Player Matchup

Ishtar
Ishtar
ImNotSonma
Ishtar
Level 44
God Stats
26W - 29L
1,447 SR
Queue Stats
60W - 74L
1,374 Elo+
Party 3
Vulcan
Vulcan
PowerlessSnow
Vulcan
Level 117
God Stats
17W - 9L
1,736 SR
Queue Stats
129W - 122L
1,457 Elo+
Party 2
Charybdis
Charybdis
Remyyy Boyzz
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,408 Elo+
Party 2
Cerberus
Cerberus
Verum Diablo
Cerberus
Level 63
God Stats
31W - 23L
1,586 SR
Queue Stats
129W - 152L
1,421 Elo+
Party 3
Lancelot
Lancelot
battlingbones
Lancelot
Level 56
God Stats
4W - 3L
1,541 SR
Queue Stats
65W - 66L
1,461 Elo+
Party 2
Team Averages
Level 61
1,562 SR
1,424 Elo+

VS

Team Averages
Level 61
1,388 SR
1,337 Elo+
Thanatos
Thanatos
Marzy214
Thanatos
Level 47
God Stats
9W - 14L
1,402 SR
Queue Stats
30W - 43L
1,374 Elo+
Solo
Kukulkan
Kukulkan
ODINSxCHAMPION
Kukulkan
Level 126
God Stats
1W - 5L
1,536 SR
Queue Stats
135W - 150L
1,328 Elo+
Party 1
Hou Yi
Hou Yi
Papa Dead4353
Hou Yi
Level 48
God Stats
0W - 2L
1,576 SR
Queue Stats
68W - 74L
1,322 Elo+
Party 1
Bellona
Bellona
RocketSnipez
Bellona
Level 46
God Stats
1W - 2L
1,287 SR
Queue Stats
11W - 17L
1,325 Elo+
Solo
Ymir
Ymir
SharpsSmallPeen
Ymir
Level 38
God Stats
0W - 4L
1,140 SR
Queue Stats
50W - 52L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ImNotSonma
Ishtar
15
6 / 5 / 8
9,668
537
23,115
18,056
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 2
10,020
557
11,815
11,198
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Remyyy Boyzz
Charybdis
15
0 / 1 / 0
9,101
506
6,255
9,221
3,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Verum Diablo
Cerberus
16
8 / 1 / 7
10,988
610
12,714
14,609
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
battlingbones
Lancelot
14
1 / 1 / 8
8,571
476
5,955
11,402
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marzy214
Thanatos
16
5 / 2 / 0
9,603
534
8,246
15,954
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
1 / 6 / 2
8,382
466
9,186
11,011
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 3
7,394
411
12,577
19,107
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
RocketSnipez
Bellona
14
0 / 1 / 1
8,603
478
5,894
16,023
17,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 2
7,467
415
4,558
21,425
21,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
9
9
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ImNotSonma
Ishtar
6
5
8
2
L
Thanatos
Marzy214
Thanatos
5
2
0
2.5
L
Kukulkan
1
6
2
0.33
L
2
7
3
0.5
W
6
1
2
7
W
Charybdis
Remyyy Boyzz
Charybdis
0
1
0
0
L
Bellona
RocketSnipez
Bellona
0
1
1
0.5
L
1
5
2
0.4
W
Cerberus
Verum Diablo
Cerberus
8
1
7
11.5
W
Lancelot
battlingbones
Lancelot
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,854
Damage
40,461
64,486
Taken
83,520
36,729
Mitigated
58,575
22,986
Healing
29,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ImNotSonma
Ishtar
23,115
14,877
542
8,051
18,056
7,984
2,788
2,808
15,248
0
79,215
L
Thanatos
Marzy214
Thanatos
8,246
1,659
0
16,999
15,954
8,030
0
3,094
12,860
0
92,910
L
Kukulkan
9,186
327
0
1,526
11,011
5,373
276
7,261
3,750
63,623
0
L
12,577
5,285
0
4,761
19,107
7,048
88
4,413
14,694
0
45,855
W
11,815
3,974
0
3,869
11,198
4,888
0
6,226
4,972
85,056
0
W
Charybdis
Remyyy Boyzz
Charybdis
6,255
2,659
299
2,551
9,221
3,723
0
0
9,221
0
73,657
L
Bellona
RocketSnipez
Bellona
5,894
583
0
4,626
16,023
17,007
460
2,339
13,684
0
63,923
L
4,558
1,540
0
1,488
21,425
21,117
0
6,853
14,572
23,089
0
W
Cerberus
Verum Diablo
Cerberus
12,714
1,620
362
3,904
14,609
15,060
636
3,249
11,360
58,934
3,467
W
Lancelot
battlingbones
Lancelot
5,955
420
0
3,408
11,402
5,074
114
1,634
9,768
0
40,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
41,449
529
Minions Killed
484
0
Camps Cleared
0
1,756,642
Distance Traveled
1,652,934
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,668
537
97
5
0
306,696
0
L
Thanatos
9,603
534
150
8
0
378,364
2
L
Kukulkan
8,382
466
115
6
0
317,810
3
L
Hou Yi
7,394
411
50
3
0
295,001
0
W
Vulcan
10,020
557
116
6
0
387,340
2
W
Charybdis
9,101
506
124
7
0
316,937
2
L
Bellona
8,603
478
134
7
0
352,345
2
L
Ymir
7,467
415
35
2
0
309,414
1
W
Cerberus
10,988
610
118
7
0
332,747
5
W
Lancelot
8,571
476
74
4
0
412,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role