Player Matchup

Chaac
Chaac
Alezz117
Chaac
Level 107
God Stats
3W - 0L
1,664 SR
Queue Stats
68W - 87L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
En0ko
Cthulhu
Level 96
God Stats
1W - 0L
1,515 SR
Queue Stats
34W - 45L
1,435 Elo+
Party 1
Scylla
Scylla
Eternall_Rain
Scylla
Level 124
God Stats
6W - 3L
1,732 SR
Queue Stats
274W - 221L
1,580 Elo+
Party 3
Charybdis
Charybdis
IzanamiOnlyfans
Charybdis
Level 43
God Stats
1W - 1L
1,254 SR
Queue Stats
82W - 59L
1,561 Elo+
Party 3
Awilix
Awilix
kevinseeker
Awilix
Level 123
God Stats
22W - 20L
1,548 SR
Queue Stats
135W - 168L
1,446 Elo+
Party 1
Team Averages
Level 99
1,543 SR
1,485 Elo+

VS

Team Averages
Level 64
1,491 SR
1,458 Elo+
Janus
Janus
Senkiro_
Janus
Level 48
God Stats
0W - 3L
1,216 SR
Queue Stats
68W - 66L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
TILLHOX
Guan Yu
Level 124
God Stats
11W - 6L
1,712 SR
Queue Stats
171W - 171L
1,362 Elo+
Solo
Arachne
Arachne
TheMorbidSun
Arachne
Level 43
God Stats
0W - 7L
1,365 SR
Queue Stats
36W - 46L
1,462 Elo+
Solo
Neith
Neith
XxRv3nxX
Neith
Level 62
God Stats
1W - 3L
1,564 SR
Queue Stats
19W - 15L
1,550 Elo+
Solo
Horus
Horus
clapper_hard
Horus
Level 42
God Stats
56W - 43L
1,597 SR
Queue Stats
107W - 99L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alezz117
Chaac
18
4 / 3 / 7
12,455
542
20,011
23,238
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
En0ko
Cthulhu
15
1 / 6 / 10
10,534
458
6,742
20,701
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 9
13,632
593
19,126
11,994
4,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IzanamiOnlyfans
Charybdis
20
4 / 5 / 7
12,775
555
10,775
19,565
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
18
6 / 8 / 3
11,900
517
12,258
20,095
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Senkiro_
Janus
15
3 / 3 / 5
10,764
468
9,421
10,776
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TILLHOX
Guan Yu
18
4 / 4 / 1
11,516
501
15,359
27,802
33,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
TheMorbidSun
Arachne
15
7 / 8 / 2
10,296
448
12,763
25,544
11,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XxRv3nxX
Neith
17
5 / 7 / 7
11,429
497
15,159
17,283
6,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 11
12,007
522
15,758
17,370
11,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
23
Kills
22
23
Deaths
24
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alezz117
Chaac
4
3
7
2.5
W
Cthulhu
En0ko
Cthulhu
1
6
10
1
W
8
1
9
12.5
W
Charybdis
IzanamiOnlyfans
Charybdis
4
5
7
1.5
L
Janus
Senkiro_
Janus
3
3
5
1.83
L
Guan Yu
TILLHOX
Guan Yu
4
4
1
1.13
L
Arachne
TheMorbidSun
Arachne
7
8
2
1
L
Neith
XxRv3nxX
Neith
5
7
7
1.21
L
3
2
11
4.25
W
Awilix
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,912
Damage
68,460
95,593
Taken
98,775
53,490
Mitigated
68,087
28,392
Healing
26,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alezz117
Chaac
20,011
5,382
0
10,277
23,238
15,128
2,982
827
21,063
190
97,021
W
Cthulhu
En0ko
Cthulhu
6,742
562
539
3,289
20,701
20,031
0
2,842
17,814
30,635
0
W
19,126
1,774
0
3,993
11,994
4,419
0
3,361
8,528
124,430
0
W
Charybdis
IzanamiOnlyfans
Charybdis
10,775
5,842
0
8,960
19,565
6,900
1,708
1,230
18,284
0
108,541
L
Janus
Senkiro_
Janus
9,421
466
0
1,192
10,776
4,279
381
3,435
7,341
69,950
0
L
Guan Yu
TILLHOX
Guan Yu
15,359
3,205
1,100
10,826
27,802
33,968
223
4,812
21,250
0
68,553
L
Arachne
TheMorbidSun
Arachne
12,763
7,388
0
8,228
25,544
11,935
2,068
6,908
17,736
0
63,812
L
Neith
XxRv3nxX
Neith
15,159
5,015
0
2,020
17,283
6,751
2,961
4,232
12,945
0
72,263
L
15,758
6,642
488
2,198
17,370
11,154
436
6,671
10,653
0
109,939
W
Awilix
12,258
4,625
0
1,334
20,095
7,012
834
2,340
17,435
0
94,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
56,012
634
Minions Killed
578
0
Camps Cleared
0
2,238,868
Distance Traveled
2,056,329
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,455
542
143
6
0
420,544
2
W
Cthulhu
10,534
458
36
2
0
441,204
2
W
Scylla
13,632
593
168
7
0
457,305
7
W
Charybdis
12,775
555
166
7
0
429,563
4
L
Janus
10,764
468
108
5
0
358,080
2
L
Guan Yu
11,516
501
134
6
0
415,034
0
L
Arachne
10,296
448
73
3
0
445,902
2
L
Neith
11,429
497
132
6
0
388,408
3
L
Horus
12,007
522
131
6
0
448,905
1
W
Awilix
11,900
517
121
5
0
490,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role