Player Matchup

Tiamat
Tiamat
All For Los
Tiamat
Level 145
God Stats
1W - 3L
1,466 SR
Queue Stats
82W - 105L
1,466 Elo+
Party 1
Nike
Nike
BNMW x Tae
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,492 Elo+
Party 1
Izanami
Izanami
JunieGCold
Izanami
Level 24
God Stats
2W - 2L
1,689 SR
Queue Stats
13W - 11L
1,353 Elo+
Party 1
Thor
Thor
NYBADBOY
Thor
Level 124
God Stats
2W - 2L
1,816 SR
Queue Stats
22W - 27L
1,491 Elo+
Party 1
Hera
Hera
Vesper4603
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,552 Elo+
Solo
Team Averages
Level 94
1,594 SR
1,471 Elo+

VS

Team Averages
Level 56
1,558 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
InSTaKILLA1999
Chaac
Level 126
God Stats
15W - 3L
1,732 SR
Queue Stats
293W - 273L
1,538 Elo+
Party 2
Artio
Artio
PoonchGang
Artio
Level 39
God Stats
2W - 3L
1,446 SR
Queue Stats
21W - 27L
1,424 Elo+
Solo
Ne Zha
Ne Zha
UnManquito6139
Ne Zha
Level 46
God Stats
2W - 2L
1,306 SR
Queue Stats
93W - 97L
1,566 Elo+
Solo
Agni
Agni
yungcheezy81yun
Agni
Level 23
God Stats
3W - 1L
1,805 SR
Queue Stats
35W - 26L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 1 / 3
7,973
570
7,736
9,710
8,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
5,783
413
4,814
13,278
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JunieGCold
Izanami
12
0 / 1 / 1
6,444
460
3,167
7,517
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
12
4 / 3 / 1
7,538
538
7,220
12,316
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 2
7,798
557
4,572
6,666
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 1
7,256
518
5,156
8,990
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 0
8,121
580
8,338
12,655
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
13
1 / 0 / 7
8,221
587
4,629
9,333
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 2 / 4
9,218
658
7,712
12,661
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 4
7,892
564
4,889
6,964
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
12
12
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
Tiamat
2
1
3
3.5
L
0
3
1
0.17
W
1
3
0
0.33
L
Izanami
JunieGCold
Izanami
0
1
1
0.5
L
Thor
4
3
1
1.5
W
Artio
1
0
7
4.5
W
7
2
4
4.5
L
2
4
2
0.75
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
30,724
49,487
Taken
50,603
25,396
Mitigated
28,253
13,549
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,156
3,531
0
3,300
8,990
3,121
915
1,724
7,161
0
66,872
L
Tiamat
7,736
1,393
0
3,476
9,710
8,823
0
69
8,766
58,410
0
L
4,814
706
123
4,167
13,278
6,226
0
3,524
9,754
0
39,264
W
8,338
1,779
0
6,210
12,655
8,913
0
7,304
5,310
0
58,637
L
Izanami
JunieGCold
Izanami
3,167
2,205
0
4,234
7,517
2,557
0
1,335
6,182
0
48,226
L
Thor
7,220
2,268
0
979
12,316
5,138
0
2,103
10,098
0
53,549
W
Artio
4,629
279
718
4,483
9,333
8,349
123
660
8,293
24,082
4,500
W
7,712
2,476
0
2,767
12,661
5,300
0
1,007
11,533
32
74,715
L
4,572
1,059
0
570
6,666
2,652
0
1,946
4,679
68,439
0
W
4,889
493
93
1,272
6,964
2,570
390
1,613
5,307
51,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
40,708
467
Minions Killed
484
0
Camps Cleared
0
1,333,183
Distance Traveled
1,457,960
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,256
518
118
8
0
245,319
2
L
Tiamat
7,973
570
107
8
0
249,125
4
L
Nike
5,783
413
61
4
0
260,042
1
W
Chaac
8,121
580
111
8
0
280,750
7
L
Izanami
6,444
460
88
6
0
279,362
1
L
Thor
7,538
538
83
6
0
273,118
1
W
Artio
8,221
587
35
3
0
302,481
3
W
Ne Zha
9,218
658
119
9
0
335,740
4
L
Hera
7,798
557
128
9
0
271,536
3
W
Agni
7,892
564
101
7
0
293,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role