Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CucaTrans
Thanatos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 60L
1,609 Elo+
Party 1
Pele
Pele
CucaUwU
Pele
Level 155
God Stats
1W - 2L
1,502 SR
Queue Stats
53W - 42L
1,571 Elo+
Party 1
Zeus
Zeus
Diŋσ
Zeus
Level 160
God Stats
6W - 4L
1,677 SR
Queue Stats
385W - 364L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
Finisterix
Kumbhakarna
Level 150
God Stats
1W - 4L
1,161 SR
Queue Stats
464W - 409L
1,629 Elo+
Solo
Team Averages
Level 156
1,468 SR
1,568 Elo+

VS

Team Averages
Level 153
1,544 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChrisKharden
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,374 Elo+
Solo
Ares
Ares
FabricioTA
Ares
Level 155
God Stats
2W - 2L
1,370 SR
Queue Stats
247W - 164L
1,581 Elo+
Solo
Hachiman
Hachiman
Pepoash
Hachiman
Level 160
God Stats
6W - 2L
1,675 SR
Queue Stats
307W - 283L
1,544 Elo+
Solo
Atlas
Atlas
ProcuradoCSI
Atlas
Level 146
God Stats
7W - 3L
1,673 SR
Queue Stats
273W - 255L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 7 / 1
6,473
647
4,897
13,405
12,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
CucaTrans
Thanatos
12
3 / 4 / 0
6,898
690
5,997
8,351
4,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
CucaUwU
Pele
11
0 / 5 / 2
6,357
636
6,616
8,998
4,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
Diŋσ
Zeus
16
3 / 3 / 2
8,749
875
11,667
6,269
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Finisterix
Kumbhakarna
14
0 / 2 / 4
7,691
769
3,301
9,961
11,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 2 / 11
8,975
898
4,698
12,708
17,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 1 / 10
8,761
876
6,582
7,048
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 13
8,787
879
9,758
12,454
16,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Pepoash
Hachiman
15
6 / 1 / 9
8,690
869
13,209
6,964
4,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 14
8,314
831
8,952
9,717
8,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
20
21
Deaths
8
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
1
0.07
W
Odin
 
Odin
4
2
11
4.75
W
4
1
10
9
L
Thanatos
CucaTrans
Thanatos
3
4
0
0.75
L
Pele
CucaUwU
Pele
0
5
2
0.2
L
Zeus
Diŋσ
Zeus
3
3
2
1.33
W
3
2
13
4.75
L
Kumbhakarna
Finisterix
Kumbhakarna
0
2
4
1
W
Hachiman
Pepoash
Hachiman
6
1
9
10.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
43,199
46,984
Taken
48,891
37,062
Mitigated
50,296
11,714
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,897
840
1,246
1,234
13,405
12,665
0
6,841
6,564
0
6,237
W
Odin
 
Odin
4,698
639
1,179
2,874
12,708
17,328
345
3,317
9,391
0
7,522
W
6,582
895
0
750
7,048
4,205
303
1,773
5,275
21,132
0
L
Thanatos
CucaTrans
Thanatos
5,997
592
0
4,055
8,351
4,643
0
3,953
4,398
0
8,852
L
Pele
CucaUwU
Pele
6,616
1,047
0
1,105
8,998
4,973
0
5,211
3,787
0
15,688
L
Zeus
Diŋσ
Zeus
11,667
1,139
0
318
6,269
3,495
858
3,269
3,000
25,829
0
W
9,758
79
1,359
1,896
12,454
16,105
34
5,209
7,245
12,412
0
L
Kumbhakarna
Finisterix
Kumbhakarna
3,301
158
654
3,102
9,961
11,286
0
6,018
3,943
13,017
0
W
Hachiman
Pepoash
Hachiman
13,209
8,929
0
1,326
6,964
4,416
3,324
2,516
4,448
0
29,591
W
8,952
2,614
1,661
1,202
9,717
8,242
410
2,153
7,564
16,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
43,527
90
Minions Killed
101
0
Camps Cleared
0
899,872
Distance Traveled
805,214
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,473
647
1
0
0
181,047
1
W
Odin
8,975
898
6
1
0
156,869
1
W
Zeus
8,761
876
37
4
0
168,218
3
L
Thanatos
6,898
690
5
1
0
203,299
0
L
Pele
6,357
636
13
1
0
190,407
0
L
Zeus
8,749
875
49
5
0
147,498
0
W
Ares
8,787
879
1
0
0
152,078
4
L
Kumbhakarna
7,691
769
22
2
0
177,621
0
W
Hachiman
8,690
869
42
4
0
152,205
1
W
Atlas
8,314
831
15
2
0
175,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role