Player Matchup

Hun Batz
Hun Batz
Alemefraz
Hun Batz
Level 129
God Stats
1W - 3L
1,392 SR
Queue Stats
796W - 840L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Danc3Macabr3
The Morrigan
Level 118
God Stats
0W - 1L
1,295 SR
Queue Stats
300W - 297L
1,455 Elo+
Solo
Da Ji
Da Ji
KillshotKai
Da Ji
Level 108
God Stats
2W - 2L
1,724 SR
Queue Stats
194W - 179L
1,543 Elo+
Solo
Janus
Janus
MyKhepriSun
Janus
Level 142
God Stats
1W - 3L
1,512 SR
Queue Stats
122W - 107L
1,538 Elo+
Solo
Cupid
Cupid
lullig
Cupid
Level 110
God Stats
5W - 5L
1,632 SR
Queue Stats
116W - 140L
1,451 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,499 Elo+

VS

Team Averages
Level 89
1,421 SR
1,507 Elo+
Ne Zha
Ne Zha
RaptorRogel
Ne Zha
Level 152
God Stats
5W - 7L
1,466 SR
Queue Stats
167W - 122L
1,594 Elo+
Party 1
Izanami
Izanami
Shalíra
Izanami
Level 68
God Stats
112W - 97L
1,580 SR
Queue Stats
317W - 306L
1,524 Elo+
Party 1
Athena
Athena
TheMindSculptor1
Athena
Level 57
God Stats
3W - 4L
1,212 SR
Queue Stats
143W - 161L
1,370 Elo+
Party 1
Discordia
Discordia
Zarachthustra
Discordia
Level 89
God Stats
27W - 26L
1,527 SR
Queue Stats
410W - 395L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
nores27
Erlang Shen
Level 77
God Stats
1W - 1L
1,319 SR
Queue Stats
43W - 46L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alemefraz
Hun Batz
9
0 / 1 / 1
5,199
400
5,895
10,724
6,125
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Danc3Macabr3
The Morrigan
7
0 / 6 / 1
5,205
400
2,324
8,902
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 6 / 0
5,203
400
3,236
11,005
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
6,087
468
3,282
6,007
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
lullig
Cupid
10
2 / 1 / 1
5,954
458
7,126
10,013
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 0 / 3
9,393
723
11,556
11,293
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Shalíra
Izanami
12
0 / 1 / 0
6,826
525
5,303
9,263
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 1
6,854
527
4,322
11,882
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Zarachthustra
Discordia
11
1 / 0 / 4
6,918
532
3,996
5,436
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
nores27
Erlang Shen
13
7 / 1 / 2
8,080
622
8,837
12,449
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
18
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alemefraz
Hun Batz
0
1
1
0.5
L
The Morrigan
Danc3Macabr3
The Morrigan
0
6
1
0.08
L
0
6
0
0
L
1
4
0
0.25
W
Ne Zha
9
0
3
10.5
W
Izanami
Shalíra
Izanami
0
1
0
0
W
1
1
1
1.5
W
Discordia
Zarachthustra
Discordia
1
0
4
3
L
Cupid
lullig
Cupid
2
1
1
2.5
W
Erlang Shen
nores27
Erlang Shen
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
34,014
46,651
Taken
50,323
18,651
Mitigated
30,142
11,519
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alemefraz
Hun Batz
5,895
1,445
0
750
10,724
6,125
0
3,240
7,335
0
31,628
L
The Morrigan
Danc3Macabr3
The Morrigan
2,324
992
0
2,537
8,902
2,496
0
105
8,539
22,878
331
L
3,236
621
0
2,602
11,005
4,918
0
220
10,166
0
22,868
L
3,282
221
0
990
6,007
1,848
0
1,212
4,795
34,223
0
W
Ne Zha
11,556
3,426
0
6,429
11,293
7,977
1,602
393
10,900
0
70,922
W
Izanami
Shalíra
Izanami
5,303
3,230
0
3,283
9,263
3,293
2,442
259
9,004
0
58,097
W
4,322
1,339
521
4,459
11,882
9,494
0
129
11,753
20,859
3,964
W
Discordia
Zarachthustra
Discordia
3,996
105
0
2,057
5,436
1,935
0
1,808
3,628
38,968
0
L
Cupid
lullig
Cupid
7,126
3,782
142
4,498
10,013
3,264
0
3,137
6,825
0
34,712
W
Erlang Shen
nores27
Erlang Shen
8,837
5,513
0
4,743
12,449
7,443
0
2,686
9,763
0
59,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
38,071
254
Minions Killed
413
0
Camps Cleared
0
1,085,665
Distance Traveled
1,347,136
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,199
400
35
3
0
253,878
1
L
The Morrigan
5,205
400
54
4
0
199,604
6
L
Da Ji
5,203
400
38
3
0
240,837
6
L
Janus
6,087
468
70
5
0
175,635
1
W
Ne Zha
9,393
723
109
8
0
288,399
3
W
Izanami
6,826
525
102
8
0
220,153
8
W
Athena
6,854
527
34
3
0
285,801
3
W
Discordia
6,918
532
72
6
0
269,031
1
L
Cupid
5,954
458
57
4
0
215,711
3
W
Erlang Shen
8,080
622
96
7
0
283,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role