Player Matchup

Scylla
Scylla
Dbleedz
Scylla
Level 148
God Stats
0W - 2L
1,494 SR
Queue Stats
70W - 68L
1,594 Elo+
Solo
Nox
Nox
R4Y 30
Nox
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 187L
1,614 Elo+
Solo
Bakasura
Bakasura
YangXiaoLong821
Bakasura
Level 155
God Stats
10W - 10L
1,669 SR
Queue Stats
69W - 61L
1,619 Elo+
Solo
Danzaburou
Danzaburou
he who naps
Danzaburou
Level 160
God Stats
6W - 4L
1,709 SR
Queue Stats
530W - 324L
1,761 Elo+
Solo
Gilgamesh
Gilgamesh
xboxrules772
Gilgamesh
Level 157
God Stats
0W - 2L
1,586 SR
Queue Stats
132W - 136L
1,573 Elo+
Solo
Team Averages
Level 156
1,592 SR
1,632 Elo+

VS

Team Averages
Level 115
1,584 SR
1,622 Elo+
Neith
Neith
Lotto6388
Neith
Level 160
God Stats
11W - 10L
1,404 SR
Queue Stats
458W - 445L
1,528 Elo+
Solo
He Bo
He Bo
Ranqom12324
He Bo
Level 70
God Stats
13W - 9L
1,684 SR
Queue Stats
531W - 286L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
Sit-And-Lose
Guan Yu
Level 128
God Stats
78W - 53L
1,664 SR
Queue Stats
247W - 191L
1,649 Elo+
Solo
Cabrakan
Cabrakan
SixPathsMatt
Cabrakan
Level 142
God Stats
18W - 14L
1,649 SR
Queue Stats
310W - 172L
1,614 Elo+
Party 1
Hercules
Hercules
The_Danril
Hercules
Level 77
God Stats
2W - 0L
1,517 SR
Queue Stats
225W - 189L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dbleedz
Scylla
14
3 / 9 / 3
9,373
521
6,676
12,192
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
R4Y 30
Nox
14
2 / 1 / 5
9,050
503
2,258
11,046
8,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
1 / 7 / 2
7,846
436
6,799
16,259
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
he who naps
Danzaburou
15
5 / 4 / 3
9,563
531
13,166
17,326
9,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
xboxrules772
Gilgamesh
14
2 / 5 / 0
8,502
472
8,746
17,749
12,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lotto6388
Neith
15
2 / 5 / 3
10,148
564
7,718
14,034
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
11 / 3 / 3
12,243
680
14,272
10,140
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Sit-And-Lose
Guan Yu
16
7 / 3 / 4
10,837
602
6,918
13,968
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SixPathsMatt
Cabrakan
18
5 / 1 / 4
11,661
648
16,663
17,927
14,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
The_Danril
Hercules
14
1 / 1 / 3
9,391
522
5,527
14,048
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
26
26
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dbleedz
Scylla
3
9
3
0.5
W
Neith
Lotto6388
Neith
2
5
3
0.7
L
Nox
R4Y 30
Nox
2
1
5
4.5
W
11
3
3
4.17
W
Guan Yu
Sit-And-Lose
Guan Yu
7
3
4
3
W
Cabrakan
SixPathsMatt
Cabrakan
5
1
4
7
W
Hercules
The_Danril
Hercules
1
1
3
2.5
L
Bakasura
1
7
2
0.29
L
Danzaburou
he who naps
Danzaburou
5
4
3
1.63
L
Gilgamesh
xboxrules772
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
51,098
74,572
Taken
70,117
45,168
Mitigated
49,096
17,474
Healing
28,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dbleedz
Scylla
6,676
868
0
560
12,192
5,159
0
6,984
5,208
59,071
0
W
Neith
Lotto6388
Neith
7,718
3,221
0
4,382
14,034
7,771
0
636
13,258
0
85,755
L
Nox
R4Y 30
Nox
2,258
647
0
2,165
11,046
8,235
0
3,079
7,967
35,349
0
W
14,272
874
0
3,801
10,140
4,321
178
5,186
4,782
123,550
0
W
Guan Yu
Sit-And-Lose
Guan Yu
6,918
1,645
451
5,392
13,968
7,667
1,339
795
13,118
36
76,749
W
Cabrakan
SixPathsMatt
Cabrakan
16,663
3,276
0
11,047
17,927
14,641
0
733
16,043
93,235
0
W
Hercules
The_Danril
Hercules
5,527
2,010
0
3,403
14,048
14,696
81
2,033
11,736
71
34,264
L
Bakasura
6,799
4,070
0
4,071
16,259
9,129
0
7,059
9,200
0
50,038
L
Danzaburou
he who naps
Danzaburou
13,166
5,322
0
6,474
17,326
9,764
0
1,865
15,461
0
70,878
L
Gilgamesh
xboxrules772
Gilgamesh
8,746
3,702
0
4,204
17,749
12,881
0
12,055
5,694
0
66,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
54,280
443
Minions Killed
638
0
Camps Cleared
0
1,616,301
Distance Traveled
1,734,697
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,373
521
101
6
0
283,443
2
W
Neith
10,148
564
123
7
0
312,612
3
L
Nox
9,050
503
44
2
0
329,289
10
W
He Bo
12,243
680
191
11
0
364,720
3
W
Guan Yu
10,837
602
103
6
0
374,929
5
W
Cabrakan
11,661
648
171
10
0
330,418
3
W
Hercules
9,391
522
50
3
0
352,018
6
L
Bakasura
7,846
436
89
5
0
368,813
7
L
Danzaburou
9,563
531
99
6
0
330,927
4
L
Gilgamesh
8,502
472
110
6
0
303,829
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role