Player Matchup

Neith
Neith
Camppos11
Neith
Level 108
God Stats
11W - 12L
1,429 SR
Queue Stats
214W - 234L
1,474 Elo+
Party 4
Skadi
Skadi
Djynso
Skadi
Level 68
God Stats
3W - 1L
1,742 SR
Queue Stats
148W - 159L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fabiano0909
Kumbhakarna
Level 66
God Stats
36W - 34L
1,489 SR
Queue Stats
37W - 37L
1,412 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Hardymint
Morgan Le Fay
Level 66
God Stats
19W - 21L
1,409 SR
Queue Stats
148W - 187L
1,391 Elo+
Party 1
Chaac
Chaac
Soul Reaper2641
Chaac
Level 66
God Stats
4W - 1L
1,574 SR
Queue Stats
133W - 159L
1,341 Elo+
Party 1
Team Averages
Level 75
1,529 SR
1,404 Elo+

VS

Team Averages
Level 64
1,564 SR
1,384 Elo+
Maui
Maui
IM SKAI
Maui
Level 18
God Stats
3W - 1L
1,832 SR
Queue Stats
6W - 8L
1,490 Elo+
Party 3
Skadi
Skadi
SER Tragic
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,374 Elo+
Party 3
Ravana
Ravana
SalmonTho7
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
Tha Boul Stick
Chronos
Level 147
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 2
Achilles
Achilles
Yo pixul
Achilles
Level 58
God Stats
2W - 3L
1,695 SR
Queue Stats
27W - 40L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Camppos11
Neith
11
6 / 1 / 2
6,493
649
8,357
5,663
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Djynso
Skadi
9
3 / 0 / 3
5,518
552
3,595
5,584
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Fabiano0909
Kumbhakarna
8
2 / 0 / 4
5,673
567
1,861
7,459
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Hardymint
Morgan Le Fay
10
2 / 0 / 1
5,783
578
3,472
3,687
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 0 / 0
6,242
624
4,256
4,815
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
IM SKAI
Maui
6
0 / 5 / 0
4,327
433
1,036
8,624
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
8
0 / 3 / 1
4,671
467
1,456
6,839
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
SalmonTho7
Ravana
6
0 / 5 / 0
3,855
386
260
5,891
1,921
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,072
507
2,066
4,727
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Yo pixul
Achilles
9
0 / 1 / 0
4,644
464
2,271
6,545
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
0
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Camppos11
Neith
6
1
2
7
W
Skadi
Djynso
Skadi
3
0
3
4.5
W
Kumbhakarna
Fabiano0909
Kumbhakarna
2
0
4
4
W
Morgan Le Fay
Hardymint
Morgan Le Fay
2
0
1
2.5
L
Maui
IM SKAI
Maui
0
5
0
0
L
Skadi
0
3
1
0.17
L
Ravana
SalmonTho7
Ravana
0
5
0
0
W
1
0
0
1
L
0
0
0
0
L
Achilles
Yo pixul
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
7,089
27,208
Taken
32,626
12,046
Mitigated
13,416
10,273
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Camppos11
Neith
8,357
3,327
0
3,624
5,663
1,794
366
567
5,096
0
43,982
W
Skadi
Djynso
Skadi
3,595
1,705
0
620
5,584
1,622
56
28
5,556
0
33,682
W
Kumbhakarna
Fabiano0909
Kumbhakarna
1,861
252
100
2,749
7,459
3,954
0
651
6,808
9,602
4,035
W
Morgan Le Fay
Hardymint
Morgan Le Fay
3,472
1,035
0
1,000
3,687
1,401
642
1,806
1,881
37,751
0
L
Maui
IM SKAI
Maui
1,036
254
0
679
8,624
4,252
0
1,265
7,359
6,038
0
L
Skadi
1,456
529
0
1,155
6,839
1,667
0
674
6,165
0
29,451
L
Ravana
SalmonTho7
Ravana
260
0
0
10
5,891
1,921
748
1,033
4,858
0
7,285
W
4,256
915
0
2,180
4,815
3,275
186
50
4,365
0
42,536
L
2,066
447
0
765
4,727
1,821
539
1,905
2,822
36,295
0
L
Achilles
Yo pixul
Achilles
2,271
641
0
2,655
6,545
3,755
0
0
6,082
0
22,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
22,569
297
Minions Killed
184
0
Camps Cleared
0
965,964
Distance Traveled
905,601
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,493
649
72
7
0
173,630
2
W
Skadi
5,518
552
58
6
0
215,682
2
W
Kumbhakarna
5,673
567
21
2
0
213,490
0
W
Morgan Le Fay
5,783
578
59
6
0
175,560
2
L
Maui
4,327
433
5
1
0
179,966
0
L
Skadi
4,671
467
53
5
0
169,679
2
L
Ravana
3,855
386
15
2
0
186,205
0
W
Chaac
6,242
624
87
9
0
187,602
1
L
Chronos
5,072
507
67
7
0
183,704
4
L
Achilles
4,644
464
44
4
0
186,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role