Player Matchup

Atlas
Atlas
Silver II
 
Atlas
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum V
ItzSuffeR
Anhur
Platinum V
Level 148
God Stats
1W - 1L
1,879 SR
Queue Stats
16W - 23L
1,580 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,626 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,562 SR
1,507 MMR
Ne Zha
Ne Zha
Gold V
Frankin94
Ne Zha
Gold V
Level 158
God Stats
2W - 2L
1,572 SR
Queue Stats
8W - 9L
1,695 MMR
Solo
Bacchus
Bacchus
Gold I
MeneerPrut
Bacchus
Gold I
Level 47
God Stats
14W - 13L
1,654 SR
Queue Stats
29W - 27L
1,685 MMR
Party 1
Sol
Sol
Silver II
Xentril
Sol
Silver II
Level 147
God Stats
9W - 7L
1,461 SR
Queue Stats
67W - 96L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 1 / 0
11,009
648
13,067
18,270
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
 
Yu Huang
16
0 / 1 / 0
9,846
579
11,590
12,674
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
ItzSuffeR
Anhur
16
0 / 4 / 0
10,555
621
6,659
14,814
6,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabMulanPersephoneAgniBaron Samedi

VS

Bans
ShivaThothPoseidonHadesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Frankin94
Ne Zha
18
2 / 0 / 4
11,506
677
19,000
17,616
9,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MeneerPrut
Bacchus
19
4 / 0 / 2
13,719
807
9,817
16,580
29,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
19
0 / 0 / 6
11,689
688
12,988
10,561
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Ne Zha
Frankin94
Ne Zha
2
0
4
4
L
Anhur
ItzSuffeR
Anhur
0
4
0
0
W
Bacchus
MeneerPrut
Bacchus
4
0
2
5
W
Sol
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
41,805
45,758
Taken
44,757
37,450
Mitigated
44,580
7,704
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,067
4,507
0
3,122
18,270
25,628
0
10,543
7,727
28,436
0
L
Yu Huang
 
Yu Huang
11,590
772
191
2,721
12,674
5,581
0
6,029
6,645
32,326
0
W
Ne Zha
Frankin94
Ne Zha
19,000
3,523
0
6,130
17,616
9,701
353
9,296
8,320
0
95,015
L
Anhur
ItzSuffeR
Anhur
6,659
2,233
0
1,670
14,814
6,241
0
5,796
9,018
0
68,374
W
Bacchus
MeneerPrut
Bacchus
9,817
857
0
5,232
16,580
29,276
266
8,533
8,047
18,756
0
W
Sol
12,988
4,571
0
6,794
10,561
5,603
2,027
7,639
2,922
80,240
5,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
36,914
211
Minions Killed
263
0
Camps Cleared
0
957,425
Distance Traveled
1,073,992
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,009
648
23
1
0
330,287
4
L
Yu Huang
9,846
579
67
4
0
330,854
5
W
Ne Zha
11,506
677
87
5
0
381,037
5
L
Anhur
10,555
621
121
7
0
296,284
4
W
Bacchus
13,719
807
21
1
0
368,905
4
W
Sol
11,689
688
155
9
0
324,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role