Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
A huge r0ck
Nemesis
Masters
Level 160
God Stats
50W - 46L
1,685 SR
Queue Stats
445W - 390L
3,441 MMR
Solo
Scylla
Scylla
Grandmaster
NukeIV
Scylla
Grandmaster
Level 158
God Stats
3W - 2L
1,792 SR
Queue Stats
98W - 51L
3,500 MMR
Solo
Kukulkan
Kukulkan
Masters
Sinιster
Kukulkan
Masters
Level 160
God Stats
0W - 1L
1,740 SR
Queue Stats
21W - 24L
3,216 MMR
Party 2
Fafnir
Fafnir
Masters
Ésethh
Fafnir
Masters
Level 160
God Stats
1W - 4L
1,390 SR
Queue Stats
413W - 305L
3,223 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 158
1,621 SR
2,976 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,616 SR
2,934 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Masters
Kreshoa
Ishtar
Masters
Level 160
God Stats
17W - 13L
1,817 SR
Queue Stats
561W - 357L
3,191 MMR
Solo
Awilix
Awilix
Masters
Lexions
Awilix
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 36L
3,362 MMR
Solo
Maui
Maui
Masters
SpriteFormula
Maui
Masters
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 31L
3,299 MMR
Solo
Skadi
Skadi
Masters
Tιzy
Skadi
Masters
Level 68
God Stats
6W - 5L
1,763 SR
Queue Stats
149W - 93L
3,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 8 / 2
11,263
490
16,207
23,163
8,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
A huge r0ck
Nemesis
17
2 / 5 / 4
10,504
457
13,290
23,827
11,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
NukeIV
Scylla
18
2 / 7 / 2
10,763
468
10,873
18,169
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Sinιster
Kukulkan
18
3 / 8 / 0
11,763
511
18,194
22,435
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Ésethh
Fafnir
14
2 / 5 / 3
9,669
420
5,963
26,253
39,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AresThorTiamatChang'e

VS

Bans
ChronosNe ZhaHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
12 / 2 / 7
15,800
687
31,324
27,252
17,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Kreshoa
Ishtar
20
5 / 0 / 11
14,534
632
19,971
18,199
9,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Lexions
Awilix
20
10 / 1 / 8
13,406
583
19,703
21,052
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 22
12,107
526
8,141
21,657
29,151
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Tιzy
Skadi
19
5 / 5 / 11
13,289
578
16,596
18,178
11,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
33
33
Deaths
10
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
8
2
0.25
W
Ao Kuang
 
Ao Kuang
12
2
7
7.75
L
Nemesis
A huge r0ck
Nemesis
2
5
4
0.8
W
Ishtar
Kreshoa
Ishtar
5
0
11
10.5
W
Awilix
Lexions
Awilix
10
1
8
14
L
Scylla
NukeIV
Scylla
2
7
2
0.43
L
Kukulkan
Sinιster
Kukulkan
3
8
0
0.38
W
1
2
22
6
W
Skadi
Tιzy
Skadi
5
5
11
2.1
L
Fafnir
Ésethh
Fafnir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,527
Damage
95,735
113,847
Taken
106,338
75,251
Mitigated
78,941
21,155
Healing
48,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,207
13,321
0
7,643
23,163
8,187
0
3,418
19,569
0
115,229
W
Ao Kuang
 
Ao Kuang
31,324
3,227
0
18,839
27,252
17,363
3,130
16,780
10,472
120,690
0
L
Nemesis
A huge r0ck
Nemesis
13,290
5,657
0
2,322
23,827
11,369
0
6,305
17,522
0
106,170
W
Ishtar
Kreshoa
Ishtar
19,971
15,118
0
12,354
18,199
9,417
5,915
2,092
16,107
0
163,401
W
Awilix
Lexions
Awilix
19,703
7,908
0
10,816
21,052
11,429
3,710
5,312
15,740
0
134,759
L
Scylla
NukeIV
Scylla
10,873
1,090
0
3,270
18,169
7,154
0
5,444
12,725
110,586
0
L
Kukulkan
Sinιster
Kukulkan
18,194
4,260
0
4,062
22,435
9,530
49
18,715
3,720
101,525
0
W
8,141
1,947
0
5,602
21,657
29,151
49
6,526
15,131
25,329
3,158
W
Skadi
Tιzy
Skadi
16,596
6,429
0
1,181
18,178
11,581
1,274
6,214
11,964
0
112,515
L
Fafnir
Ésethh
Fafnir
5,963
1,362
0
3,858
26,253
39,011
0
4,060
21,567
17,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
69,136
693
Minions Killed
785
0
Camps Cleared
0
2,045,597
Distance Traveled
2,351,833
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,263
490
179
8
0
375,555
3
W
Ao Kuang
15,800
687
198
9
0
476,621
0
L
Nemesis
10,504
457
141
6
0
483,437
2
W
Ishtar
14,534
632
213
9
0
444,002
1
W
Awilix
13,406
583
155
7
0
551,775
6
L
Scylla
10,763
468
179
8
0
385,071
2
L
Kukulkan
11,763
511
171
7
0
381,001
8
W
Maui
12,107
526
34
1
0
453,410
10
W
Skadi
13,289
578
185
8
0
426,025
3
L
Fafnir
9,669
420
23
1
0
420,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role