Player Matchup

Ne Zha
Ne Zha
Gold I
AcidTripNewMe
Ne Zha
Gold I
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 378L
1,379 MMR
Solo
Ah Puch
Ah Puch
Bronze II
HazyGiraffe1
Ah Puch
Bronze II
Level 147
God Stats
3W - 7L
1,548 SR
Queue Stats
10W - 21L
1,170 MMR
Solo
Amaterasu
Amaterasu
Silver I
MiniFree850
Amaterasu
Silver I
Level 97
God Stats
4W - 4L
1,557 SR
Queue Stats
21W - 34L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,535 SR
1,323 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,523 SR
1,524 MMR
Neith
Neith
Bronze V
 
Neith
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze V
 
Bellona
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
GrandCBD
Scylla
Gold II
Level 102
God Stats
2W - 3L
1,568 SR
Queue Stats
33W - 50L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 4
15,000
600
16,712
34,657
43,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
HazyGiraffe1
Ah Puch
20
1 / 2 / 4
16,005
640
28,751
14,897
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
MiniFree850
Amaterasu
20
4 / 1 / 1
16,258
650
14,037
28,623
28,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesAh Muzen CabMerlinAtlasNike

VS

Bans
ThothHou YiBaron SamediCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 4 / 4
15,831
633
21,365
20,922
11,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
 
Bellona
19
0 / 2 / 5
14,180
567
12,465
25,895
47,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
GrandCBD
Scylla
20
4 / 0 / 3
17,510
700
29,340
21,121
10,968
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
7
7
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
4
1.25
L
Bellona
 
Bellona
0
2
5
1.25
W
1
4
4
0.75
L
Scylla
GrandCBD
Scylla
4
0
3
5.5
W
Ah Puch
HazyGiraffe1
Ah Puch
1
2
4
1.5
W
Amaterasu
MiniFree850
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,500
Damage
63,170
78,177
Taken
67,938
78,538
Mitigated
69,840
22,287
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,365
11,280
0
6,857
20,922
11,738
1,557
7,719
13,203
0
99,667
L
Bellona
 
Bellona
12,465
2,800
239
2,891
25,895
47,134
118
12,339
13,556
318
42,859
W
16,712
3,517
0
7,967
34,657
43,071
854
9,659
24,998
0
69,269
L
Scylla
GrandCBD
Scylla
29,340
2,748
334
8,486
21,121
10,968
0
9,465
11,656
135,283
0
W
Ah Puch
HazyGiraffe1
Ah Puch
28,751
764
0
4,110
14,897
6,888
899
7,781
7,116
144,535
0
W
Amaterasu
MiniFree850
Amaterasu
14,037
3,697
2,360
7,850
28,623
28,579
2,216
12,279
16,344
7,597
52,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
47,521
334
Minions Killed
357
0
Camps Cleared
0
1,495,595
Distance Traveled
1,439,415
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,831
633
111
4
0
449,507
1
L
Bellona
14,180
567
57
2
0
480,548
14
W
Ne Zha
15,000
600
63
3
0
490,122
1
L
Scylla
17,510
700
189
8
0
509,360
6
W
Ah Puch
16,005
640
205
8
0
473,861
4
W
Amaterasu
16,258
650
66
3
0
531,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role