Player Matchup

Sun Wukong
Sun Wukong
HighDonBush
Sun Wukong
Level 124
God Stats
10W - 10L
1,545 SR
Queue Stats
174W - 171L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
LDAK Emperor
Gilgamesh
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 3
Freya
Freya
LJay10148
Freya
Level 7
God Stats
2W - 2L
1,619 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 3
Set
Set
RBTornado
Set
Level 21
God Stats
1W - 7L
1,289 SR
Queue Stats
3W - 11L
1,134 Elo+
Solo
Sol
Sol
applebottomjohns
Sol
Level 136
God Stats
7W - 11L
1,629 SR
Queue Stats
340W - 317L
1,532 Elo+
Party 2
Team Averages
Level 59
1,516 SR
1,507 Elo+

VS

Team Averages
Level 131
1,472 SR
1,517 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BPxDIZZYx888
Bellona
Level 150
God Stats
2W - 1L
1,509 SR
Queue Stats
115W - 114L
1,542 Elo+
Party 1
Sobek
Sobek
Joester33x24
Sobek
Level 75
God Stats
3W - 3L
1,387 SR
Queue Stats
100W - 93L
1,555 Elo+
Party 1
Chang'e
Chang'e
PotentSpectre
Chang'e
Level 135
God Stats
17W - 15L
1,553 SR
Queue Stats
175W - 178L
1,455 Elo+
Solo
Apollo
Apollo
Sheikha09
Apollo
Level 149
God Stats
3W - 3L
1,412 SR
Queue Stats
72W - 60L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HighDonBush
Sun Wukong
16
1 / 0 / 3
9,813
654
9,963
15,552
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LDAK Emperor
Gilgamesh
17
1 / 4 / 3
10,613
708
15,027
22,902
21,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
LJay10148
Freya
15
0 / 7 / 3
9,115
608
7,137
14,027
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 15 / 1
8,727
582
5,054
21,705
9,714
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 2
10,325
688
12,116
10,061
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
7 / 0 / 12
11,441
763
13,536
16,979
15,123
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
BPxDIZZYx888
Bellona
17
4 / 2 / 10
11,245
750
14,184
18,358
22,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 3 / 14
11,016
734
7,891
23,003
33,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
20
8 / 0 / 5
13,013
868
18,052
12,141
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Sheikha09
Apollo
19
9 / 0 / 5
12,146
810
15,264
11,783
6,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
5
Kills
28
28
Deaths
5
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
0
12
13
W
Bellona
BPxDIZZYx888
Bellona
4
2
10
4.5
L
Sun Wukong
HighDonBush
Sun Wukong
1
0
3
2.5
W
0
3
14
2.33
L
Gilgamesh
LDAK Emperor
Gilgamesh
1
4
3
0.63
L
Freya
LJay10148
Freya
0
7
3
0.21
W
Chang'e
8
0
5
10.5
L
0
15
1
0.03
W
Apollo
Sheikha09
Apollo
9
0
5
11.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
68,927
84,247
Taken
82,264
52,320
Mitigated
83,939
14,394
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
13,536
1,896
0
3,411
16,979
15,123
280
4,497
12,282
414
41,493
W
Bellona
BPxDIZZYx888
Bellona
14,184
3,144
0
3,181
18,358
22,775
1,173
4,314
13,779
0
34,733
L
Sun Wukong
HighDonBush
Sun Wukong
9,963
2,534
0
4,905
15,552
10,851
385
4,176
11,203
0
34,135
W
7,891
862
0
4,337
23,003
33,185
529
4,604
16,893
19,362
0
L
Gilgamesh
LDAK Emperor
Gilgamesh
15,027
4,100
966
1,898
22,902
21,220
0
5,980
16,173
724
46,463
L
Freya
LJay10148
Freya
7,137
1,876
0
1,534
14,027
5,642
0
5,335
8,453
19,401
0
W
Chang'e
18,052
1,467
5,036
8,897
12,141
6,190
4,086
1,634
10,418
92,745
0
L
5,054
3,275
0
0
21,705
9,714
0
8,582
12,843
0
18,398
W
Apollo
Sheikha09
Apollo
15,264
10,335
0
5,888
11,783
6,666
3,412
3,352
8,329
0
49,209
L
12,116
4,851
0
5,091
10,061
4,893
0
1,584
8,091
39,203
3,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
58,861
250
Minions Killed
313
0
Camps Cleared
0
1,313,131
Distance Traveled
1,619,847
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,441
763
30
2
0
353,621
1
W
Bellona
11,245
750
38
3
0
326,079
3
L
Sun Wukong
9,813
654
64
4
0
268,476
0
W
Sobek
11,016
734
21
1
0
308,602
2
L
Gilgamesh
10,613
708
69
5
0
317,279
1
L
Freya
9,115
608
31
2
0
238,439
0
W
Chang'e
13,013
868
156
10
0
323,330
2
L
Set
8,727
582
24
2
0
207,407
0
W
Apollo
12,146
810
68
5
0
308,215
2
L
Sol
10,325
688
62
4
0
281,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role