburou
16
2 / 5 / 2
10,348
470
8,926
19,492
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 3 / 4
12,064
548
17,176
14,641
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
kingoflean
Ne Zha
17
2 / 4 / 6
10,507
478
9,552
22,479
11,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
21
Kills
14
15
Deaths
21
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Bacchus
Darksider89
Bacchus
1
4
7
1.13
W
Chaac
ItzNani
Chaac
4
3
8
2.67
L
Danzaburou
Longershloonger
Danzaburou
2
5
2
0.6
W
4
1
4
6
W
Ymir
RochyRD
Ymir
1
3
11
2.17
L
8
3
4
3.33
L
Ne Zha
kingoflean
Ne Zha
2
4
6
1.25
W
Lancelot
syhmbols
Lancelot
4
7
3
0.79
W
Cernunnos
xNotions
Cernunnos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,987
Damage
61,736
93,309
Taken
100,629
70,916
Mitigated
73,402
28,025
Healing
35,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,837
4,654
0
8,105
22,427
14,764
0
2,085
20,342
149
92,761
L
Bacchus
Darksider89
Bacchus
11,245
2,185
0
3,999
21,590
31,199
0
8,702
12,888
24,780
0
W
Chaac
ItzNani
Chaac
21,277
6,844
0
7,505
24,053
23,614
568
5,431
18,622
76
103,239
L
Danzaburou
Longershloonger
Danzaburou
8,926
4,042
0
8,148
19,492
7,788
0
1,050
18,442
0
80,179
W
12,483
1,755
0
743
8,050
3,402
0
3,727
4,323
97,887
0
W
Ymir
RochyRD
Ymir
10,219
1,586
3,296
4,145
22,165
24,189
95
11,671
10,494
35,164
3,527
L
17,176
838
4,168
5,786
14,641
7,659
58
6,963
7,678
119,701
0
L
Ne Zha
kingoflean
Ne Zha
9,552
2,302
0
5,390
22,479
11,992
0
3,081
19,398
0
106,145
W
Lancelot
syhmbols
Lancelot
11,951
3,059
0
462
19,199
10,322
0
4,605
14,594
0
109,345
W
Cernunnos
xNotions
Cernunnos
20,057
11,336
0
11,874
19,842
9,389
1,228
3,971
15,871
0
130,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,789
Gold Earned
53,311
718
Minions Killed
656
0
Camps Cleared
0
2,020,590
Distance Traveled
2,063,637
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,948
498
154
7
0
403,357
7
L
Bacchus
9,444
429
37
2
0
411,659
2
W
Chaac
12,265
558
163
7
0
395,725
11
L
Danzaburou
10,348
470
121
6
0
364,549
3
W
Scylla
11,480
522
149
7
0
400,374
5
W
Ymir
11,078
504
54
2
0
413,027
9
L
Ra
12,064
548
198
9
0
440,476
2
L
Ne Zha
10,507
478
146
7
0
443,596
3
W
Lancelot
11,037
502
154
7
0
425,538
3
W
Cernunnos
12,929
588
198
9
0
385,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role