Player Matchup

Cernunnos
Cernunnos
Bronze V
STRANGE2F
Cernunnos
Bronze V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 MMR
Party 2
Chaac
Chaac
Bronze V
Uncting
Chaac
Bronze V
Level 81
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 4L
1,323 MMR
Party 2
Terra
Terra
Bronze V
vvs drxco
Terra
Bronze V
Level 76
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 4L
1,323 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 66
1,544 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,457 SR
1,185 MMR
Athena
Athena
Silver II
Jackpo_0
Athena
Silver II
Level 102
God Stats
2W - 2L
1,381 SR
Queue Stats
58W - 90L
1,092 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
Krmixv
Cu Chulainn
Silver III
Level 96
God Stats
5W - 6L
1,413 SR
Queue Stats
58W - 91L
1,038 MMR
Party 1
Chang'e
Chang'e
Gold IV
UncleMaxxSNF
Chang'e
Gold IV
Level 148
God Stats
9W - 9L
1,578 SR
Queue Stats
354W - 488L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
STRANGE2F
Cernunnos
15
0 / 6 / 6
10,655
627
12,938
15,347
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Uncting
Chaac
17
7 / 6 / 2
12,842
755
24,987
25,811
23,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
vvs drxco
Terra
15
2 / 4 / 6
11,682
687
13,559
24,573
35,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Baron SamediAtlasAresAh Muzen CabBastet

VS

Bans
AchillesRaHelZeusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jackpo_0
Athena
18
9 / 4 / 4
12,895
759
15,642
23,171
14,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Krmixv
Cu Chulainn
18
6 / 2 / 7
12,713
748
21,887
22,904
28,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
UncleMaxxSNF
Chang'e
18
1 / 3 / 12
12,666
745
16,576
17,857
8,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
16
16
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
Jackpo_0
Athena
9
4
4
2.75
W
Cu Chulainn
Krmixv
Cu Chulainn
6
2
7
4.75
L
Cernunnos
STRANGE2F
Cernunnos
0
6
6
0.5
W
Chang'e
UncleMaxxSNF
Chang'e
1
3
12
2.33
L
Chaac
Uncting
Chaac
7
6
2
1.33
L
Terra
vvs drxco
Terra
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,484
Damage
54,105
65,731
Taken
63,932
66,135
Mitigated
51,534
16,000
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Jackpo_0
Athena
15,642
4,469
0
1,482
23,171
14,102
696
6,117
16,654
42,466
0
W
Cu Chulainn
Krmixv
Cu Chulainn
21,887
3,822
0
1,420
22,904
28,502
840
4,672
17,484
0
63,684
L
Cernunnos
STRANGE2F
Cernunnos
12,938
6,540
0
1,215
15,347
6,770
60
9,297
6,050
0
47,261
W
Chang'e
UncleMaxxSNF
Chang'e
16,576
1,356
6,205
6,903
17,857
8,930
1,337
2,844
14,631
63,806
0
L
Chaac
Uncting
Chaac
24,987
7,474
524
8,632
25,811
23,846
0
10,840
14,971
0
63,242
L
Terra
vvs drxco
Terra
13,559
1,987
2,189
3,440
24,573
35,519
0
12,137
12,436
31,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
38,274
170
Minions Killed
224
0
Camps Cleared
0
822,921
Distance Traveled
984,710
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,895
759
49
3
0
330,072
0
W
Cu Chulainn
12,713
748
79
5
0
345,414
1
L
Cernunnos
10,655
627
79
5
0
200,912
0
W
Chang'e
12,666
745
96
6
0
309,224
5
L
Chaac
12,842
755
64
4
0
303,577
0
L
Terra
11,682
687
27
2
0
318,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role