Player Matchup

Anhur
Anhur
Alky cHemist
Anhur
Level 126
God Stats
2W - 3L
1,446 SR
Queue Stats
181W - 198L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Cruisin Coffee3
Ao Kuang
Level 130
God Stats
1W - 1L
1,672 SR
Queue Stats
217W - 234L
1,512 Elo+
Solo
Osiris
Osiris
Julioxxx
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 137L
1,391 Elo+
Solo
Danzaburou
Danzaburou
MemePlugYo
Danzaburou
Level 147
God Stats
6W - 6L
1,546 SR
Queue Stats
698W - 728L
1,417 Elo+
Solo
The Morrigan
The Morrigan
lilturtlenurse
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,422 Elo+
Solo
Team Averages
Level 134
1,533 SR
1,445 Elo+

VS

Team Averages
Level 121
1,506 SR
1,447 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DBLehRON
Hades
Level 89
God Stats
2W - 0L
1,669 SR
Queue Stats
28W - 41L
1,365 Elo+
Solo
Awilix
Awilix
Juan3125
Awilix
Level 156
God Stats
3W - 0L
1,880 SR
Queue Stats
149W - 140L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
aianthoni89
Hou Yi
Level 144
God Stats
2W - 6L
1,223 SR
Queue Stats
222W - 225L
1,420 Elo+
Solo
Hercules
Hercules
闇1ーAg
Hercules
Level 65
God Stats
4W - 8L
1,258 SR
Queue Stats
343W - 397L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,865
682
6,211
15,519
6,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
15
4 / 6 / 3
9,377
721
4,725
16,073
16,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Julioxxx
Osiris
17
4 / 7 / 4
10,384
799
10,740
17,289
15,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MemePlugYo
Danzaburou
18
5 / 4 / 8
10,138
780
17,922
14,605
7,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
lilturtlenurse
The Morrigan
14
0 / 6 / 7
8,616
663
8,236
11,576
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
9 / 4 / 16
11,499
885
17,604
17,891
26,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
DBLehRON
Hades
18
6 / 4 / 19
10,989
845
16,001
14,349
12,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Juan3125
Awilix
19
11 / 2 / 17
11,437
880
17,955
14,970
10,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
16
4 / 2 / 14
10,175
783
8,236
10,330
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
闇1ーAg
Hercules
17
1 / 3 / 23
10,703
823
5,730
16,522
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
14
Kills
31
31
Deaths
15
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
4
16
4.25
L
1
8
3
0.31
L
Ao Kuang
4
6
3
0.92
W
Hades
DBLehRON
Hades
6
4
19
3.88
W
Awilix
Juan3125
Awilix
11
2
17
9.75
L
Osiris
Julioxxx
Osiris
4
7
4
0.86
L
Danzaburou
MemePlugYo
Danzaburou
5
4
8
2.25
W
Hou Yi
4
2
14
5.5
L
The Morrigan
lilturtlenurse
The Morrigan
0
6
7
0.58
W
Hercules
闇1ーAg
Hercules
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,834
Damage
65,526
75,062
Taken
74,062
50,319
Mitigated
81,068
14,265
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,604
2,682
0
1,558
17,891
26,054
672
3,917
13,974
46,136
0
L
6,211
1,740
259
1,102
15,519
6,497
0
5,563
9,673
0
19,674
L
Ao Kuang
4,725
1,867
835
3,809
16,073
16,397
92
4,882
10,787
6,968
0
W
Hades
DBLehRON
Hades
16,001
1,335
1,580
2,754
14,349
12,667
2,611
2,496
11,853
29,235
0
W
Awilix
Juan3125
Awilix
17,955
5,981
2,412
3,898
14,970
10,581
612
1,233
13,737
0
29,036
L
Osiris
Julioxxx
Osiris
10,740
3,919
495
1,759
17,289
15,051
497
8,783
8,314
0
20,252
L
Danzaburou
MemePlugYo
Danzaburou
17,922
7,097
1,301
2,753
14,605
7,284
946
7,546
6,481
0
29,363
W
Hou Yi
8,236
4,014
1,349
3,180
10,330
5,607
2,601
2,120
8,210
0
21,649
L
The Morrigan
lilturtlenurse
The Morrigan
8,236
1,022
1,082
870
11,576
5,090
177
5,284
6,202
19,779
0
W
Hercules
闇1ーAg
Hercules
5,730
1,130
1,428
4,599
16,522
26,159
802
3,195
13,327
0
11,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
54,803
107
Minions Killed
141
0
Camps Cleared
0
1,016,560
Distance Traveled
1,197,823
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,499
885
39
3
0
249,550
0
L
Anhur
8,865
682
46
4
0
170,241
0
L
Ao Kuang
9,377
721
4
0
0
209,346
0
W
Hades
10,989
845
40
3
0
224,430
0
W
Awilix
11,437
880
29
2
0
304,925
4
L
Osiris
10,384
799
14
1
0
212,718
1
L
Danzaburou
10,138
780
19
1
0
210,524
0
W
Hou Yi
10,175
783
26
2
0
184,202
1
L
The Morrigan
8,616
663
24
2
0
213,731
1
W
Hercules
10,703
823
7
1
0
234,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role