Player Matchup

Pele
Pele
BlackTepech
Pele
Level 118
God Stats
0W - 3L
1,425 SR
Queue Stats
160W - 139L
1,484 Elo+
Solo
Anhur
Anhur
Raganko
Anhur
Level 160
God Stats
4W - 3L
1,612 SR
Queue Stats
136W - 118L
1,650 Elo+
Solo
Nu Wa
Nu Wa
bslayer
Nu Wa
Level 138
God Stats
2W - 4L
1,263 SR
Queue Stats
27W - 29L
1,535 Elo+
Solo
Janus
Janus
sevqgarbwer
Janus
Level 124
God Stats
10W - 11L
1,585 SR
Queue Stats
51W - 56L
1,513 Elo+
Solo
Chaac
Chaac
かぐやの世界蛇
Chaac
Level 108
God Stats
12W - 13L
1,643 SR
Queue Stats
973W - 978L
1,520 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,541 Elo+

VS

Team Averages
Level 146
1,504 SR
1,537 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DarkriderDX
Rama
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
MthWntR
Ratatoskr
Level 144
God Stats
1W - 1L
1,519 SR
Queue Stats
114W - 86L
1,571 Elo+
Solo
Ah Puch
Ah Puch
shierf
Ah Puch
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,584
858
0
0
0
Anhur
Raganko
Anhur
16
2 / 3 / 5
10,415
1,042
21,924
20,996
9,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
bslayer
Nu Wa
16
3 / 3 / 5
10,758
1,076
29,103
16,743
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 3
10,269
1,027
10,134
11,990
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 3
10,960
1,096
11,494
14,613
9,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

199

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 6
10,928
1,093
9,877
17,367
24,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
 
Khepri
16
1 / 1 / 7
10,890
1,089
6,296
18,725
22,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
6 / 1 / 6
11,832
1,183
13,967
13,500
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MthWntR
Ratatoskr
17
2 / 4 / 7
10,798
1,080
14,353
16,913
8,111
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
shierf
Ah Puch
16
2 / 2 / 7
10,792
1,079
16,850
10,819
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
8
Kills
14
14
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
6
6
W
Khepri
 
Khepri
1
1
7
4.5
L
0
0
0
0
W
6
1
6
9
W
Ratatoskr
MthWntR
Ratatoskr
2
4
7
1.38
L
Anhur
Raganko
Anhur
2
3
5
1.5
L
Nu Wa
bslayer
Nu Wa
3
3
5
1.83
L
2
5
3
0.7
W
Ah Puch
shierf
Ah Puch
2
2
7
2.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,655
Damage
61,343
64,342
Taken
77,324
31,558
Mitigated
66,198
7,357
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,877
4,412
5,795
6,010
17,367
24,193
0
7,971
9,396
0
15,310
W
Khepri
 
Khepri
6,296
490
0
2,543
18,725
22,716
0
9,646
9,079
15,536
0
L
0
0
0
0
0
0
0
0
0
0
0
W
13,967
12,331
0
4,710
13,500
6,151
0
6,938
6,562
0
44,736
W
Ratatoskr
MthWntR
Ratatoskr
14,353
3,310
0
2,470
16,913
8,111
0
8,998
7,915
0
33,003
L
Anhur
Raganko
Anhur
21,924
14,283
0
2,703
20,996
9,808
0
7,824
13,172
0
28,532
L
Nu Wa
bslayer
Nu Wa
29,103
5,661
76
1,802
16,743
7,150
0
7,923
8,820
46,653
0
L
10,134
628
0
0
11,990
4,723
0
3,694
8,296
31,702
0
W
Ah Puch
shierf
Ah Puch
16,850
210
0
2,619
10,819
5,027
0
5,684
5,135
52,338
0
L
11,494
1,508
0
2,776
14,613
9,877
0
3,705
10,908
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
55,240
220
Minions Killed
232
6
Camps Cleared
9
804,113
Distance Traveled
1,065,779
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,928
1,093
6
1
1
221,396
0
W
Khepri
10,890
1,089
16
2
0
212,801
1
L
Pele
8,584
858
0
0
0
0
0
W
Rama
11,832
1,183
77
8
4
187,748
0
W
Ratatoskr
10,798
1,080
37
4
3
228,993
0
L
Anhur
10,415
1,042
8
1
1
190,022
0
L
Nu Wa
10,758
1,076
52
5
2
193,896
0
L
Janus
10,269
1,027
71
7
1
191,892
0
W
Ah Puch
10,792
1,079
96
10
1
214,841
0
L
Chaac
10,960
1,096
89
9
2
228,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role