Player Matchup

Bacchus
Bacchus
MajesticSuperman
Bacchus
Level 109
God Stats
9W - 3L
1,666 SR
Queue Stats
99W - 84L
1,526 Elo+
Party 1
Thanatos
Thanatos
SenpaiYesPlz
Thanatos
Level 40
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 4L
1,387 Elo+
Solo
Anubis
Anubis
adiddy
Anubis
Level 98
God Stats
10W - 1L
1,812 SR
Queue Stats
99W - 93L
1,567 Elo+
Party 1
Team Averages
Level 82
1,639 SR
1,494 Elo+

VS

Team Averages
Level 107
1,505 SR
1,569 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Swushimi
Vulcan
Level 69
God Stats
1W - 2L
1,515 SR
Queue Stats
235W - 168L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,040
753
3,711
7,308
10,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
SenpaiYesPlz
Thanatos
12
2 / 4 / 5
8,565
714
6,165
8,954
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
adiddy
Anubis
16
6 / 1 / 4
10,027
836
7,488
5,394
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 2
8,837
736
6,338
9,476
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
 
Sobek
3
0 / 0 / 1
6,197
516
462
333
173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Swushimi
Vulcan
13
2 / 6 / 3
8,373
698
5,987
9,709
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
2
1
L
Sobek
 
Sobek
0
0
1
0.5
W
2
0
8
6
W
Thanatos
SenpaiYesPlz
Thanatos
2
4
5
1.13
L
Vulcan
Swushimi
Vulcan
2
6
3
0.58
W
Anubis
adiddy
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
12,787
21,656
Taken
19,518
16,934
Mitigated
7,383
12,281
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,338
2,278
0
2,252
9,476
3,581
0
6,459
3,017
0
29,659
L
Sobek
 
Sobek
462
0
0
120
333
173
0
102
231
1,203
0
W
3,711
243
162
1,983
7,308
10,601
0
1,438
5,870
9,833
0
W
Thanatos
SenpaiYesPlz
Thanatos
6,165
1,416
0
6,570
8,954
3,913
457
3,138
5,816
0
40,196
L
Vulcan
Swushimi
Vulcan
5,987
1,622
0
845
9,709
3,629
0
4,658
5,051
30,799
0
W
Anubis
adiddy
Anubis
7,488
119
0
3,566
5,394
2,420
1,925
1,915
3,479
56,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
23,407
182
Minions Killed
108
0
Camps Cleared
0
661,971
Distance Traveled
415,558
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,837
736
63
5
0
206,947
3
L
Sobek
6,197
516
3
0
0
25,904
1
W
Bacchus
9,040
753
9
1
0
248,184
2
W
Thanatos
8,565
714
66
6
0
213,515
4
L
Vulcan
8,373
698
42
4
0
182,707
4
W
Anubis
10,027
836
107
9
0
200,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role