Player Matchup

Kukulkan
Kukulkan
Silver IV
PureRobbo
Kukulkan
Silver IV
Level 129
God Stats
9W - 5L
1,574 SR
Queue Stats
87W - 105L
816 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
XDaanowntje
Zhong Kui
Silver IV
Level 93
God Stats
2W - 2L
1,394 SR
Queue Stats
30W - 37L
933 MMR
Party 1
Cliodhna
Cliodhna
Silver IV
alan32yeahhhhhhh
Cliodhna
Silver IV
Level 127
God Stats
13W - 15L
1,460 SR
Queue Stats
228W - 236L
770 MMR
Solo
Charybdis
Charybdis
Silver III
lolitoregueiro
Charybdis
Silver III
Level 77
God Stats
1W - 1L
1,512 SR
Queue Stats
53W - 66L
708 MMR
Solo
Maui
Maui
Silver IV
super sparten 0
Maui
Silver IV
Level 100
God Stats
6W - 9L
1,285 SR
Queue Stats
36W - 47L
745 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,445 SR
795 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,511 SR
946 MMR
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze V
Flomso
Chernobog
Bronze V
Level 61
God Stats
0W - 2L
1,609 SR
Queue Stats
7W - 28L
634 MMR
Party 2
Ne Zha
Ne Zha
Bronze II
Gray_Fox_Wiz
Ne Zha
Bronze II
Level 62
God Stats
1W - 3L
1,377 SR
Queue Stats
5W - 21L
773 MMR
Party 2
Poseidon
Poseidon
Silver IV
cannalope_adri
Poseidon
Silver IV
Level 143
God Stats
0W - 6L
1,575 SR
Queue Stats
34W - 53L
873 MMR
Solo
Sol
Sol
Bronze III
muchachoss60
Sol
Bronze III
Level 48
God Stats
1W - 6L
1,492 SR
Queue Stats
3W - 15L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PureRobbo
Kukulkan
12
2 / 2 / 3
7,203
515
5,683
6,990
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
XDaanowntje
Zhong Kui
13
2 / 1 / 1
7,862
562
5,321
9,843
9,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 4
7,660
547
8,383
11,223
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lolitoregueiro
Charybdis
12
2 / 0 / 2
7,182
513
7,794
11,956
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 7
6,537
467
3,638
10,262
7,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
HeraLokiChaacHadesFenrir

VS

Bans
YmirBacchusThorCupidDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 1
6,053
432
5,976
11,219
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Flomso
Chernobog
11
0 / 3 / 0
6,398
457
5,373
10,145
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
11
0 / 2 / 0
6,604
472
2,724
11,382
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
13
2 / 1 / 0
7,778
556
5,431
5,838
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,451
532
7,775
9,901
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
3
3
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Chernobog
Flomso
Chernobog
0
3
0
0
L
Ne Zha
0
2
0
0
W
Kukulkan
PureRobbo
Kukulkan
2
2
3
1.75
W
Zhong Kui
XDaanowntje
Zhong Kui
2
1
1
2.5
W
4
0
4
6
L
Poseidon
2
1
0
2
W
Charybdis
lolitoregueiro
Charybdis
2
0
2
3
L
1
3
0
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
27,279
50,274
Taken
48,485
27,709
Mitigated
19,320
21,996
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,976
634
715
3,999
11,219
5,487
282
2,570
8,649
22,524
1,349
L
Chernobog
Flomso
Chernobog
5,373
3,539
0
4,269
10,145
3,343
0
1,742
8,403
0
43,530
L
Ne Zha
2,724
754
0
1,324
11,382
4,218
0
1,427
9,955
0
46,752
W
Kukulkan
PureRobbo
Kukulkan
5,683
285
0
2,652
6,990
3,004
126
4,737
1,905
56,230
0
W
Zhong Kui
XDaanowntje
Zhong Kui
5,321
692
0
6,133
9,843
9,066
392
5,608
4,235
53,759
0
W
8,383
212
0
4,193
11,223
4,148
0
2,899
8,252
0
58,765
L
Poseidon
5,431
316
0
210
5,838
2,123
387
3,765
2,073
59,050
0
W
Charybdis
lolitoregueiro
Charybdis
7,794
4,661
0
6,793
11,956
4,258
360
1,971
9,985
0
57,962
L
7,775
2,517
0
4,728
9,901
4,149
1,350
4,862
5,039
52,862
6,149
W
3,638
382
126
2,099
10,262
7,233
0
3,280
6,920
22,403
2,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
34,284
440
Minions Killed
413
0
Camps Cleared
0
1,314,206
Distance Traveled
1,247,658
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,053
432
30
2
0
226,274
6
L
Chernobog
6,398
457
77
6
0
239,559
0
L
Ne Zha
6,604
472
79
6
0
262,781
0
W
Kukulkan
7,203
515
97
7
0
242,601
2
W
Zhong Kui
7,862
562
112
8
0
243,929
1
W
Cliodhna
7,660
547
99
7
0
319,478
2
L
Poseidon
7,778
556
130
9
0
281,825
3
W
Charybdis
7,182
513
90
6
0
241,837
0
L
Sol
7,451
532
97
7
0
237,219
3
W
Maui
6,537
467
42
3
0
266,361
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role