Player Matchup

Hachiman
Hachiman
Platinum V
Karakz
Hachiman
Platinum V
Level 78
God Stats
12W - 8L
1,638 SR
Queue Stats
142W - 137L
1,772 MMR
Party 2
Bacchus
Bacchus
Platinum IV
cherokke
Bacchus
Platinum IV
Level 127
God Stats
2W - 2L
1,586 SR
Queue Stats
111W - 100L
1,857 MMR
Solo
Nox
Nox
Platinum I
forsenAgony
Nox
Platinum I
Level 55
God Stats
4W - 7L
1,644 SR
Queue Stats
70W - 57L
1,994 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
hectorvg
Cu Chulainn
Platinum II
Level 153
God Stats
2W - 4L
1,623 SR
Queue Stats
113W - 98L
1,950 MMR
Solo
Nemesis
Nemesis
Platinum II
ilanmeiss
Nemesis
Platinum II
Level 141
God Stats
1W - 6L
1,395 SR
Queue Stats
160W - 152L
1,946 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,577 SR
1,904 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,704 SR
1,904 MMR
Khepri
Khepri
Platinum V
Asunä
Khepri
Platinum V
Level 156
God Stats
24W - 3L
1,988 SR
Queue Stats
92W - 77L
1,815 MMR
Party 1
Chiron
Chiron
Diamond V
Serakc
Chiron
Diamond V
Level 157
God Stats
7W - 4L
1,609 SR
Queue Stats
193W - 197L
1,918 MMR
Solo
Mercury
Mercury
Platinum II
Sonyу
Mercury
Platinum II
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
69W - 63L
1,851 MMR
Solo
Horus
Horus
Platinum IV
ekinox155
Horus
Platinum IV
Level 128
God Stats
3W - 1L
1,757 SR
Queue Stats
99W - 86L
1,900 MMR
Solo
Agni
Agni
Platinum III
pacmare
Agni
Platinum III
Level 142
God Stats
1W - 0L
1,424 SR
Queue Stats
34W - 17L
2,038 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Karakz
Hachiman
20
5 / 9 / 2
15,026
557
17,152
28,711
11,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
cherokke
Bacchus
17
0 / 4 / 6
11,715
434
11,087
30,686
47,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 4 / 1
13,574
503
14,701
15,750
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
hectorvg
Cu Chulainn
20
4 / 5 / 4
14,218
527
24,426
26,543
37,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
ilanmeiss
Nemesis
20
3 / 4 / 5
14,878
551
13,117
26,291
15,618
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IshtarSusanoHadesThor

VS

Bans
AwilixChronosYemojaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Asunä
Khepri
17
2 / 1 / 10
12,816
475
6,965
17,847
23,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Serakc
Chiron
20
6 / 6 / 8
15,769
584
29,219
30,370
14,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sonyу
Mercury
20
9 / 2 / 7
16,112
597
27,191
25,844
14,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
ekinox155
Horus
18
2 / 5 / 8
12,653
469
7,623
25,329
28,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
pacmare
Agni
20
7 / 5 / 7
16,348
605
27,607
21,239
11,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
19
Kills
26
26
Deaths
19
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
Asunä
Khepri
2
1
10
7
L
Hachiman
Karakz
Hachiman
5
9
2
0.67
W
Chiron
Serakc
Chiron
6
6
8
1.67
W
Mercury
Sonyу
Mercury
9
2
7
6.25
L
Bacchus
cherokke
Bacchus
0
4
6
0.75
W
Horus
ekinox155
Horus
2
5
8
1.2
L
7
4
1
1.88
L
Cu Chulainn
hectorvg
Cu Chulainn
4
5
4
1.2
L
Nemesis
ilanmeiss
Nemesis
3
4
5
1.38
W
Agni
pacmare
Agni
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,483
Damage
98,605
127,981
Taken
120,629
122,277
Mitigated
91,884
25,115
Healing
37,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Asunä
Khepri
6,965
1,071
0
2,959
17,847
23,014
300
6,933
10,681
18,436
2,898
L
Hachiman
Karakz
Hachiman
17,152
11,021
0
7,335
28,711
11,678
6,466
1,794
26,917
0
125,678
W
Chiron
Serakc
Chiron
29,219
14,483
1,097
7,241
30,370
14,492
6,602
3,119
27,096
0
168,253
W
Mercury
Sonyу
Mercury
27,191
18,635
0
9,177
25,844
14,411
2,361
5,225
20,476
0
177,664
L
Bacchus
cherokke
Bacchus
11,087
1,637
0
5,070
30,686
47,913
0
11,016
19,504
46,605
0
W
Horus
ekinox155
Horus
7,623
2,829
2,464
8,097
25,329
28,286
1,801
5,540
18,826
64
58,239
L
14,701
1,796
202
2,343
15,750
9,108
246
8,711
6,943
117,168
0
L
Cu Chulainn
hectorvg
Cu Chulainn
24,426
3,152
0
6,773
26,543
37,960
28
5,731
19,926
11,059
106,063
L
Nemesis
ilanmeiss
Nemesis
13,117
5,693
0
3,392
26,291
15,618
529
7,090
19,066
0
165,477
W
Agni
pacmare
Agni
27,607
3,059
352
6,159
21,239
11,681
3,286
8,249
12,831
169,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,411
Gold Earned
73,698
797
Minions Killed
790
0
Camps Cleared
0
2,566,467
Distance Traveled
2,777,016
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,816
475
22
1
0
582,561
13
L
Hachiman
15,026
557
153
6
0
465,570
5
W
Chiron
15,769
584
217
8
0
484,365
5
W
Mercury
16,112
597
214
8
0
646,247
2
L
Bacchus
11,715
434
61
2
0
552,855
3
W
Horus
12,653
469
90
3
0
533,007
6
L
Nox
13,574
503
194
7
0
392,755
5
L
Cu Chulainn
14,218
527
171
6
0
494,579
0
L
Nemesis
14,878
551
218
8
0
660,708
7
W
Agni
16,348
605
247
9
0
530,836
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role