Player Matchup

Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bibob2022
Kuzenbo
Level 18
God Stats
5W - 3L
1,789 SR
Queue Stats
30W - 17L
1,649 Elo+
Party 1
Bellona
Bellona
Human2000
Bellona
Level 24
God Stats
4W - 2L
1,515 SR
Queue Stats
19W - 12L
1,603 Elo+
Party 1
Rama
Rama
Peztilenz
Rama
Level 63
God Stats
4W - 5L
1,699 SR
Queue Stats
26W - 18L
1,644 Elo+
Party 1
Arachne
Arachne
epiiicaal
Arachne
Level 6
God Stats
3W - 3L
1,313 SR
Queue Stats
9W - 7L
1,450 Elo+
Party 1
Team Averages
Level 30
1,563 SR
1,569 Elo+

VS

Team Averages
Level 80
1,591 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlphaWeebChad
Lancelot
Level 84
God Stats
57W - 45L
1,567 SR
Queue Stats
149W - 140L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
DingusPingus445
Danzaburou
Level 123
God Stats
13W - 7L
1,588 SR
Queue Stats
164W - 157L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
DrunkCutie
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,465 Elo+
Party 2
Thoth
Thoth
rootSlashy
Thoth
Level 142
God Stats
5W - 2L
1,801 SR
Queue Stats
155W - 154L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 0
5,550
505
1,429
4,799
2,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Bibob2022
Kuzenbo
8
1 / 4 / 0
5,061
460
3,385
10,533
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Human2000
Bellona
9
0 / 2 / 0
5,023
457
1,128
7,649
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
10
2 / 1 / 1
5,311
483
3,732
7,554
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
epiiicaal
Arachne
10
0 / 1 / 2
5,639
513
3,709
10,239
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 1
7,225
657
5,665
3,940
2,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
AlphaWeebChad
Lancelot
10
2 / 0 / 0
6,155
560
2,631
5,008
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
DingusPingus445
Danzaburou
10
2 / 1 / 1
6,697
609
7,298
6,599
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
DrunkCutie
Cthulhu
9
1 / 2 / 1
5,211
474
2,177
8,079
5,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
11
2 / 0 / 1
6,579
598
4,737
4,069
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Anubis
 
Anubis
2
0
1
2.5
W
Lancelot
AlphaWeebChad
Lancelot
2
0
0
2
L
Kuzenbo
Bibob2022
Kuzenbo
1
4
0
0.25
W
Danzaburou
DingusPingus445
Danzaburou
2
1
1
2.5
W
Cthulhu
DrunkCutie
Cthulhu
1
2
1
0.75
L
Bellona
Human2000
Bellona
0
2
0
0
L
Rama
2
1
1
2.5
L
Arachne
epiiicaal
Arachne
0
1
2
1
W
Thoth
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
22,508
40,774
Taken
27,695
19,522
Mitigated
13,414
12,017
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,429
288
0
2,147
4,799
2,480
0
2,337
2,462
40,731
0
W
Anubis
 
Anubis
5,665
251
0
2,499
3,940
2,021
0
0
3,940
49,436
0
W
Lancelot
AlphaWeebChad
Lancelot
2,631
490
0
3,148
5,008
1,874
0
76
4,932
0
39,763
L
Kuzenbo
Bibob2022
Kuzenbo
3,385
1,899
0
1,835
10,533
7,517
0
2,160
8,373
19,751
1,415
W
Danzaburou
DingusPingus445
Danzaburou
7,298
3,334
0
3,169
6,599
2,211
1,763
1,077
5,522
0
46,883
W
Cthulhu
DrunkCutie
Cthulhu
2,177
135
123
0
8,079
5,552
368
1,381
6,698
11,026
0
L
Bellona
Human2000
Bellona
1,128
123
0
2,251
7,649
3,676
0
4,720
2,929
0
21,581
L
Rama
3,732
2,675
169
3,010
7,554
2,451
0
1,312
6,242
0
26,627
L
Arachne
epiiicaal
Arachne
3,709
1,885
0
2,605
10,239
3,398
0
2,050
8,189
0
40,452
W
Thoth
4,737
417
0
607
4,069
1,756
669
2,264
1,805
45,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
31,867
271
Minions Killed
375
0
Camps Cleared
0
1,036,114
Distance Traveled
1,032,335
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,550
505
74
7
0
185,565
1
W
Anubis
7,225
657
114
10
0
184,500
6
W
Lancelot
6,155
560
78
7
0
238,376
4
L
Kuzenbo
5,061
460
29
3
0
210,271
2
W
Danzaburou
6,697
609
86
8
0
193,865
2
W
Cthulhu
5,211
474
14
1
0
198,557
1
L
Bellona
5,023
457
40
4
0
199,335
4
L
Rama
5,311
483
49
4
0
182,287
5
L
Arachne
5,639
513
79
7
0
258,656
4
W
Thoth
6,579
598
83
8
0
217,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role