Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
A General Payne
Thor
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
6W - 6L
1,098 Elo+
Party 1
Odin
Odin
CaptBoreale
Odin
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 6L
1,098 Elo+
Party 1
Eset
Eset
I am M4nny
Eset
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,098 Elo+
Party 1
Sol
Sol
TangoDown456
Sol
Level 147
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 8L
1,057 Elo+
Party 1
Team Averages
Level 122
1,370 SR
1,170 Elo+

VS

Team Averages
Level 119
1,602 SR
1,654 Elo+
Nu Wa
Nu Wa
Elvis_q8
Nu Wa
Level 145
God Stats
105W - 44L
1,786 SR
Queue Stats
299W - 235L
1,719 Elo+
Party 2
Khepri
Khepri
Mfk3jl
Khepri
Level 155
God Stats
15W - 8L
1,504 SR
Queue Stats
511W - 392L
1,636 Elo+
Party 2
Ishtar
Ishtar
MrSaLoOoM_95
Ishtar
Level 160
God Stats
37W - 16L
1,703 SR
Queue Stats
253W - 162L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
modiSA_
Baron Samedi
Level 105
God Stats
18W - 7L
1,517 SR
Queue Stats
174W - 148L
1,612 Elo+
Party 2
He Bo
He Bo
уσкαι
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 29L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 3 / 2
7,015
501
3,628
13,151
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 4 / 0
6,591
471
3,477
11,951
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 0
6,138
438
4,226
10,567
6,049
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 2
6,226
445
2,951
6,172
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,921
494
9,637
11,624
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elvis_q8
Nu Wa
13
0 / 1 / 4
8,146
582
7,364
4,279
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Mfk3jl
Khepri
11
0 / 3 / 5
7,133
510
3,563
9,773
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
15
3 / 1 / 0
9,011
644
8,879
10,986
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
modiSA_
Baron Samedi
12
0 / 1 / 3
7,538
538
7,490
7,381
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
17
8 / 0 / 0
9,918
708
7,116
7,723
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
2
0.67
L
2
4
0
0.5
L
1
2
0
0.5
W
Nu Wa
Elvis_q8
Nu Wa
0
1
4
2
L
0
0
2
1
W
Khepri
Mfk3jl
Khepri
0
3
5
0.83
W
Ishtar
3
1
0
3
L
2
2
2
1.5
W
Baron Samedi
modiSA_
Baron Samedi
0
1
3
1.5
W
He Bo
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
34,412
53,465
Taken
40,142
29,358
Mitigated
22,116
18,043
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,628
1,518
0
5,784
13,151
12,351
0
6,736
6,040
0
30,217
L
3,477
508
0
4,407
11,951
4,647
0
4,165
7,665
0
46,901
L
4,226
528
0
500
10,567
6,049
0
6,455
3,746
0
37,998
W
Nu Wa
Elvis_q8
Nu Wa
7,364
1,053
0
1,259
4,279
1,540
2,272
0
4,279
53,345
0
L
2,951
109
0
1,336
6,172
2,359
0
4,521
1,310
39,171
0
W
Khepri
Mfk3jl
Khepri
3,563
250
0
2,222
9,773
8,034
0
3,652
6,121
15,837
0
W
Ishtar
8,879
5,000
0
5,589
10,986
4,670
2,979
5,080
5,906
0
71,931
L
9,637
4,432
0
6,016
11,624
3,952
0
2,357
9,175
49,106
8,635
W
Baron Samedi
modiSA_
Baron Samedi
7,490
402
284
3,394
7,381
5,196
70
2,308
5,073
55,350
0
W
He Bo
7,116
474
0
4,355
7,723
2,676
455
472
7,251
82,563
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
41,746
359
Minions Killed
497
0
Camps Cleared
0
1,388,765
Distance Traveled
1,356,808
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,015
501
43
3
0
285,551
5
L
Thor
6,591
471
86
6
0
286,616
6
L
Odin
6,138
438
57
4
0
291,031
1
W
Nu Wa
8,146
582
115
8
0
271,471
3
L
Eset
6,226
445
74
5
0
273,141
5
W
Khepri
7,133
510
24
2
0
266,099
4
W
Ishtar
9,011
644
127
9
0
256,521
0
L
Sol
6,921
494
99
7
0
252,426
3
W
Baron Samedi
7,538
538
95
7
0
258,002
4
W
He Bo
9,918
708
136
10
0
304,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role