Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Tnxxz
Thor
Level 72
God Stats
1W - 3L
1,575 SR
Queue Stats
56W - 46L
1,523 Elo+
Party 2
Chernobog
Chernobog
Zaptiste
Chernobog
Level 17
God Stats
5W - 4L
1,526 SR
Queue Stats
33W - 28L
1,517 Elo+
Party 2
Sol
Sol
dragontales666
Sol
Level 17
God Stats
0W - 2L
1,703 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 2
Team Averages
Level 54
1,561 SR
1,498 Elo+

VS

Team Averages
Level 86
1,631 SR
1,556 Elo+
Nemesis
Nemesis
JupstinTime
Nemesis
Level 35
God Stats
2W - 0L
1,727 SR
Queue Stats
52W - 35L
1,617 Elo+
Party 1
Pele
Pele
Kykerino
Pele
Level 139
God Stats
7W - 1L
1,825 SR
Queue Stats
113W - 80L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
SkiimZ1
Baron Samedi
Level 99
God Stats
10W - 5L
1,347 SR
Queue Stats
159W - 165L
1,456 Elo+
Solo
Ra
Ra
flamebrain2000
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,396 Elo+
Solo
Ullr
Ullr
ltsArrow
Ullr
Level 69
God Stats
8W - 2L
1,754 SR
Queue Stats
55W - 40L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 1
7,773
518
6,225
13,882
10,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
 
Ares
10
0 / 5 / 1
6,275
418
5,188
15,359
13,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Tnxxz
Thor
11
1 / 6 / 2
7,265
484
3,575
13,575
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Zaptiste
Chernobog
12
2 / 3 / 1
7,499
500
7,317
11,020
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 2
7,897
526
8,481
13,843
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JupstinTime
Nemesis
14
4 / 2 / 4
8,935
596
10,292
12,974
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
15
3 / 1 / 4
9,182
612
8,396
12,474
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SkiimZ1
Baron Samedi
13
3 / 1 / 7
8,053
537
9,120
8,268
4,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 7
8,802
587
8,964
9,303
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
6 / 1 / 4
8,529
569
10,092
11,077
4,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
20
20
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Ares
 
Ares
0
5
1
0.1
W
Nemesis
JupstinTime
Nemesis
4
2
4
3
W
Pele
3
1
4
5
W
Baron Samedi
SkiimZ1
Baron Samedi
3
1
7
6.5
L
Thor
Tnxxz
Thor
1
6
2
0.33
L
Chernobog
Zaptiste
Chernobog
2
3
1
0.83
L
3
4
2
1
W
4
3
7
2.5
W
Ullr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,786
Damage
46,864
67,679
Taken
54,096
39,737
Mitigated
27,292
14,185
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,225
1,208
0
3,497
13,882
10,768
80
742
12,267
21
51,348
L
Ares
 
Ares
5,188
204
0
1,215
15,359
13,871
0
5,878
9,365
18,915
0
W
Nemesis
JupstinTime
Nemesis
10,292
4,592
0
3,931
12,974
9,377
0
791
12,183
0
63,122
W
Pele
8,396
1,259
0
2,054
12,474
5,246
0
2,375
10,099
0
81,435
W
Baron Samedi
SkiimZ1
Baron Samedi
9,120
1,532
468
3,307
8,268
4,245
127
2,548
5,720
39,303
1,953
L
Thor
Tnxxz
Thor
3,575
124
0
883
13,575
4,971
0
854
12,605
0
52,312
L
Chernobog
Zaptiste
Chernobog
7,317
4,801
0
4,511
11,020
4,547
930
3,918
6,916
0
45,948
L
8,481
3,171
0
4,079
13,843
5,580
0
5,979
7,564
49,458
5,650
W
8,964
1,533
524
2,312
9,303
4,121
185
4,450
4,853
60,865
0
W
Ullr
10,092
5,562
0
3,198
11,077
4,303
870
3,753
7,324
0
67,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
43,501
360
Minions Killed
477
0
Camps Cleared
0
1,461,794
Distance Traveled
1,632,385
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,773
518
90
6
0
285,376
2
L
Ares
6,275
418
31
2
0
311,445
5
W
Nemesis
8,935
596
102
7
0
333,529
6
W
Pele
9,182
612
135
9
0
371,768
4
W
Baron Samedi
8,053
537
58
4
0
299,750
2
L
Thor
7,265
484
90
6
0
308,768
4
L
Chernobog
7,499
500
70
5
0
280,797
0
L
Sol
7,897
526
79
5
0
275,408
9
W
Ra
8,802
587
107
7
0
321,710
4
W
Ullr
8,529
569
75
5
0
305,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role