Player Matchup

Bacchus
Bacchus
BabyStevie
Bacchus
Level 8
God Stats
5W - 0L
1,823 SR
Queue Stats
14W - 5L
1,545 Elo+
Party 1
Osiris
Osiris
Lapiffamus
Osiris
Level 82
God Stats
13W - 12L
1,466 SR
Queue Stats
315W - 298L
1,512 Elo+
Party 1
Freya
Freya
Le 4ssassin
Freya
Level 108
God Stats
5W - 6L
1,411 SR
Queue Stats
273W - 249L
1,507 Elo+
Party 1
Izanami
Izanami
Leggoat
Izanami
Level 109
God Stats
18W - 11L
1,617 SR
Queue Stats
130W - 105L
1,523 Elo+
Party 1
Ra
Ra
SamIsBack
Ra
Level 136
God Stats
3W - 3L
1,509 SR
Queue Stats
183W - 169L
1,522 Elo+
Party 1
Team Averages
Level 89
1,565 SR
1,522 Elo+

VS

Team Averages
Level 53
1,472 SR
1,495 Elo+
Bastet
Bastet
Ann D1605
Bastet
Level 105
God Stats
35W - 36L
1,545 SR
Queue Stats
525W - 529L
1,457 Elo+
Solo
Cerberus
Cerberus
DaGarzinator
Cerberus
Level 52
God Stats
9W - 6L
1,677 SR
Queue Stats
30W - 50L
1,351 Elo+
Solo
Xing Tian
Xing Tian
THUG LIFE 12321
Xing Tian
Level 69
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 8L
1,657 Elo+
Party 2
Chernobog
Chernobog
minefiend4326
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,696 Elo+
Party 2
Cernunnos
Cernunnos
soulcollider
Cernunnos
Level 36
God Stats
12W - 29L
1,351 SR
Queue Stats
12W - 30L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyStevie
Bacchus
17
8 / 0 / 19
12,562
1,256
10,680
13,035
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Lapiffamus
Osiris
18
5 / 1 / 26
12,029
1,203
17,091
12,031
13,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 11
10,470
1,047
12,631
8,145
3,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Leggoat
Izanami
17
7 / 2 / 16
11,636
1,164
24,298
10,731
5,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 12
11,478
1,148
19,156
10,448
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

290

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ann D1605
Bastet
15
5 / 4 / 0
10,753
1,075
13,142
11,567
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DaGarzinator
Cerberus
15
0 / 4 / 3
9,823
982
7,529
17,311
17,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
THUG LIFE 12321
Xing Tian
16
0 / 5 / 5
10,557
1,056
10,919
24,609
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
minefiend4326
Chernobog
15
2 / 11 / 2
10,087
1,009
7,502
18,474
8,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
soulcollider
Cernunnos
15
1 / 10 / 2
9,766
977
9,097
17,087
7,825
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
34
Kills
8
8
Deaths
34
84
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ann D1605
Bastet
5
4
0
1.25
W
Bacchus
BabyStevie
Bacchus
8
0
19
17.5
L
Cerberus
DaGarzinator
Cerberus
0
4
3
0.38
W
Osiris
Lapiffamus
Osiris
5
1
26
18
W
4
2
11
4.75
W
Izanami
Leggoat
Izanami
7
2
16
7.5
W
10
3
12
5.33
L
Xing Tian
THUG LIFE 12321
Xing Tian
0
5
5
0.5
L
Chernobog
minefiend4326
Chernobog
2
11
2
0.27
L
Cernunnos
soulcollider
Cernunnos
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,856
Damage
48,189
54,390
Taken
89,048
48,828
Mitigated
63,000
10,308
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ann D1605
Bastet
13,142
3,201
0
718
11,567
4,865
0
6,365
5,028
0
17,328
W
Bacchus
BabyStevie
Bacchus
10,680
2,459
0
1,374
13,035
21,336
0
3,625
9,410
17,849
0
L
Cerberus
DaGarzinator
Cerberus
7,529
278
0
1,105
17,311
17,751
0
7,426
9,687
23,954
0
W
Osiris
Lapiffamus
Osiris
17,091
7,107
0
2,409
12,031
13,183
0
4,253
7,778
0
27,403
W
12,631
5,253
0
888
8,145
3,935
0
2,000
6,145
23,570
0
W
Izanami
Leggoat
Izanami
24,298
20,314
0
991
10,731
5,001
0
3,258
7,473
0
42,020
W
19,156
2,323
2,405
2,241
10,448
5,373
0
5,312
5,136
27,796
0
L
Xing Tian
THUG LIFE 12321
Xing Tian
10,919
1,470
0
1,256
24,609
23,962
0
11,842
12,457
27,480
0
L
Chernobog
minefiend4326
Chernobog
7,502
4,752
0
654
18,474
8,597
0
8,728
9,548
0
18,318
L
Cernunnos
soulcollider
Cernunnos
9,097
5,121
0
167
17,087
7,825
0
7,128
9,861
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
50,986
132
Minions Killed
155
9
Camps Cleared
3
889,281
Distance Traveled
785,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,753
1,075
10
1
1
162,873
0
W
Bacchus
12,562
1,256
10
1
0
192,960
0
L
Cerberus
9,823
982
49
5
1
167,835
0
W
Osiris
12,029
1,203
21
2
2
195,364
0
W
Freya
10,470
1,047
22
2
2
146,500
0
W
Izanami
11,636
1,164
50
5
3
159,090
0
W
Ra
11,478
1,148
29
3
2
195,367
0
L
Xing Tian
10,557
1,056
36
4
1
172,063
0
L
Chernobog
10,087
1,009
29
3
0
143,971
0
L
Cernunnos
9,766
977
31
3
0
138,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role