Player Matchup

Jing Wei
Jing Wei
AlHalGaming_
Jing Wei
Level 143
God Stats
3W - 3L
1,240 SR
Queue Stats
119W - 118L
1,537 Elo+
Party 2
Pele
Pele
GangstaJit4L
Pele
Level 35
God Stats
4W - 1L
1,375 SR
Queue Stats
55W - 44L
1,491 Elo+
Party 2
Maui
Maui
PeachIcePuffa
Maui
Level 27
God Stats
26W - 13L
1,673 SR
Queue Stats
47W - 24L
1,627 Elo+
Party 2
Vulcan
Vulcan
RockChalk724
Vulcan
Level 83
God Stats
30W - 18L
1,573 SR
Queue Stats
34W - 29L
1,558 Elo+
Party 2
Shiva
Shiva
T-Flex-K
Shiva
Level 118
God Stats
151W - 106L
1,610 SR
Queue Stats
322W - 328L
1,443 Elo+
Party 2
Team Averages
Level 81
1,494 SR
1,531 Elo+

VS

Team Averages
Level 27
1,448 SR
1,493 Elo+
Ganesha
Ganesha
Doubleyou97
Ganesha
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KinGess243
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Klonrinz
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
MaesterFliege
Anhur
Level 22
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Redlady13
Mulan
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 41L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlHalGaming_
Jing Wei
11
2 / 0 / 3
6,032
603
6,279
5,204
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
4 / 0 / 2
6,375
638
3,126
5,574
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 5
5,181
518
3,204
5,166
3,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
11
3 / 0 / 1
6,195
620
5,463
2,940
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
T-Flex-K
Shiva
12
1 / 0 / 0
6,954
695
4,876
5,098
3,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Doubleyou97
Ganesha
8
0 / 1 / 0
4,927
493
1,877
7,886
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
KinGess243
Cthulhu
8
0 / 3 / 0
4,281
428
1,127
7,121
3,719
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Klonrinz
Arachne
8
1 / 3 / 0
4,879
488
2,368
9,201
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,156
416
2,245
7,333
2,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Redlady13
Mulan
10
0 / 1 / 0
5,224
522
2,041
8,127
4,093
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlHalGaming_
Jing Wei
2
0
3
3.5
L
Ganesha
Doubleyou97
Ganesha
0
1
0
0
W
4
0
2
5
L
Cthulhu
KinGess243
Cthulhu
0
3
0
0
L
Arachne
Klonrinz
Arachne
1
3
0
0.33
L
0
2
0
0
W
0
1
5
2.5
L
Mulan
Redlady13
Mulan
0
1
0
0
W
Vulcan
3
0
1
3.5
W
Shiva
T-Flex-K
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
9,658
23,982
Taken
39,668
12,125
Mitigated
18,007
11,139
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlHalGaming_
Jing Wei
6,279
5,213
0
3,946
5,204
1,809
0
831
4,373
0
49,117
L
Ganesha
Doubleyou97
Ganesha
1,877
172
262
1,959
7,886
4,969
0
2,348
5,538
15,489
0
W
3,126
901
0
550
5,574
1,852
0
321
5,253
0
44,251
L
Cthulhu
KinGess243
Cthulhu
1,127
110
0
540
7,121
3,719
0
2,696
4,425
19,744
0
L
Arachne
Klonrinz
Arachne
2,368
1,852
39
1,012
9,201
3,022
0
773
8,428
0
24,758
L
2,245
885
71
454
7,333
2,204
0
2,563
4,770
0
16,422
W
3,204
666
276
2,109
5,166
3,916
0
873
4,293
14,098
1,870
L
Mulan
Redlady13
Mulan
2,041
336
0
1,832
8,127
4,093
0
0
8,127
0
30,864
W
Vulcan
5,463
1,208
0
940
2,940
1,172
683
979
1,961
42,275
0
W
Shiva
T-Flex-K
Shiva
4,876
1,550
0
3,318
5,098
3,376
489
0
5,098
0
46,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
23,467
352
Minions Killed
173
0
Camps Cleared
0
1,076,932
Distance Traveled
988,221
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,032
603
79
8
0
194,674
1
L
Ganesha
4,927
493
4
0
0
191,283
1
W
Pele
6,375
638
86
9
0
258,570
9
L
Cthulhu
4,281
428
25
3
0
191,857
0
L
Arachne
4,879
488
51
5
0
209,388
0
L
Anhur
4,156
416
32
3
0
184,641
1
W
Maui
5,181
518
30
3
0
197,396
1
L
Mulan
5,224
522
61
6
0
211,052
3
W
Vulcan
6,195
620
61
6
0
215,258
1
W
Shiva
6,954
695
96
10
0
211,034
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role