Player Matchup

Agni
Agni
Infamoustwinz30
Agni
Level 24
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 3L
1,222 Elo+
Party 3
Amaterasu
Amaterasu
Kaishenpenguins
Amaterasu
Level 149
God Stats
8W - 3L
1,623 SR
Queue Stats
116W - 123L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
LaPandaMan
Ratatoskr
Level 139
God Stats
11W - 15L
1,431 SR
Queue Stats
143W - 171L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PandoraSIQ
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
5W - 2L
1,551 Elo+
Party 1
Atlas
Atlas
Space-reaper156
Atlas
Level 82
God Stats
5W - 0L
1,886 SR
Queue Stats
206W - 198L
1,483 Elo+
Party 1
Team Averages
Level 82
1,555 SR
1,447 Elo+

VS

Team Averages
Level 93
1,487 SR
1,448 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Fardt
Neith
Level 16
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 7L
1,085 Elo+
Party 2
Yemoja
Yemoja
FivesIsEpic
Yemoja
Level 106
God Stats
4W - 4L
1,517 SR
Queue Stats
62W - 64L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Guyver13
Cthulhu
Level 147
God Stats
1W - 1L
1,909 SR
Queue Stats
25W - 20L
1,604 Elo+
Party 4
Hades
Hades
minelord01
Hades
Level 45
God Stats
10W - 9L
1,269 SR
Queue Stats
128W - 111L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
8,867
467
8,096
14,285
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Kaishenpenguins
Amaterasu
17
2 / 1 / 4
10,622
559
11,491
24,196
19,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
LaPandaMan
Ratatoskr
14
4 / 4 / 3
9,055
477
10,140
13,460
6,086
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
PandoraSIQ
Morgan Le Fay
15
2 / 4 / 3
9,137
481
14,423
9,887
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 5
8,688
457
7,787
16,000
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 3 / 4
9,882
520
12,518
17,042
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Fardt
Neith
13
4 / 3 / 3
8,552
450
8,594
14,488
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
1 / 1 / 6
9,152
482
9,282
16,829
15,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Guyver13
Cthulhu
14
3 / 3 / 1
9,141
481
7,619
14,160
7,111
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
18
5 / 1 / 2
10,969
577
12,201
15,499
9,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
18
18
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
4
2.33
L
Neith
Fardt
Neith
4
3
3
1.83
L
Yemoja
1
1
6
4
L
Cthulhu
Guyver13
Cthulhu
3
3
1
1.17
W
2
7
1
0.36
W
Amaterasu
Kaishenpenguins
Amaterasu
2
1
4
4
W
Ratatoskr
LaPandaMan
Ratatoskr
4
4
3
1.38
W
Morgan Le Fay
PandoraSIQ
Morgan Le Fay
2
4
3
0.88
W
1
2
5
1.75
L
Hades
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
50,214
77,828
Taken
78,018
53,113
Mitigated
47,538
25,080
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,518
5,072
0
870
17,042
7,188
1,408
3,268
13,774
0
79,248
L
Neith
Fardt
Neith
8,594
3,549
0
3,233
14,488
8,012
532
8,862
5,626
0
51,970
L
Yemoja
9,282
2,156
5,070
4,297
16,829
15,867
344
11,241
5,588
35,712
3,269
L
Cthulhu
Guyver13
Cthulhu
7,619
1,668
0
3,563
14,160
7,111
0
1,042
13,118
53,527
0
W
8,096
412
0
1,014
14,285
6,001
504
7,728
6,557
59,209
0
W
Amaterasu
Kaishenpenguins
Amaterasu
11,491
5,710
0
15,443
24,196
19,872
0
7,542
16,654
0
103,372
W
Ratatoskr
LaPandaMan
Ratatoskr
10,140
4,155
0
2,702
13,460
6,086
585
4,807
8,653
0
59,286
W
Morgan Le Fay
PandoraSIQ
Morgan Le Fay
14,423
3,711
0
893
9,887
4,166
236
3,268
6,619
56,986
0
W
7,787
3,320
736
4,292
16,000
16,988
389
5,507
10,493
32,025
0
L
Hades
12,201
1,141
431
10,874
15,499
9,360
1,518
5,893
9,606
108,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
47,696
461
Minions Killed
528
0
Camps Cleared
0
1,771,368
Distance Traveled
1,745,250
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,882
520
114
6
0
426,825
1
L
Neith
8,552
450
89
5
0
316,587
0
L
Yemoja
9,152
482
47
2
0
330,680
4
L
Cthulhu
9,141
481
90
5
0
314,962
4
W
Agni
8,867
467
92
5
0
342,031
0
W
Amaterasu
10,622
559
182
10
0
381,391
2
W
Ratatoskr
9,055
477
68
4
0
377,521
3
W
Morgan Le Fay
9,137
481
93
5
0
331,074
4
W
Atlas
8,688
457
26
1
0
339,351
7
L
Hades
10,969
577
188
10
0
356,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role