Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DonLaCleba
Cerberus
Level 67
God Stats
1W - 0L
1,515 SR
Queue Stats
11W - 4L
1,697 Elo+
Party 1
Atlas
Atlas
SteveRhaegal
Atlas
Level 49
God Stats
2W - 1L
1,777 SR
Queue Stats
5W - 3L
1,586 Elo+
Party 1
Scylla
Scylla
XorExuS
Scylla
Level 160
God Stats
1W - 0L
1,945 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 1
Thanatos
Thanatos
izzibizi
Thanatos
Level 29
God Stats
1W - 0L
1,541 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 1
Team Averages
Level 73
1,656 SR
1,601 Elo+

VS

Team Averages
Level 123
1,439 SR
1,395 Elo+
Serqet
Serqet
I ST3PBACK I
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
Marsoc79
Aphrodite
Level 159
God Stats
0W - 1L
1,257 SR
Queue Stats
9W - 17L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
PAGLIUbrothers7
Xbalanque
Level 157
God Stats
0W - 2L
1,249 SR
Queue Stats
27W - 39L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
akapoke09
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 170L
1,115 Elo+
Party 3
Cthulhu
Cthulhu
scorpionplay150
Cthulhu
Level 107
God Stats
14W - 11L
1,688 SR
Queue Stats
175W - 165L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 2 / 6
8,201
547
7,801
10,071
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
DonLaCleba
Cerberus
14
5 / 1 / 3
8,940
596
11,454
13,608
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 8
7,696
513
8,165
13,068
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
XorExuS
Scylla
16
5 / 0 / 2
9,569
638
7,013
5,111
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
izzibizi
Thanatos
12
7 / 2 / 4
8,125
542
10,976
11,897
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 2 / 1
7,392
493
5,152
11,291
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Marsoc79
Aphrodite
11
1 / 2 / 1
6,349
423
3,755
8,872
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
PAGLIUbrothers7
Xbalanque
12
2 / 4 / 2
7,046
470
7,901
14,464
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
akapoke09
Ah Puch
10
0 / 7 / 1
5,964
398
3,534
14,205
4,402
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
7,027
468
7,984
13,968
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
5
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
Cerberus
DonLaCleba
Cerberus
5
1
3
6.5
L
Serqet
2
2
1
1.25
L
Aphrodite
Marsoc79
Aphrodite
1
2
1
0.75
L
Xbalanque
PAGLIUbrothers7
Xbalanque
2
4
2
0.75
W
1
1
8
5
W
Scylla
XorExuS
Scylla
5
0
2
6
L
Ah Puch
akapoke09
Ah Puch
0
7
1
0.07
W
Thanatos
izzibizi
Thanatos
7
2
4
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
28,326
53,755
Taken
62,800
27,261
Mitigated
27,631
23,451
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,801
4,681
0
4,554
10,071
3,420
440
1,125
8,794
0
65,295
W
Cerberus
DonLaCleba
Cerberus
11,454
398
0
6,400
13,608
6,189
0
6,220
6,539
67,245
0
L
Serqet
5,152
1,333
0
680
11,291
4,131
0
2,297
8,994
0
58,272
L
Aphrodite
Marsoc79
Aphrodite
3,755
400
2,525
4,171
8,872
4,907
0
3,612
5,260
30,534
0
L
Xbalanque
PAGLIUbrothers7
Xbalanque
7,901
2,592
0
3,928
14,464
4,558
294
4,785
9,679
0
48,844
W
8,165
3,118
0
3,763
13,068
11,269
0
4,768
8,166
30,959
0
W
Scylla
XorExuS
Scylla
7,013
1,438
0
1,123
5,111
1,850
234
622
4,225
81,679
0
L
Ah Puch
akapoke09
Ah Puch
3,534
734
189
2,877
14,205
4,402
0
9,168
5,037
18,615
0
W
Thanatos
izzibizi
Thanatos
10,976
2,450
0
7,611
11,897
4,533
256
1,415
10,438
0
44,388
L
7,984
347
272
2,502
13,968
9,633
0
6,770
7,198
49,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
33,778
541
Minions Killed
353
0
Camps Cleared
0
1,467,445
Distance Traveled
1,370,576
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,201
547
125
8
0
284,405
7
W
Cerberus
8,940
596
178
12
0
290,692
5
L
Serqet
7,392
493
106
7
0
316,137
0
L
Aphrodite
6,349
423
44
3
0
285,685
0
L
Xbalanque
7,046
470
86
6
0
252,404
6
W
Atlas
7,696
513
33
2
0
273,792
6
W
Scylla
9,569
638
139
9
0
295,821
4
L
Ah Puch
5,964
398
28
2
0
233,822
4
W
Thanatos
8,125
542
66
4
0
322,735
1
L
Cthulhu
7,027
468
89
6
0
282,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role