Player Matchup

Awilix
Awilix
Platinum V
BENTFlawless
Awilix
Platinum V
Level 128
God Stats
2W - 3L
1,655 SR
Queue Stats
84W - 78L
1,683 MMR
Solo
Mulan
Mulan
Platinum III
CrumpKid
Mulan
Platinum III
Level 157
God Stats
4W - 5L
1,526 SR
Queue Stats
97W - 98L
1,697 MMR
Solo
Freya
Freya
Diamond V
GRUBKILLER95
Freya
Diamond V
Level 160
God Stats
2W - 7L
1,438 SR
Queue Stats
471W - 476L
1,933 MMR
Solo
He Bo
He Bo
Platinum IV
XSM0KEYO
He Bo
Platinum IV
Level 147
God Stats
16W - 19L
1,533 SR
Queue Stats
480W - 483L
1,828 MMR
Solo
Hercules
Hercules
Platinum V
krumf
Hercules
Platinum V
Level 140
God Stats
1W - 1L
1,508 SR
Queue Stats
128W - 111L
1,871 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,532 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,705 SR
1,801 MMR
Shiva
Shiva
Platinum V
Inxiac
Shiva
Platinum V
Level 109
God Stats
2W - 1L
1,565 SR
Queue Stats
136W - 117L
1,648 MMR
Solo
Bacchus
Bacchus
Platinum IV
PEACE_MAKER_55
Bacchus
Platinum IV
Level 159
God Stats
10W - 7L
1,682 SR
Queue Stats
418W - 417L
1,775 MMR
Solo
Chang'e
Chang'e
Platinum I
TheeAprilFool
Chang'e
Platinum I
Level 154
God Stats
90W - 76L
1,665 SR
Queue Stats
210W - 209L
2,002 MMR
Solo
Cernunnos
Cernunnos
Gold V
TrollDespair
Cernunnos
Gold V
Level 33
God Stats
3W - 0L
1,903 SR
Queue Stats
10W - 4L
1,703 MMR
Solo
Hun Batz
Hun Batz
Platinum II
ilyOnixx
Hun Batz
Platinum II
Level 149
God Stats
8W - 6L
1,710 SR
Queue Stats
316W - 318L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
3 / 7 / 2
11,917
458
11,517
20,380
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Mulan
CrumpKid
Mulan
18
0 / 5 / 6
11,677
449
11,752
24,000
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 8 / 1
12,392
477
9,916
23,103
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
XSM0KEYO
He Bo
18
5 / 9 / 2
12,425
478
14,086
20,150
8,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
krumf
Hercules
20
3 / 3 / 3
13,445
517
19,421
27,535
39,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
TyrKing ArthurLokiSusano

VS

Bans
ThorKhepriMauiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Inxiac
Shiva
19
2 / 5 / 7
13,854
533
16,925
35,363
42,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
8 / 2 / 14
14,960
575
11,789
21,737
34,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
20
8 / 2 / 10
15,925
613
16,282
16,087
7,885
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TrollDespair
Cernunnos
20
8 / 2 / 9
17,277
665
21,249
21,922
11,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
ilyOnixx
Hun Batz
20
6 / 2 / 14
16,021
616
16,812
21,642
10,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
12
Kills
32
32
Deaths
13
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
7
2
0.57
L
Mulan
CrumpKid
Mulan
0
5
6
0.6
L
1
8
1
0.19
W
Shiva
Inxiac
Shiva
2
5
7
1.1
W
8
2
14
7.5
W
Chang'e
8
2
10
6.5
W
Cernunnos
TrollDespair
Cernunnos
8
2
9
6.25
L
He Bo
XSM0KEYO
He Bo
5
9
2
0.67
W
Hun Batz
ilyOnixx
Hun Batz
6
2
14
6.5
L
Hercules
krumf
Hercules
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,692
Damage
83,057
115,168
Taken
116,751
83,833
Mitigated
107,459
27,798
Healing
55,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
11,517
3,745
0
1,070
20,380
8,011
62
5,709
14,419
0
102,535
L
Mulan
CrumpKid
Mulan
11,752
1,523
0
5,548
24,000
21,265
170
6,823
17,017
0
80,837
L
9,916
4,074
0
8,699
23,103
7,407
36
4,950
18,153
94,075
1,773
W
Shiva
Inxiac
Shiva
16,925
4,186
1,144
11,217
35,363
42,495
707
3,080
30,614
65
95,497
W
11,789
1,609
0
4,613
21,737
34,806
1,090
5,065
16,355
36,250
5,135
W
Chang'e
16,282
574
6,972
9,449
16,087
7,885
3,340
4,112
11,975
127,835
0
W
Cernunnos
TrollDespair
Cernunnos
21,249
10,776
0
13,269
21,922
11,703
11,795
7,059
14,805
0
205,957
L
He Bo
XSM0KEYO
He Bo
14,086
520
0
3,891
20,150
8,024
3,418
6,862
13,179
109,228
0
W
Hun Batz
ilyOnixx
Hun Batz
16,812
5,869
0
8,853
21,642
10,570
4,089
6,118
15,429
0
152,651
L
Hercules
krumf
Hercules
19,421
7,156
0
8,590
27,535
39,126
300
2,616
23,017
0
103,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,856
Gold Earned
78,037
737
Minions Killed
833
0
Camps Cleared
0
2,248,402
Distance Traveled
2,513,257
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,917
458
144
6
0
538,702
6
L
Mulan
11,677
449
103
4
0
433,979
10
L
Freya
12,392
477
162
6
0
434,509
6
W
Shiva
13,854
533
130
5
0
484,262
5
W
Bacchus
14,960
575
40
2
0
498,399
5
W
Chang'e
15,925
613
217
8
0
492,326
9
W
Cernunnos
17,277
665
241
9
0
459,633
7
L
He Bo
12,425
478
153
6
0
390,049
6
W
Hun Batz
16,021
616
205
8
0
578,637
5
L
Hercules
13,445
517
175
7
0
451,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role