Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
QueenNekoUwU
Pele
Level 61
God Stats
19W - 11L
1,620 SR
Queue Stats
215W - 248L
1,303 Elo+
Party 2
Anubis
Anubis
S2oopid
Anubis
Level 66
God Stats
12W - 12L
1,353 SR
Queue Stats
200W - 255L
1,323 Elo+
Solo
Freya
Freya
XSouI x EaterX
Freya
Level 149
God Stats
6W - 12L
1,264 SR
Queue Stats
250W - 274L
1,312 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,387 Elo+

VS

Team Averages
Level 73
1,480 SR
1,384 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Alexandre_duk
Freya
Level 105
God Stats
0W - 1L
1,823 SR
Queue Stats
207W - 204L
1,411 Elo+
Solo
Xing Tian
Xing Tian
FusedTurtle594
Xing Tian
Level 78
God Stats
35W - 40L
1,385 SR
Queue Stats
55W - 54L
1,305 Elo+
Solo
Izanami
Izanami
Mini Russo
Izanami
Level 46
God Stats
57W - 28L
1,556 SR
Queue Stats
88W - 63L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
WSBR Elite
Baron Samedi
Level 18
God Stats
0W - 4L
1,137 SR
Queue Stats
9W - 10L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 1
8,298
593
4,232
9,773
4,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
 
Bacchus
10
1 / 0 / 5
6,536
467
5,601
10,392
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
8 / 0 / 2
7,532
538
5,316
9,889
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
S2oopid
Anubis
13
6 / 3 / 2
7,867
562
8,568
11,173
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 1 / 7
8,593
614
11,627
10,952
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 5 / 0
6,946
496
8,149
14,990
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 10 / 1
5,438
388
5,318
12,476
4,981
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
FusedTurtle594
Xing Tian
12
1 / 3 / 0
6,901
493
3,015
8,799
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Mini Russo
Izanami
11
2 / 3 / 1
6,678
477
8,299
10,320
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
WSBR Elite
Baron Samedi
9
0 / 4 / 3
6,201
443
6,539
9,119
4,064
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
25
Kills
5
5
Deaths
25
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
1
2.5
W
Bacchus
 
Bacchus
1
0
5
3.5
L
Thanatos
 
Thanatos
2
5
0
0.4
L
0
10
1
0.05
L
Xing Tian
FusedTurtle594
Xing Tian
1
3
0
0.33
L
Izanami
Mini Russo
Izanami
2
3
1
0.83
W
8
0
2
9
W
Anubis
S2oopid
Anubis
6
3
2
2.33
L
Baron Samedi
WSBR Elite
Baron Samedi
0
4
3
0.38
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
31,320
52,179
Taken
55,704
25,037
Mitigated
23,468
23,105
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,232
1,052
0
4,578
9,773
4,769
0
2,573
6,846
0
59,501
W
Bacchus
 
Bacchus
5,601
1,175
0
3,407
10,392
7,930
0
2,913
7,479
15,559
0
L
Thanatos
 
Thanatos
8,149
3,019
28
10,904
14,990
6,166
0
5,270
9,380
0
48,606
L
5,318
1,880
0
1,605
12,476
4,981
0
6,629
5,448
22,294
0
L
Xing Tian
FusedTurtle594
Xing Tian
3,015
659
0
750
8,799
5,122
870
0
8,799
37,435
0
L
Izanami
Mini Russo
Izanami
8,299
5,795
0
2,625
10,320
3,135
0
6,107
4,213
0
55,462
W
5,316
1,926
0
3,216
9,889
3,007
385
1,159
8,730
0
28,810
W
Anubis
S2oopid
Anubis
8,568
615
0
4,329
11,173
5,154
0
3,626
7,547
57,429
1,676
L
Baron Samedi
WSBR Elite
Baron Samedi
6,539
1,394
549
2,424
9,119
4,064
27
6,658
2,461
16,180
0
W
11,627
3,725
0
7,575
10,952
4,177
605
4,247
6,705
48,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
32,164
345
Minions Killed
293
0
Camps Cleared
0
1,298,153
Distance Traveled
1,140,060
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,298
593
117
8
0
278,976
6
W
Bacchus
6,536
467
9
1
0
272,386
0
L
Thanatos
6,946
496
84
6
0
258,096
1
L
Freya
5,438
388
25
2
0
208,810
6
L
Xing Tian
6,901
493
73
5
0
208,810
0
L
Izanami
6,678
477
96
7
0
220,671
0
W
Pele
7,532
538
40
3
0
281,317
2
W
Anubis
7,867
562
103
7
0
220,509
0
L
Baron Samedi
6,201
443
15
1
0
243,673
1
W
Freya
8,593
614
76
5
0
244,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role