Player Matchup

Freya
Freya
RickBron98
Freya
Level 60
God Stats
3W - 2L
1,416 SR
Queue Stats
69W - 109L
1,297 Elo+
Party 1
Hachiman
Hachiman
Roboter56666
Hachiman
Level 46
God Stats
4W - 1L
1,612 SR
Queue Stats
67W - 93L
1,356 Elo+
Solo
Set
Set
Senpai_Lee
Set
Level 126
God Stats
88W - 93L
1,435 SR
Queue Stats
214W - 250L
1,381 Elo+
Party 1
Vamana
Vamana
tigasboy2001
Vamana
Level 49
God Stats
4W - 5L
1,097 SR
Queue Stats
47W - 71L
1,283 Elo+
Solo
Ymir
Ymir
xXenSveXx489
Ymir
Level 18
God Stats
3W - 1L
1,423 SR
Queue Stats
9W - 24L
1,203 Elo+
Party 1
Team Averages
Level 60
1,396 SR
1,304 Elo+

VS

Team Averages
Level 51
1,456 SR
1,327 Elo+
Yemoja
Yemoja
Egoitzcb
Yemoja
Level 44
God Stats
4W - 2L
1,752 SR
Queue Stats
16W - 20L
1,340 Elo+
Solo
Chang'e
Chang'e
Grim-Reaper59400
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,268 Elo+
Party 2
Skadi
Skadi
VGS_Commander
Skadi
Level 36
God Stats
0W - 2L
1,284 SR
Queue Stats
14W - 19L
1,451 Elo+
Solo
Fenrir
Fenrir
X Duff X76
Fenrir
Level 26
God Stats
25W - 33L
1,383 SR
Queue Stats
49W - 67L
1,269 Elo+
Party 2
Artemis
Artemis
v2b87
Artemis
Level 81
God Stats
34W - 59L
1,359 SR
Queue Stats
113W - 149L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 3 / 3
8,528
533
2,915
10,829
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Roboter56666
Hachiman
13
2 / 0 / 4
7,742
484
10,554
10,867
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 0 / 3
10,418
651
10,613
13,341
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
14
4 / 2 / 2
9,050
566
9,707
14,304
10,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 4
7,011
438
4,774
13,705
6,779
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Egoitzcb
Yemoja
11
0 / 4 / 1
5,825
364
5,213
15,486
11,176
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 2
7,467
467
7,728
11,644
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 0
7,695
481
4,774
10,371
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
X Duff X76
Fenrir
11
2 / 5 / 2
7,048
441
5,762
11,114
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
v2b87
Artemis
11
1 / 2 / 0
6,191
387
12,526
6,608
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
6
6
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Egoitzcb
Yemoja
0
4
1
0.13
L
0
3
2
0.33
W
Freya
1
3
3
0.83
W
Hachiman
Roboter56666
Hachiman
2
0
4
4
W
10
0
3
11.5
L
3
4
0
0.75
L
Fenrir
X Duff X76
Fenrir
2
5
2
0.6
W
Vamana
4
2
2
2.5
L
Artemis
v2b87
Artemis
1
2
0
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
36,003
63,046
Taken
55,223
34,330
Mitigated
28,597
22,007
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Egoitzcb
Yemoja
5,213
1,362
190
3,947
15,486
11,176
0
3,755
11,731
30,411
0
L
7,728
439
483
5,380
11,644
5,836
0
0
11,644
49,184
0
W
Freya
2,915
714
0
5,090
10,829
4,911
829
0
10,829
65,528
0
W
Hachiman
Roboter56666
Hachiman
10,554
4,570
0
6,792
10,867
4,170
1,502
1,546
9,321
0
55,300
W
10,613
4,831
0
4,579
13,341
8,161
0
1,160
12,181
0
104,776
L
4,774
1,326
0
670
10,371
4,171
0
1,968
8,403
0
56,776
L
Fenrir
X Duff X76
Fenrir
5,762
1,211
0
2,559
11,114
4,979
192
947
10,167
0
37,317
W
Vamana
9,707
4,092
0
2,825
14,304
10,309
0
6,605
7,699
0
63,142
L
Artemis
v2b87
Artemis
12,526
4,899
0
1,491
6,608
2,435
0
1,019
5,589
0
45,541
W
4,774
499
52
2,669
13,705
6,779
34
3,630
10,075
42,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
34,226
514
Minions Killed
366
0
Camps Cleared
0
1,465,447
Distance Traveled
1,255,295
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,825
364
36
2
0
233,356
1
L
Chang'e
7,467
467
105
7
0
274,884
6
W
Freya
8,528
533
102
6
0
298,531
3
W
Hachiman
7,742
484
84
5
0
247,613
6
W
Set
10,418
651
142
9
0
326,748
1
L
Skadi
7,695
481
82
5
0
240,570
1
L
Fenrir
7,048
441
73
5
0
270,373
0
W
Vamana
9,050
566
106
7
0
331,923
0
L
Artemis
6,191
387
70
4
0
236,112
7
W
Ymir
7,011
438
80
5
0
260,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role