Player Matchup

Medusa
Medusa
Frostystarts
Medusa
Level 106
God Stats
45W - 50L
1,424 SR
Queue Stats
276W - 273L
1,326 Elo+
Party 1
Tiamat
Tiamat
THICCSTAR
Tiamat
Level 14
God Stats
5W - 4L
1,455 SR
Queue Stats
8W - 8L
1,268 Elo+
Party 1
Osiris
Osiris
TONYBAWLSAMA
Osiris
Level 66
God Stats
2W - 3L
1,299 SR
Queue Stats
179W - 189L
1,402 Elo+
Solo
Lancelot
Lancelot
grave_25
Lancelot
Level 108
God Stats
32W - 17L
1,597 SR
Queue Stats
261W - 290L
1,353 Elo+
Solo
Xing Tian
Xing Tian
xTOXIC STARx
Xing Tian
Level 27
God Stats
2W - 1L
1,507 SR
Queue Stats
16W - 26L
1,229 Elo+
Party 1
Team Averages
Level 64
1,456 SR
1,316 Elo+

VS

Team Averages
Level 46
1,553 SR
1,320 Elo+
He Bo
He Bo
Hamburgresa
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 163L
1,359 Elo+
Party 2
Hera
Hera
MadForHotMomss
Hera
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 190L
1,289 Elo+
Party 2
Ymir
Ymir
SpacedOutDodrio
Ymir
Level 25
God Stats
21W - 16L
1,485 SR
Queue Stats
36W - 48L
1,258 Elo+
Party 2
Ishtar
Ishtar
StonedLoli
Ishtar
Level 44
God Stats
0W - 3L
1,695 SR
Queue Stats
88W - 108L
1,337 Elo+
Party 2
Shiva
Shiva
shylock19
Shiva
Level 47
God Stats
9W - 7L
1,587 SR
Queue Stats
32W - 45L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 0 / 4
9,408
523
10,405
16,163
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
THICCSTAR
Tiamat
14
2 / 0 / 6
8,817
490
9,476
9,779
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
2 / 2 / 0
8,913
495
7,800
14,671
16,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
grave_25
Lancelot
15
6 / 1 / 2
9,348
519
9,772
13,618
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
xTOXIC STARx
Xing Tian
14
1 / 1 / 10
9,050
503
10,485
17,257
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,062
448
9,195
16,692
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 0
8,267
459
7,754
8,513
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 1
7,395
411
6,352
13,452
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
StonedLoli
Ishtar
11
0 / 5 / 1
6,813
379
8,188
16,686
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
shylock19
Shiva
15
1 / 2 / 1
8,166
454
8,367
14,925
15,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
4
8
L
2
5
1
0.5
L
1
3
0
0.33
L
0
2
1
0.25
L
Ishtar
StonedLoli
Ishtar
0
5
1
0.1
W
Tiamat
THICCSTAR
Tiamat
2
0
6
5
W
Osiris
2
2
0
1
W
Lancelot
grave_25
Lancelot
6
1
2
7
L
Shiva
shylock19
Shiva
1
2
1
0.75
W
Xing Tian
xTOXIC STARx
Xing Tian
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,938
Damage
39,856
71,488
Taken
70,268
54,685
Mitigated
40,837
29,539
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,405
4,884
665
10,642
16,163
7,222
1,552
5,686
10,477
0
70,351
L
9,195
1,998
80
6,771
16,692
5,829
81
5,627
11,065
61,120
0
L
7,754
2,910
0
2,105
8,513
3,298
384
2,991
5,522
67,056
0
L
6,352
1,904
460
4,533
13,452
10,763
348
4,169
9,283
39,380
0
L
Ishtar
StonedLoli
Ishtar
8,188
3,976
357
4,991
16,686
5,680
652
3,985
12,701
0
45,570
W
Tiamat
THICCSTAR
Tiamat
9,476
1,029
100
3,718
9,779
6,211
481
3,466
6,313
60,366
0
W
Osiris
7,800
4,990
0
6,025
14,671
16,506
0
3,793
10,878
0
59,571
W
Lancelot
grave_25
Lancelot
9,772
2,156
362
5,280
13,618
6,627
1,170
4,461
9,157
0
63,021
L
Shiva
shylock19
Shiva
8,367
1,745
111
1,749
14,925
15,267
0
2,034
12,891
297
56,222
W
Xing Tian
xTOXIC STARx
Xing Tian
10,485
1,349
0
2,747
17,257
18,119
671
6,192
11,065
28,099
6,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
38,703
453
Minions Killed
419
0
Camps Cleared
0
1,707,272
Distance Traveled
1,625,297
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,408
523
109
6
0
335,584
5
L
He Bo
8,062
448
84
5
0
328,082
2
L
Hera
8,267
459
127
7
0
294,907
0
L
Ymir
7,395
411
64
4
0
307,828
1
L
Ishtar
6,813
379
56
3
0
327,438
3
W
Tiamat
8,817
490
100
6
0
325,634
3
W
Osiris
8,913
495
101
6
0
298,610
1
W
Lancelot
9,348
519
107
6
0
412,779
0
L
Shiva
8,166
454
88
5
0
367,042
8
W
Xing Tian
9,050
503
36
2
0
334,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role