Player Matchup

Zhong Kui
Zhong Kui
Dixieeynormus
Zhong Kui
Level 107
God Stats
11W - 21L
1,386 SR
Queue Stats
189W - 229L
1,441 Elo+
Party 2
Fenrir
Fenrir
KnottyFurryTwink
Fenrir
Level 72
God Stats
28W - 12L
1,623 SR
Queue Stats
148W - 147L
1,455 Elo+
Party 2
Terra
Terra
gayestagenda
Terra
Level 96
God Stats
27W - 25L
1,507 SR
Queue Stats
137W - 146L
1,457 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,451 Elo+

VS

Team Averages
Level 121
1,591 SR
1,440 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DonNesty
Jormungandr
Level 153
God Stats
0W - 1L
1,722 SR
Queue Stats
27W - 32L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
XxElixRagnarxX
Baron Samedi
Level 60
God Stats
40W - 33L
1,550 SR
Queue Stats
232W - 331L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dixieeynormus
Zhong Kui
16
7 / 0 / 3
10,544
811
12,548
17,305
17,188
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 5
9,207
708
10,327
11,837
7,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 8
10,200
785
11,945
17,455
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 4 / 3
8,340
642
9,994
13,696
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
DonNesty
Jormungandr
15
1 / 1 / 2
9,585
737
9,469
14,539
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
XxElixRagnarxX
Baron Samedi
13
2 / 5 / 0
8,167
628
8,479
10,391
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
3
0.38
W
Zhong Kui
Dixieeynormus
Zhong Kui
7
0
3
8.5
L
Jormungandr
DonNesty
Jormungandr
1
1
2
2
W
2
2
5
2.25
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
2
5
0
0.4
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
27,942
46,597
Taken
38,626
42,742
Mitigated
24,762
24,935
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,994
4,648
481
3,488
13,696
5,785
0
9,325
4,371
0
29,308
W
Zhong Kui
Dixieeynormus
Zhong Kui
12,548
1,762
659
10,706
17,305
17,188
468
6,910
9,928
53,008
0
L
Jormungandr
DonNesty
Jormungandr
9,469
3,012
500
4,677
14,539
13,866
0
9,968
4,571
30,667
0
W
10,327
1,963
0
2,384
11,837
7,428
592
4,476
7,182
93
32,981
L
Baron Samedi
XxElixRagnarxX
Baron Samedi
8,479
333
1,825
2,582
10,391
5,111
0
5,333
5,058
27,009
0
W
11,945
482
3,471
7,715
17,455
18,126
0
5,742
11,444
23,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
26,092
164
Minions Killed
136
0
Camps Cleared
0
816,365
Distance Traveled
621,103
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,340
642
45
3
0
180,761
4
W
Zhong Kui
10,544
811
97
7
0
282,994
2
L
Jormungandr
9,585
737
46
4
0
230,984
1
W
Fenrir
9,207
708
43
3
0
244,886
2
L
Baron Samedi
8,167
628
45
3
0
209,358
4
W
Terra
10,200
785
24
2
0
288,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role