Player Matchup

Kuzenbo
Kuzenbo
Kumakaon_404
Kuzenbo
Level 67
God Stats
4W - 3L
1,480 SR
Queue Stats
156W - 181L
1,403 Elo+
Party 2
Olorun
Olorun
Nebula2Storm3
Olorun
Level 127
God Stats
2W - 1L
1,294 SR
Queue Stats
191W - 195L
1,387 Elo+
Solo
Medusa
Medusa
StReeT BeaTs101
Medusa
Level 111
God Stats
19W - 9L
1,553 SR
Queue Stats
370W - 379L
1,409 Elo+
Solo
Artio
Artio
StalkerFraco
Artio
Level 54
God Stats
3W - 4L
1,347 SR
Queue Stats
104W - 125L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
cleverlynam3d
Cernunnos
Level 98
God Stats
5W - 0L
1,897 SR
Queue Stats
101W - 104L
1,416 Elo+
Solo
Team Averages
Level 91
1,514 SR
1,406 Elo+

VS

Team Averages
Level 98
1,466 SR
1,391 Elo+
Ratatoskr
Ratatoskr
ARCxTR00PER
Ratatoskr
Level 133
God Stats
4W - 6L
1,477 SR
Queue Stats
171W - 191L
1,393 Elo+
Party 1
Cerberus
Cerberus
BROadwayBRODWN
Cerberus
Level 123
God Stats
0W - 1L
1,444 SR
Queue Stats
15W - 29L
1,362 Elo+
Solo
Baba Yaga
Baba Yaga
GTZIN05733
Baba Yaga
Level 24
God Stats
1W - 2L
1,530 SR
Queue Stats
42W - 56L
1,397 Elo+
Solo
Yu Huang
Yu Huang
Soviesniper
Yu Huang
Level 84
God Stats
3W - 4L
1,583 SR
Queue Stats
80W - 80L
1,430 Elo+
Party 1
Shiva
Shiva
TYxShadows
Shiva
Level 127
God Stats
1W - 3L
1,297 SR
Queue Stats
130W - 137L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kumakaon_404
Kuzenbo
17
2 / 3 / 15
11,769
692
14,707
36,747
47,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 4 / 10
11,822
695
17,616
19,315
10,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 2 / 8
12,792
752
25,541
15,394
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 2 / 14
11,865
698
9,451
22,864
28,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
cleverlynam3d
Cernunnos
20
6 / 3 / 9
12,209
718
27,451
23,665
12,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ARCxTR00PER
Ratatoskr
16
4 / 4 / 3
9,929
584
12,479
16,855
7,940
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
16
1 / 4 / 6
10,449
615
15,754
30,588
39,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
GTZIN05733
Baba Yaga
17
2 / 3 / 6
10,472
616
18,600
13,890
7,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Soviesniper
Yu Huang
20
5 / 5 / 8
12,737
749
30,617
17,834
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
17
2 / 6 / 8
11,204
659
15,189
26,485
34,705
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
21
Kills
14
14
Deaths
22
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ARCxTR00PER
Ratatoskr
4
4
3
1.38
L
Cerberus
1
4
6
1
L
Baba Yaga
GTZIN05733
Baba Yaga
2
3
6
1.67
W
Kuzenbo
Kumakaon_404
Kuzenbo
2
3
15
3.17
W
5
4
10
2.5
L
Yu Huang
Soviesniper
Yu Huang
5
5
8
1.8
W
7
2
8
5.5
W
1
2
14
4
L
Shiva
2
6
8
1
W
Cernunnos
cleverlynam3d
Cernunnos
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,766
Damage
92,639
117,985
Taken
105,652
106,642
Mitigated
99,180
60,910
Healing
44,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ARCxTR00PER
Ratatoskr
12,479
1,421
1,498
5,896
16,855
7,940
550
5,905
10,950
0
18,266
L
Cerberus
15,754
1,004
450
11,861
30,588
39,509
0
12,596
17,992
34,445
0
L
Baba Yaga
GTZIN05733
Baba Yaga
18,600
1,617
1,107
4,449
13,890
7,531
689
7,045
6,845
37,342
0
W
Kuzenbo
Kumakaon_404
Kuzenbo
14,707
6,158
3,703
13,162
36,747
47,000
121
17,862
18,885
21,654
0
W
17,616
8,678
11,421
7,369
19,315
10,174
2,023
13,897
5,418
34,787
0
L
Yu Huang
Soviesniper
Yu Huang
30,617
1,998
2,937
5,101
17,834
9,495
349
7,127
10,707
63,480
0
W
25,541
8,718
3,352
1,852
15,394
8,116
2,425
9,545
5,849
0
58,851
W
9,451
648
5,727
6,123
22,864
28,974
0
9,573
13,291
12,873
0
L
Shiva
15,189
2,030
5,575
5,234
26,485
34,705
150
9,101
17,384
0
24,597
W
Cernunnos
cleverlynam3d
Cernunnos
27,451
11,330
3,791
4,410
23,665
12,378
4,168
14,094
9,571
0
46,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,457
Gold Earned
54,791
172
Minions Killed
194
0
Camps Cleared
0
1,582,141
Distance Traveled
1,388,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,929
584
6
0
0
271,960
0
L
Cerberus
10,449
615
52
3
0
303,857
0
L
Baba Yaga
10,472
616
56
3
0
289,407
0
W
Kuzenbo
11,769
692
18
1
0
326,037
0
W
Olorun
11,822
695
50
3
0
297,396
0
L
Yu Huang
12,737
749
65
4
0
278,808
1
W
Medusa
12,792
752
58
3
0
302,337
0
W
Artio
11,865
698
4
0
0
349,306
0
L
Shiva
11,204
659
15
1
0
244,030
1
W
Cernunnos
12,209
718
42
2
0
307,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role