Player Matchup

Gilgamesh
Gilgamesh
Drogomir7925
Gilgamesh
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 86L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lathron1
Tsukuyomi
Level 128
God Stats
2W - 2L
1,653 SR
Queue Stats
229W - 232L
1,460 Elo+
Party 1
Hades
Hades
The_Boy1982
Hades
Level 144
God Stats
10W - 7L
1,603 SR
Queue Stats
177W - 178L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
ghul286
Zhong Kui
Level 99
God Stats
4W - 2L
1,704 SR
Queue Stats
93W - 102L
1,435 Elo+
Party 4
Anubis
Anubis
sl3nder02_
Anubis
Level 27
God Stats
0W - 4L
1,311 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 4
Team Averages
Level 93
1,554 SR
1,431 Elo+

VS

Team Averages
Level 115
1,519 SR
1,510 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
JustinsCode
Baba Yaga
Level 153
God Stats
89W - 64L
1,566 SR
Queue Stats
552W - 523L
1,469 Elo+
Party 3
Janus
Janus
SiIverBIade21
Janus
Level 104
God Stats
37W - 38L
1,513 SR
Queue Stats
302W - 304L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
newbeginings777
Guan Yu
Level 132
God Stats
7W - 9L
1,516 SR
Queue Stats
305W - 318L
1,386 Elo+
Solo
Horus
Horus
zKurui
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 20L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drogomir7925
Gilgamesh
13
0 / 11 / 4
9,205
368
8,620
31,046
26,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Lathron1
Tsukuyomi
16
3 / 6 / 2
10,515
421
17,082
22,132
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

18
1 / 4 / 2
11,515
461
9,580
24,321
10,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
ghul286
Zhong Kui
15
1 / 7 / 3
9,677
387
15,985
29,147
20,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
sl3nder02_
Anubis
13
1 / 9 / 0
9,199
368
6,487
17,785
7,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 2 / 9
14,468
579
40,780
15,674
8,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
JustinsCode
Baba Yaga
20
7 / 1 / 14
13,647
546
22,561
20,729
13,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 3 / 11
12,052
482
12,544
18,187
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 0 / 11
13,792
552
12,913
23,043
15,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
zKurui
Horus
18
5 / 0 / 17
13,460
538
14,028
35,151
51,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
6
Kills
37
37
Deaths
6
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
2
9
7.25
L
Gilgamesh
Drogomir7925
Gilgamesh
0
11
4
0.18
W
Baba Yaga
JustinsCode
Baba Yaga
7
1
14
14
L
Tsukuyomi
Lathron1
Tsukuyomi
3
6
2
0.67
W
5
3
11
3.5
L
1
4
2
0.5
L
Zhong Kui
ghul286
Zhong Kui
1
7
3
0.36
W
10
0
11
15.5
L
Anubis
sl3nder02_
Anubis
1
9
0
0.11
W
Horus
zKurui
Horus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,754
Damage
102,826
124,431
Taken
112,784
71,716
Mitigated
96,475
40,536
Healing
51,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
40,780
17,458
1,103
4,588
15,674
8,592
4,925
5,967
9,707
154,288
748
L
Gilgamesh
Drogomir7925
Gilgamesh
8,620
2,068
2,149
4,714
31,046
26,273
0
17,530
13,314
0
34,489
W
Baba Yaga
JustinsCode
Baba Yaga
22,561
1,682
0
8,123
20,729
13,398
2,921
8,299
12,430
115,996
0
L
Tsukuyomi
Lathron1
Tsukuyomi
17,082
2,354
0
8,584
22,132
6,696
0
9,682
12,406
0
93,800
W
12,544
647
0
3,757
18,187
7,828
392
4,568
13,619
81,933
0
L
9,580
796
23
11,177
24,321
10,932
0
16,464
7,857
89,785
0
L
Zhong Kui
ghul286
Zhong Kui
15,985
1,604
403
9,455
29,147
20,194
0
19,710
9,373
83,552
0
W
12,913
1,236
2,749
14,562
23,043
15,089
3,041
6,285
16,758
48
116,339
L
Anubis
sl3nder02_
Anubis
6,487
114
27
4,004
17,785
7,621
1,032
12,226
5,115
51,771
0
W
Horus
zKurui
Horus
14,028
6,616
3,177
13,499
35,151
51,568
1,868
10,556
24,595
357
49,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
67,419
534
Minions Killed
688
0
Camps Cleared
0
2,034,652
Distance Traveled
2,584,201
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,468
579
199
8
0
493,916
2
L
Gilgamesh
9,205
368
35
1
0
393,779
4
W
Baba Yaga
13,647
546
168
7
0
491,684
8
L
Tsukuyomi
10,515
421
131
5
0
440,387
7
W
Janus
12,052
482
125
5
0
510,550
1
L
Hades
11,515
461
168
7
0
428,230
7
L
Zhong Kui
9,677
387
117
5
0
403,303
0
W
Guan Yu
13,792
552
140
6
0
559,285
1
L
Anubis
9,199
368
83
3
0
368,953
0
W
Horus
13,460
538
56
2
0
528,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role